Player Matchup

Nike
Nike
 
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
DazeTrials
Awilix
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 87L
1,693 Elo+
Solo
Horus
Horus
SanBuky
Horus
Level 149
God Stats
9W - 8L
1,700 SR
Queue Stats
41W - 57L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
TheDocthoor
Baba Yaga
Level 145
God Stats
3W - 1L
1,833 SR
Queue Stats
55W - 50L
1,501 Elo+
Party 1
Apollo
Apollo
elgrenn
Apollo
Level 67
God Stats
2W - 1L
1,281 SR
Queue Stats
26W - 26L
1,511 Elo+
Solo
Team Averages
Level 118
1,563 SR
1,534 Elo+

VS

Team Averages
Level 131
1,541 SR
1,631 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
IAMTHEGANDALF
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 174L
1,888 Elo+
Party 3
Thanatos
Thanatos
Prongul
Thanatos
Level 147
God Stats
9W - 3L
1,831 SR
Queue Stats
223W - 173L
1,662 Elo+
Party 2
Sun Wukong
Sun Wukong
Spiggg
Sun Wukong
Level 106
God Stats
12W - 9L
1,603 SR
Queue Stats
279W - 239L
1,616 Elo+
Party 2
Ullr
Ullr
lord69420
Ullr
Level 136
God Stats
5W - 3L
1,269 SR
Queue Stats
229W - 239L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
1 / 0 / 0
3,846
769
2,604
4,006
2,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
DazeTrials
Awilix
6
0 / 2 / 4
3,812
762
1,880
3,961
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Horus
SanBuky
Horus
7
1 / 1 / 6
4,280
856
3,072
4,483
1,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
TheDocthoor
Baba Yaga
7
1 / 2 / 0
3,937
787
438
2,954
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
elgrenn
Apollo
8
8 / 0 / 0
4,848
970
4,246
4,014
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
2 / 2 / 2
4,496
899
1,664
3,208
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 3 / 0
2,872
574
906
3,290
491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Prongul
Thanatos
7
2 / 3 / 2
4,144
829
2,792
3,048
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Spiggg
Sun Wukong
6
0 / 1 / 0
3,798
760
2,708
4,565
1,472
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
5
0 / 2 / 0
3,240
648
2,456
3,476
381
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
L
Merlin
 
Merlin
2
2
2
1.5
W
Awilix
DazeTrials
Awilix
0
2
4
1
L
0
3
0
0
L
Thanatos
Prongul
Thanatos
2
3
2
1
W
Horus
SanBuky
Horus
1
1
6
4
L
Sun Wukong
Spiggg
Sun Wukong
0
1
0
0
W
Baba Yaga
TheDocthoor
Baba Yaga
1
2
0
0.5
W
Apollo
elgrenn
Apollo
8
0
0
8
L
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,240
Damage
10,526
19,418
Taken
17,587
6,504
Mitigated
3,977
7,030
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,604
489
32
1,491
4,006
2,129
0
0
4,006
850
16,070
L
Merlin
 
Merlin
1,664
179
0
1,209
3,208
724
0
262
2,946
17,026
0
W
Awilix
DazeTrials
Awilix
1,880
789
0
100
3,961
913
0
803
3,158
0
16,367
L
906
210
109
311
3,290
491
0
0
3,290
3,765
0
L
Thanatos
Prongul
Thanatos
2,792
788
0
1,843
3,048
909
0
176
2,872
0
13,861
W
Horus
SanBuky
Horus
3,072
1,816
605
1,941
4,483
1,671
0
551
3,932
0
10,086
L
Sun Wukong
Spiggg
Sun Wukong
2,708
888
0
1,845
4,565
1,472
0
252
3,974
0
17,505
W
Baba Yaga
TheDocthoor
Baba Yaga
438
123
0
681
2,954
896
0
835
2,119
19,157
0
W
Apollo
elgrenn
Apollo
4,246
3,012
0
2,180
4,014
895
430
381
3,633
0
22,615
L
Ullr
2,456
1,266
0
490
3,476
381
0
0
3,476
0
13,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,723
Gold Earned
18,550
172
Minions Killed
144
0
Camps Cleared
0
571,137
Distance Traveled
523,282
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,846
769
40
8
0
115,186
0
L
Merlin
4,496
899
40
8
0
101,777
1
W
Awilix
3,812
762
37
7
0
125,943
2
L
Khepri
2,872
574
4
1
0
64,889
0
L
Thanatos
4,144
829
34
7
0
138,396
1
W
Horus
4,280
856
19
4
0
118,006
0
L
Sun Wukong
3,798
760
43
9
0
116,360
0
W
Baba Yaga
3,937
787
40
8
0
99,982
0
W
Apollo
4,848
970
36
7
0
112,020
0
L
Ullr
3,240
648
23
5
0
101,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role