Player Matchup

Vamana
Vamana
 
Vamana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Ppath
Khepri
Level 120
God Stats
1W - 1L
1,702 SR
Queue Stats
35W - 31L
1,577 Elo+
Party 2
Poseidon
Poseidon
kaisn
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,624 Elo+
Party 2
Thor
Thor
teomancure05
Thor
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 189L
1,597 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,560 Elo+

VS

Team Averages
Level 96
1,465 SR
1,585 Elo+
Merlin
Merlin
Elzi-b
Merlin
Level 115
God Stats
1W - 2L
1,325 SR
Queue Stats
71W - 87L
1,546 Elo+
Solo
Danzaburou
Danzaburou
LaBoulleMagique
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,540 Elo+
Party 1
Sobek
Sobek
MerguezNinja
Sobek
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 1
Zeus
Zeus
Salmiakki01
Zeus
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
343W - 316L
1,516 Elo+
Solo
Ymir
Ymir
VirWoww
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 6 / 8
9,938
764
11,786
20,167
21,049
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
 
Tiamat
17
2 / 3 / 11
9,512
732
14,667
10,643
8,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Ppath
Khepri
14
1 / 4 / 8
8,677
667
5,317
11,954
13,433
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
kaisn
Poseidon
16
4 / 4 / 6
9,318
717
17,511
9,555
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 6 / 7
10,035
772
15,873
13,111
8,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elzi-b
Merlin
18
7 / 2 / 12
10,751
827
14,789
9,088
4,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LaBoulleMagique
Danzaburou
16
6 / 3 / 13
10,426
802
14,605
16,353
8,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
3 / 3 / 18
10,574
813
6,419
28,650
34,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 3 / 14
10,700
823
19,157
15,646
8,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
VirWoww
Ymir
15
0 / 4 / 18
8,906
685
4,373
15,507
17,731
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
15
Kills
22
23
Deaths
15
40
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
6
8
1.33
L
Tiamat
 
Tiamat
2
3
11
2.5
W
Merlin
Elzi-b
Merlin
7
2
12
6.5
W
Danzaburou
LaBoulleMagique
Danzaburou
6
3
13
4.17
W
3
3
18
4
L
Khepri
Ppath
Khepri
1
4
8
1.25
W
6
3
14
4.33
W
Ymir
VirWoww
Ymir
0
4
18
2.25
L
Poseidon
kaisn
Poseidon
4
4
6
1.75
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,154
Damage
59,343
65,430
Taken
85,244
56,242
Mitigated
74,279
20,399
Healing
35,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,786
6,015
1,256
6,714
20,167
21,049
162
13,109
7,058
121
18,138
L
Tiamat
 
Tiamat
14,667
863
437
2,133
10,643
8,057
624
8,760
1,883
30,328
0
W
Merlin
Elzi-b
Merlin
14,789
1,138
1,221
1,038
9,088
4,884
1,499
2,384
6,704
34,230
0
W
Danzaburou
LaBoulleMagique
Danzaburou
14,605
9,381
5,069
6,658
16,353
8,941
2,245
7,937
8,416
0
25,820
W
6,419
792
1,998
11,067
28,650
34,326
650
13,665
14,985
9,896
0
L
Khepri
Ppath
Khepri
5,317
255
1,893
2,139
11,954
13,433
308
7,262
4,692
11,806
0
W
19,157
2,304
1,554
4,438
15,646
8,397
872
5,230
10,416
47,808
0
W
Ymir
VirWoww
Ymir
4,373
412
1,167
1,307
15,507
17,731
194
8,400
7,107
9,954
0
L
Poseidon
kaisn
Poseidon
17,511
2,131
0
2,357
9,555
4,710
418
8,236
1,319
37,046
0
L
15,873
1,104
1,169
2,301
13,111
8,993
432
7,371
5,740
0
24,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,480
Gold Earned
51,357
133
Minions Killed
147
0
Camps Cleared
0
1,120,709
Distance Traveled
1,146,268
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,938
764
11
1
0
250,956
3
L
Tiamat
9,512
732
42
3
0
239,154
1
W
Merlin
10,751
827
44
3
0
231,011
0
W
Danzaburou
10,426
802
27
2
0
231,960
3
W
Sobek
10,574
813
9
1
0
234,019
0
L
Khepri
8,677
667
14
1
0
207,042
0
W
Zeus
10,700
823
55
4
0
225,385
0
W
Ymir
8,906
685
12
1
0
223,893
0
L
Poseidon
9,318
717
43
3
0
208,049
0
L
Thor
10,035
772
23
2
0
215,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role