Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Boteur09
Hachiman
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 74L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
MR_CHACHO_15
Cernunnos
Level 62
God Stats
26W - 22L
1,474 SR
Queue Stats
105W - 121L
1,428 Elo+
Party 3
Chaac
Chaac
SkywilldeX
Chaac
Level 29
God Stats
5W - 10L
1,766 SR
Queue Stats
48W - 61L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
TAYLO-TEER
Kukulkan
Level 106
God Stats
4W - 5L
1,191 SR
Queue Stats
415W - 403L
1,440 Elo+
Solo
Team Averages
Level 74
1,486 SR
1,457 Elo+

VS

Team Averages
Level 30
1,455 SR
1,319 Elo+
Skadi
Skadi
Eternal_Ghostrik
Skadi
Level 63
God Stats
9W - 5L
1,508 SR
Queue Stats
13W - 16L
1,393 Elo+
Party 1
Hercules
Hercules
Fliery_Axel
Hercules
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 1
Hades
Hades
GydeoN_69
Hades
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 42L
1,213 Elo+
Party 1
Thanatos
Thanatos
WhyZeN_92
Thanatos
Level 29
God Stats
4W - 10L
1,307 SR
Queue Stats
59W - 85L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
ZywiiZ
Cthulhu
Level 42
God Stats
3W - 2L
1,679 SR
Queue Stats
12W - 12L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 1
8,615
574
5,918
10,683
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Boteur09
Hachiman
12
0 / 5 / 3
6,862
457
4,093
9,424
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
MR_CHACHO_15
Cernunnos
17
8 / 1 / 2
10,598
707
12,095
10,758
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
12
1 / 2 / 2
6,884
459
5,548
9,027
4,091
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
TAYLO-TEER
Kukulkan
13
2 / 1 / 3
8,482
565
5,843
3,808
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
6,975
465
5,829
6,799
1,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Fliery_Axel
Hercules
8
0 / 7 / 1
5,386
359
2,009
10,219
4,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
GydeoN_69
Hades
11
1 / 3 / 1
6,402
427
1,692
7,896
2,409
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
WhyZeN_92
Thanatos
11
5 / 2 / 2
7,138
476
6,785
9,664
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
ZywiiZ
Cthulhu
10
1 / 1 / 6
6,780
452
7,347
10,852
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
16
Kills
10
10
Deaths
16
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
1
5.5
W
Hachiman
Boteur09
Hachiman
0
5
3
0.3
L
3
3
5
1.83
L
Hercules
Fliery_Axel
Hercules
0
7
1
0.07
L
Hades
GydeoN_69
Hades
1
3
1
0.5
W
Cernunnos
MR_CHACHO_15
Cernunnos
8
1
2
9
W
Chaac
1
2
2
1
W
Kukulkan
TAYLO-TEER
Kukulkan
2
1
3
3.5
L
Thanatos
WhyZeN_92
Thanatos
5
2
2
3
L
Cthulhu
ZywiiZ
Cthulhu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
23,662
43,700
Taken
45,430
15,891
Mitigated
22,861
20,499
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,918
1,196
0
5,482
10,683
3,924
0
403
10,280
0
54,071
W
Hachiman
Boteur09
Hachiman
4,093
2,455
145
2,783
9,424
2,444
737
2,900
6,524
0
31,872
L
5,829
2,513
332
1,250
6,799
1,838
512
841
5,942
0
36,873
L
Hercules
Fliery_Axel
Hercules
2,009
727
0
548
10,219
4,276
139
0
10,219
0
14,585
L
Hades
GydeoN_69
Hades
1,692
236
0
282
7,896
2,409
31
3,206
4,420
20,115
0
W
Cernunnos
MR_CHACHO_15
Cernunnos
12,095
7,683
0
8,034
10,758
3,978
1,876
955
9,803
0
86,980
W
Chaac
5,548
1,197
531
2,534
9,027
4,091
179
3,545
5,482
0
28,803
W
Kukulkan
TAYLO-TEER
Kukulkan
5,843
260
177
813
3,808
1,454
500
1,236
2,572
43,663
0
L
Thanatos
WhyZeN_92
Thanatos
6,785
2,711
0
4,683
9,664
3,034
301
0
9,664
0
37,932
L
Cthulhu
ZywiiZ
Cthulhu
7,347
506
610
1,738
10,852
11,304
130
1,420
9,342
25,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
32,681
445
Minions Killed
226
0
Camps Cleared
0
1,400,455
Distance Traveled
1,379,724
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,615
574
87
6
0
316,216
6
W
Hachiman
6,862
457
50
3
0
266,655
1
L
Skadi
6,975
465
64
4
0
263,002
0
L
Hercules
5,386
359
19
1
0
248,138
0
L
Hades
6,402
427
33
2
0
271,915
0
W
Cernunnos
10,598
707
161
11
0
263,453
1
W
Chaac
6,884
459
52
3
0
302,670
2
W
Kukulkan
8,482
565
95
6
0
251,461
7
L
Thanatos
7,138
476
69
5
0
302,981
2
L
Cthulhu
6,780
452
41
3
0
293,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role