Player Matchup

Bellona
Bellona
Gold IV
Izzy1692
Bellona
Gold IV
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
181W - 175L
1,548 MMR
Solo
Ullr
Ullr
Silver I
SoooMuchCarnage
Ullr
Silver I
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 49L
1,644 MMR
Party 1
Geb
Geb
Bronze III
eightytwolac
Geb
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver I
kidthunda21
Arachne
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,584 MMR
Solo
Ra
Ra
Bronze III
xBrownBrownx499
Ra
Bronze III
Level 68
God Stats
9W - 6L
1,500 SR
Queue Stats
190W - 186L
1,546 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,500 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,499 SR
1,557 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
Doxzter27
Ganesha
Gold V
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
188W - 217L
1,566 MMR
Solo
Chiron
Chiron
Gold IV
Gollic
Chiron
Gold IV
Level 153
God Stats
12W - 20L
1,535 SR
Queue Stats
536W - 532L
1,552 MMR
Solo
Artio
Artio
Silver I
TheGuiltyGear
Artio
Silver I
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 83L
1,595 MMR
Solo
Thanatos
Thanatos
Gold IV
blgerardo
Thanatos
Gold IV
Level 127
God Stats
9W - 13L
1,459 SR
Queue Stats
116W - 118L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Izzy1692
Bellona
17
4 / 4 / 5
10,398
578
12,071
14,608
13,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 2 / 6
11,309
628
15,183
10,335
3,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 9
9,074
504
7,568
13,912
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
kidthunda21
Arachne
16
4 / 5 / 5
9,742
541
8,092
18,590
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 8
10,815
601
10,655
7,631
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MulanLokiBastetOdinChaac

VS

Bans
AtlasKaliCliodhnaCthulhuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 5 / 1
9,321
518
10,241
9,897
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Doxzter27
Ganesha
11
0 / 6 / 10
7,823
435
4,349
14,919
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Gollic
Chiron
16
2 / 4 / 2
9,337
519
8,874
15,442
4,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
6 / 3 / 3
9,459
526
13,564
19,583
24,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
blgerardo
Thanatos
15
2 / 6 / 4
8,920
496
4,785
15,775
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
24
Kills
14
14
Deaths
24
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
5
1
0.9
L
Ganesha
Doxzter27
Ganesha
0
6
10
0.83
L
Chiron
Gollic
Chiron
2
4
2
0.75
W
Bellona
Izzy1692
Bellona
4
4
5
1.63
W
7
2
6
5
L
6
3
3
2.5
L
Thanatos
blgerardo
Thanatos
2
6
4
0.67
W
2
1
9
6.5
W
Arachne
kidthunda21
Arachne
4
5
5
1.3
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,569
Damage
41,813
65,076
Taken
75,616
39,598
Mitigated
53,801
19,036
Healing
29,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,241
310
0
1,356
9,897
3,924
387
4,989
4,604
57,999
0
L
Ganesha
Doxzter27
Ganesha
4,349
876
950
1,767
14,919
15,451
424
4,714
9,919
17,305
0
L
Chiron
Gollic
Chiron
8,874
2,788
402
5,387
15,442
4,429
0
2,901
12,447
0
76,302
W
Bellona
Izzy1692
Bellona
12,071
3,654
0
2,554
14,608
13,306
537
6,347
7,264
13,181
56,872
W
15,183
7,323
0
1,492
10,335
3,864
156
3,825
6,385
0
87,532
L
13,564
1,622
933
9,261
19,583
24,103
0
4,182
15,255
47,625
0
L
Thanatos
blgerardo
Thanatos
4,785
936
0
9,091
15,775
5,894
1,969
2,786
12,807
0
61,989
W
7,568
1,302
390
4,194
13,912
13,823
0
5,480
8,042
21,929
0
W
Arachne
kidthunda21
Arachne
8,092
4,947
0
5,495
18,590
6,080
0
7,159
11,254
0
75,814
W
10,655
845
2,607
2,304
7,631
2,525
108
3,354
3,977
61,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
44,860
531
Minions Killed
483
0
Camps Cleared
0
1,836,925
Distance Traveled
1,675,092
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,321
518
124
7
0
321,864
4
L
Ganesha
7,823
435
4
0
0
321,565
4
L
Chiron
9,337
519
140
8
0
334,804
4
W
Bellona
10,398
578
128
7
0
331,771
5
W
Ullr
11,309
628
144
8
0
349,940
5
L
Artio
9,459
526
100
6
0
339,309
3
L
Thanatos
8,920
496
115
6
0
357,550
5
W
Geb
9,074
504
27
2
0
403,854
5
W
Arachne
9,742
541
109
6
0
380,711
7
W
Ra
10,815
601
123
7
0
370,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role