Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CosiekNoob
Bellona
Level 49
God Stats
1W - 3L
1,578 SR
Queue Stats
76W - 88L
1,408 Elo+
Solo
Rama
Rama
Nsoiaf
Rama
Level 139
God Stats
3W - 4L
1,580 SR
Queue Stats
111W - 97L
1,616 Elo+
Party 1
Sol
Sol
RealOxyD
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,762 Elo+
Party 2
Da Ji
Da Ji
hdthinke
Da Ji
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 145L
1,455 Elo+
Party 2
Team Averages
Level 57
1,531 SR
1,548 Elo+

VS

Team Averages
Level 73
1,730 SR
1,790 Elo+
Mulan
Mulan
Britlep
Mulan
Level 68
God Stats
15W - 12L
1,788 SR
Queue Stats
532W - 528L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
GMAX999
Baron Samedi
Level 106
God Stats
8W - 7L
1,703 SR
Queue Stats
258W - 116L
2,003 Elo+
Party 3
Poseidon
Poseidon
HerrGenzu
Poseidon
Level 117
God Stats
24W - 6L
2,133 SR
Queue Stats
350W - 212L
1,991 Elo+
Party 3
Sol
Sol
MoniNudel
Sol
Level 33
God Stats
3W - 0L
1,724 SR
Queue Stats
233W - 79L
2,050 Elo+
Party 3
Artio
Artio
veryfancyhat
Artio
Level 42
God Stats
2W - 1L
1,300 SR
Queue Stats
255W - 275L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 4 / 1
4,412
441
1,036
9,216
2,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
CosiekNoob
Bellona
10
0 / 1 / 1
5,623
562
5,548
7,465
4,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Nsoiaf
Rama
9
1 / 3 / 0
5,188
519
3,567
7,528
1,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 2 / 0
5,367
537
1,877
6,394
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
hdthinke
Da Ji
10
1 / 2 / 1
5,410
541
3,515
7,437
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Britlep
Mulan
10
0 / 1 / 1
5,542
554
3,592
6,211
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
GMAX999
Baron Samedi
10
0 / 1 / 3
6,022
602
4,243
4,885
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
HerrGenzu
Poseidon
12
6 / 0 / 0
6,746
675
5,867
4,158
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 0 / 0
7,117
712
8,040
4,747
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 1 / 6
5,864
586
3,411
7,010
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
1
0.13
W
Mulan
Britlep
Mulan
0
1
1
0.5
L
Bellona
CosiekNoob
Bellona
0
1
1
0.5
W
Baron Samedi
GMAX999
Baron Samedi
0
1
3
1.5
W
Poseidon
HerrGenzu
Poseidon
6
0
0
6
W
6
0
0
6
L
Rama
Nsoiaf
Rama
1
3
0
0.33
L
1
2
0
0.5
L
Da Ji
hdthinke
Da Ji
1
2
1
0.75
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
25,153
38,040
Taken
27,011
12,528
Mitigated
10,555
7,674
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,036
222
702
457
9,216
2,393
0
7,012
2,165
4,396
0
W
Mulan
Britlep
Mulan
3,592
423
0
2,301
6,211
2,783
0
0
6,211
0
26,498
L
Bellona
CosiekNoob
Bellona
5,548
2,172
0
1,170
7,465
4,306
0
2,520
4,550
0
29,913
W
Baron Samedi
GMAX999
Baron Samedi
4,243
294
66
2,717
4,885
1,954
364
1,190
3,695
36,059
0
W
Poseidon
HerrGenzu
Poseidon
5,867
897
0
2,333
4,158
1,120
0
724
3,434
38,429
0
W
8,040
4,355
0
3,214
4,747
1,081
1,585
313
4,434
47,537
0
L
Rama
Nsoiaf
Rama
3,567
3,083
0
2,125
7,528
1,811
0
4,544
2,984
0
31,286
L
1,877
721
0
2,337
6,394
1,726
0
3,645
2,749
26,828
0
L
Da Ji
hdthinke
Da Ji
3,515
642
0
883
7,437
2,292
0
2,872
4,565
0
32,443
W
3,411
641
220
2,147
7,010
3,617
0
686
6,324
13,876
6,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
31,291
272
Minions Killed
334
0
Camps Cleared
0
947,138
Distance Traveled
1,018,521
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,412
441
10
1
0
173,781
4
W
Mulan
5,542
554
57
6
0
195,926
0
L
Bellona
5,623
562
74
7
0
189,136
4
W
Baron Samedi
6,022
602
75
8
0
189,395
4
W
Poseidon
6,746
675
74
7
0
236,517
3
W
Sol
7,117
712
93
9
0
186,863
3
L
Rama
5,188
519
59
6
0
186,387
2
L
Sol
5,367
537
65
7
0
183,429
2
L
Da Ji
5,410
541
64
6
0
214,405
3
W
Artio
5,864
586
35
4
0
209,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role