Player Matchup

Hel
Hel
Faster_Flame
Hel
Level 31
God Stats
41W - 39L
1,500 SR
Queue Stats
714W - 725L
1,132 Elo+
Solo
Fenrir
Fenrir
HappyMcK
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,548 Elo+
Party 3
Pele
Pele
ThE-KiN6_KillER
Pele
Level 108
God Stats
2W - 3L
1,439 SR
Queue Stats
176W - 162L
1,376 Elo+
Party 2
Bellona
Bellona
The-Best_Avenge
Bellona
Level 26
God Stats
3W - 3L
1,688 SR
Queue Stats
115W - 108L
1,396 Elo+
Party 2
Neith
Neith
YaBoyPinto
Neith
Level 33
God Stats
0W - 3L
1,114 SR
Queue Stats
43W - 38L
1,413 Elo+
Party 3
Team Averages
Level 49
1,448 SR
1,373 Elo+

VS

Team Averages
Level 89
1,435 SR
1,517 Elo+
Merlin
Merlin
EmerorOWolf
Merlin
Level 17
God Stats
2W - 1L
1,298 SR
Queue Stats
22W - 18L
1,542 Elo+
Party 1
Achilles
Achilles
Phzyk
Achilles
Level 69
God Stats
3W - 3L
1,267 SR
Queue Stats
186W - 176L
1,512 Elo+
Solo
Ymir
Ymir
UsmanAj420
Ymir
Level 110
God Stats
25W - 26L
1,581 SR
Queue Stats
222W - 244L
1,521 Elo+
Party 1
Bastet
Bastet
iHitman_92
Bastet
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 171L
1,476 Elo+
Party 1
Izanami
Izanami
sanity_zapper1
Izanami
Level 125
God Stats
125W - 122L
1,530 SR
Queue Stats
416W - 431L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
9,286
404
4,232
14,628
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
HappyMcK
Fenrir
12
0 / 9 / 3
8,329
362
7,723
32,429
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 8 / 4
11,290
491
15,461
24,526
11,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 5 / 3
11,269
490
15,222
22,341
30,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
17
1 / 5 / 0
10,342
450
7,229
13,598
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
7 / 4 / 6
13,651
594
16,751
11,384
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Phzyk
Achilles
20
3 / 7 / 13
12,927
562
9,933
19,656
26,288
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 2 / 25
12,720
553
9,513
21,403
30,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
iHitman_92
Bastet
20
5 / 3 / 15
13,354
581
14,275
18,854
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
19 / 0 / 7
15,675
682
33,274
18,021
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
16
Kills
35
35
Deaths
16
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
4
6
2.5
L
1
8
2
0.25
L
Fenrir
HappyMcK
Fenrir
0
9
3
0.17
W
Achilles
Phzyk
Achilles
3
7
13
1.36
L
6
8
4
1
L
8
5
3
1.9
W
1
2
25
6.75
L
Neith
1
5
0
0.2
W
Bastet
iHitman_92
Bastet
5
3
15
4.17
W
19
0
7
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,867
Damage
83,746
107,522
Taken
89,318
67,293
Mitigated
76,677
21,924
Healing
35,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,751
164
0
1,726
11,384
4,484
799
1,674
9,572
81,473
0
L
4,232
539
1,924
3,914
14,628
3,279
0
4,355
10,273
52,981
0
L
Fenrir
HappyMcK
Fenrir
7,723
1,397
486
4,736
32,429
19,010
0
5,562
26,867
0
28,778
W
Achilles
Phzyk
Achilles
9,933
3,001
643
3,659
19,656
26,288
247
1,590
17,341
0
70,959
L
15,461
2,405
0
3,120
24,526
11,016
238
7,941
16,585
7,980
83,057
L
15,222
3,263
0
3,483
22,341
30,750
771
5,446
16,895
0
50,113
W
9,513
1,327
495
6,243
21,403
30,420
277
2,757
18,451
21,775
10,261
L
Neith
7,229
2,557
0
4,261
13,598
3,238
908
1,214
12,384
0
79,134
W
Bastet
iHitman_92
Bastet
14,275
2,927
0
11,333
18,854
7,343
397
1,411
17,281
0
89,278
W
33,274
21,618
0
10,960
18,021
8,142
11,769
598
17,384
0
153,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,516
Gold Earned
68,327
533
Minions Killed
603
0
Camps Cleared
0
2,083,069
Distance Traveled
2,258,606
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,651
594
136
6
0
423,266
9
L
Hel
9,286
404
102
4
0
385,136
1
L
Fenrir
8,329
362
34
1
0
423,337
11
W
Achilles
12,927
562
118
5
0
440,593
3
L
Pele
11,290
491
152
7
0
446,524
2
L
Bellona
11,269
490
90
4
0
434,350
0
W
Ymir
12,720
553
39
2
0
462,551
3
L
Neith
10,342
450
155
7
0
393,722
6
W
Bastet
13,354
581
108
5
0
490,154
6
W
Izanami
15,675
682
202
9
0
442,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role