Player Matchup

Camazotz
Camazotz
Silver I
 
Camazotz
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
HELGRUM
Guan Yu
Silver III
Level 86
God Stats
5W - 4L
1,548 SR
Queue Stats
37W - 49L
1,193 MMR
Solo
Fafnir
Fafnir
Silver II
Ivonna
Fafnir
Silver II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
416W - 438L
1,174 MMR
Solo
Vulcan
Vulcan
Silver I
Lorsay
Vulcan
Silver I
Level 106
God Stats
28W - 15L
1,906 SR
Queue Stats
479W - 493L
1,303 MMR
Solo
Chiron
Chiron
Bronze III
schiattamuort
Chiron
Bronze III
Level 156
God Stats
46W - 37L
1,808 SR
Queue Stats
93W - 94L
1,303 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,652 SR
1,295 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,437 SR
1,237 MMR
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver II
BrownAjieS
Raijin
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 102L
1,321 MMR
Solo
Sobek
Sobek
Silver IV
Lavatiger
Sobek
Silver IV
Level 126
God Stats
3W - 3L
1,501 SR
Queue Stats
102W - 120L
1,172 MMR
Solo
Rama
Rama
Silver II
ZenRach
Rama
Silver II
Level 115
God Stats
15W - 14L
1,187 SR
Queue Stats
239W - 252L
1,102 MMR
Solo
Da Ji
Da Ji
Silver I
xMikeyEU
Da Ji
Silver I
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 304L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
8 / 0 / 4
8,721
581
11,962
11,162
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
HELGRUM
Guan Yu
15
3 / 2 / 2
8,994
600
5,996
11,007
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
Ivonna
Fafnir
12
2 / 5 / 8
8,003
534
6,916
11,536
10,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Lorsay
Vulcan
14
4 / 0 / 6
8,448
563
10,194
6,068
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 0
8,805
587
14,734
10,976
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CliodhnaBastetThoth

VS

Bans
MulanAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 4 / 2
8,319
555
7,376
11,802
7,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
BrownAjieS
Raijin
14
2 / 6 / 1
8,188
546
5,528
9,864
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Lavatiger
Sobek
10
0 / 5 / 6
6,936
462
4,805
18,008
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
ZenRach
Rama
13
3 / 3 / 2
7,950
530
7,296
14,416
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
xMikeyEU
Da Ji
13
3 / 4 / 1
7,963
531
6,205
12,992
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
22
Kills
9
9
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
8
0
4
10
L
Vamana
 
Vamana
1
4
2
0.5
L
Raijin
BrownAjieS
Raijin
2
6
1
0.42
W
Guan Yu
HELGRUM
Guan Yu
3
2
2
2
W
Fafnir
Ivonna
Fafnir
2
5
8
1.2
L
Sobek
Lavatiger
Sobek
0
5
6
0.6
W
Vulcan
Lorsay
Vulcan
4
0
6
7
L
Rama
ZenRach
Rama
3
3
2
1.33
W
5
2
0
2.5
L
Da Ji
xMikeyEU
Da Ji
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,802
Damage
31,210
50,749
Taken
67,082
31,221
Mitigated
29,465
22,488
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,962
3,483
0
5,887
11,162
3,618
372
2,068
9,094
0
53,914
L
Vamana
 
Vamana
7,376
4,291
0
1,782
11,802
7,518
794
1,685
9,391
0
56,839
L
Raijin
BrownAjieS
Raijin
5,528
479
0
1,073
9,864
2,803
0
3,074
6,652
62,005
0
W
Guan Yu
HELGRUM
Guan Yu
5,996
891
286
6,019
11,007
11,632
407
175
10,832
0
56,465
W
Fafnir
Ivonna
Fafnir
6,916
1,019
1,228
2,861
11,536
10,598
0
4,488
6,937
12,169
5,701
L
Sobek
Lavatiger
Sobek
4,805
281
223
4,874
18,008
12,008
42
4,902
12,951
19,216
0
W
Vulcan
Lorsay
Vulcan
10,194
2,441
0
2,168
6,068
2,192
449
1,658
4,410
64,978
0
L
Rama
ZenRach
Rama
7,296
5,993
0
7,281
14,416
2,685
650
1,487
12,879
0
53,304
W
14,734
8,986
159
3,880
10,976
3,181
816
1,944
9,032
0
65,462
L
Da Ji
xMikeyEU
Da Ji
6,205
1,628
0
4,008
12,992
4,451
0
3,178
9,628
0
49,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,971
Gold Earned
39,356
473
Minions Killed
473
0
Camps Cleared
0
1,597,677
Distance Traveled
1,418,335
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,721
581
87
6
0
355,165
5
L
Vamana
8,319
555
131
9
0
257,865
5
L
Raijin
8,188
546
129
9
0
247,123
7
W
Guan Yu
8,994
600
132
9
0
345,585
5
W
Fafnir
8,003
534
23
2
0
285,624
4
L
Sobek
6,936
462
24
2
0
298,594
8
W
Vulcan
8,448
563
120
8
0
329,638
4
L
Rama
7,950
530
94
6
0
273,313
1
W
Chiron
8,805
587
111
7
0
281,665
7
L
Da Ji
7,963
531
95
6
0
341,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role