Player Matchup

Cliodhna
Cliodhna
Platinum V
 
Cliodhna
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum V
JuanYuu
Sol
Platinum V
Level 89
God Stats
2W - 2L
1,549 SR
Queue Stats
56W - 60L
1,722 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Maxiskyvs
Xbalanque
Gold IV
Level 157
God Stats
10W - 7L
1,849 SR
Queue Stats
24W - 19L
1,724 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,580 SR
1,589 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,608 SR
1,745 MMR
Izanami
Izanami
Gold II
Breeckachu
Izanami
Gold II
Level 160
God Stats
2W - 3L
1,719 SR
Queue Stats
75W - 61L
1,753 MMR
Party 2
King Arthur
King Arthur
Gold III
Nick12435
King Arthur
Gold III
Level 123
God Stats
16W - 10L
1,562 SR
Queue Stats
161W - 153L
1,732 MMR
Solo
Janus
Janus
Gold II
SoloChad
Janus
Gold II
Level 160
God Stats
5W - 10L
1,318 SR
Queue Stats
237W - 212L
1,692 MMR
Party 3
Awilix
Awilix
Platinum V
h3ad99
Awilix
Platinum V
Level 160
God Stats
8W - 14L
1,616 SR
Queue Stats
252W - 253L
1,670 MMR
Party 2
Chaac
Chaac
Platinum V
tyson1243
Chaac
Platinum V
Level 160
God Stats
9W - 5L
1,822 SR
Queue Stats
146W - 122L
1,875 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 0 / 1
5,106
729
2,992
4,998
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
 
Kukulkan
9
1 / 0 / 0
5,007
715
1,277
2,141
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
7
1 / 1 / 2
4,809
687
2,504
5,803
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
10
4 / 1 / 1
6,050
864
4,384
5,018
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Maxiskyvs
Xbalanque
8
0 / 3 / 1
4,562
652
2,168
4,961
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BastetCamazotzAtlasThanatos

VS

Bans
ThothHou YiAchillesMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Breeckachu
Izanami
9
0 / 0 / 4
4,907
701
3,288
3,187
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Nick12435
King Arthur
6
0 / 4 / 0
3,656
522
2,180
5,441
1,753
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
SoloChad
Janus
8
0 / 2 / 1
4,427
632
1,829
3,141
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
h3ad99
Awilix
7
4 / 0 / 1
4,959
708
1,990
3,242
1,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
tyson1243
Chaac
8
1 / 2 / 0
4,623
660
3,505
5,762
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
5
5
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
1
2.5
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Fenrir
 
Fenrir
1
1
2
2
L
Izanami
Breeckachu
Izanami
0
0
4
2
W
Sol
4
1
1
4.5
W
Xbalanque
Maxiskyvs
Xbalanque
0
3
1
0.17
L
King Arthur
Nick12435
King Arthur
0
4
0
0
L
Janus
SoloChad
Janus
0
2
1
0.25
L
Awilix
h3ad99
Awilix
4
0
1
4.5
L
Chaac
tyson1243
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,325
Damage
12,792
22,921
Taken
20,773
6,107
Mitigated
6,295
7,896
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,992
757
0
801
4,998
1,224
0
297
4,681
0
27,588
W
Kukulkan
 
Kukulkan
1,277
213
0
618
2,141
531
632
248
1,889
28,346
0
W
Fenrir
 
Fenrir
2,504
1,057
0
2,568
5,803
1,862
0
831
4,876
0
9,773
L
Izanami
Breeckachu
Izanami
3,288
1,609
0
1,498
3,187
718
0
0
3,187
0
35,767
W
Sol
4,384
2,105
0
2,757
5,018
1,699
1,610
305
4,685
29,115
4,417
W
Xbalanque
Maxiskyvs
Xbalanque
2,168
732
0
1,152
4,961
791
0
0
4,961
0
21,522
L
King Arthur
Nick12435
King Arthur
2,180
368
0
925
5,441
1,753
0
2,623
2,818
0
14,286
L
Janus
SoloChad
Janus
1,829
41
0
262
3,141
783
0
1,060
2,081
22,737
0
L
Awilix
h3ad99
Awilix
1,990
786
642
1,550
3,242
1,105
0
325
2,917
0
9,787
L
Chaac
tyson1243
Chaac
3,505
916
0
2,494
5,762
1,936
0
1,043
4,719
0
21,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
22,572
239
Minions Killed
231
0
Camps Cleared
0
794,827
Distance Traveled
708,988
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,106
729
54
8
0
186,744
1
W
Kukulkan
5,007
715
67
10
0
146,372
3
W
Fenrir
4,809
687
11
2
0
174,897
2
L
Izanami
4,907
701
76
11
0
134,630
3
W
Sol
6,050
864
59
8
0
144,212
1
W
Xbalanque
4,562
652
48
7
0
142,602
3
L
King Arthur
3,656
522
35
5
0
103,149
0
L
Janus
4,427
632
61
9
0
154,326
0
L
Awilix
4,959
708
20
3
0
162,161
1
L
Chaac
4,623
660
39
6
0
154,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role