Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AJ7O7VJOCA
Hachiman
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 430L
1,366 Elo+
Solo
Sol
Sol
lmCheez
Sol
Level 149
God Stats
6W - 2L
1,914 SR
Queue Stats
801W - 554L
1,630 Elo+
Solo
Team Averages
Level 147
1,638 SR
1,498 Elo+

VS

Team Averages
Level 77
1,563 SR
1,492 Elo+
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
SirSoloDolo
Agni
Level 46
God Stats
4W - 6L
1,549 SR
Queue Stats
24W - 32L
1,485 Elo+
Solo
Loki
Loki
Thentury
Loki
Level 100
God Stats
81W - 74L
1,638 SR
Queue Stats
98W - 110L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
5 / 0 / 3
9,825
819
6,202
13,822
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
AJ7O7VJOCA
Hachiman
12
1 / 2 / 5
8,211
684
3,156
7,560
2,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
2 / 3 / 5
8,948
746
7,113
11,955
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 2 / 1
6,060
505
1,072
2,619
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 2
7,825
652
13,687
9,587
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
3 / 4 / 1
7,714
643
6,412
10,362
3,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
4
5
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
0
3
6.5
L
Atlas
 
Atlas
0
2
1
0.25
W
Hachiman
AJ7O7VJOCA
Hachiman
1
2
5
1.75
L
1
3
2
0.67
L
Loki
3
4
1
0.88
W
Sol
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,471
Damage
21,171
33,337
Taken
22,568
23,491
Mitigated
7,402
14,486
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,202
2,043
866
4,444
13,822
16,729
447
6,136
7,686
21,584
0
L
Atlas
 
Atlas
1,072
601
0
450
2,619
856
0
1,765
854
3,696
0
W
Hachiman
AJ7O7VJOCA
Hachiman
3,156
2,113
122
2,832
7,560
2,621
1,266
4,766
2,794
0
24,495
L
13,687
639
0
500
9,587
3,135
0
5,484
4,103
46,649
0
L
Loki
6,412
855
0
2,022
10,362
3,411
0
6,343
4,019
0
18,351
W
Sol
7,113
2,407
0
6,222
11,955
4,141
1,571
4,643
7,312
40,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
21,599
136
Minions Killed
85
10
Camps Cleared
1
611,740
Distance Traveled
485,518
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,825
819
17
1
0
211,203
2
L
Atlas
6,060
505
5
0
1
34,885
1
W
Hachiman
8,211
684
45
4
4
197,102
2
L
Agni
7,825
652
56
5
0
210,116
1
L
Loki
7,714
643
24
2
0
240,517
3
W
Sol
8,948
746
74
6
6
203,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role