Player Matchup

Charybdis
Charybdis
DisruptTheKairos
Charybdis
Level 74
God Stats
12W - 4L
1,594 SR
Queue Stats
63W - 67L
1,496 Elo+
Party 2
Ratatoskr
Ratatoskr
Ferginautie
Ratatoskr
Level 47
God Stats
18W - 19L
1,519 SR
Queue Stats
45W - 44L
1,530 Elo+
Party 2
Bellona
Bellona
Marteuz
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,294 Elo+
Party 1
Bacchus
Bacchus
Offsetcrib0278
Bacchus
Level 17
God Stats
23W - 18L
1,602 SR
Queue Stats
48W - 44L
1,530 Elo+
Party 2
Poseidon
Poseidon
SykeTwenzy
Poseidon
Level 25
God Stats
2W - 3L
1,731 SR
Queue Stats
168W - 202L
1,448 Elo+
Party 1
Team Averages
Level 53
1,589 SR
1,460 Elo+

VS

Team Averages
Level 78
1,507 SR
1,479 Elo+
Yemoja
Yemoja
Anwhyl
Yemoja
Level 25
God Stats
13W - 15L
1,632 SR
Queue Stats
21W - 28L
1,455 Elo+
Party 3
Mercury
Mercury
Harrico
Mercury
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 81L
1,579 Elo+
Party 3
Chaac
Chaac
Hectør
Chaac
Level 156
God Stats
4W - 1L
1,621 SR
Queue Stats
25W - 19L
1,543 Elo+
Party 3
Discordia
Discordia
Lolokrisprolls
Discordia
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 8L
996 Elo+
Party 3
Artemis
Artemis
Papyben
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,823 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
20 / 2 / 12
16,465
716
26,675
19,778
9,874
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Ferginautie
Ratatoskr
20
5 / 2 / 11
13,666
594
6,995
15,456
7,437
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Marteuz
Bellona
20
6 / 4 / 5
13,443
584
17,750
20,038
24,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 4 / 25
12,543
545
10,820
16,499
25,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
SykeTwenzy
Poseidon
20
14 / 1 / 7
15,457
672
25,390
12,580
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anwhyl
Yemoja
13
0 / 9 / 3
8,858
385
2,409
20,542
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Harrico
Mercury
19
6 / 9 / 3
13,125
571
21,344
26,823
7,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Hectør
Chaac
16
2 / 11 / 2
10,467
455
12,279
30,454
22,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Lolokrisprolls
Discordia
16
4 / 8 / 1
10,542
458
4,929
12,011
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Papyben
Artemis
15
1 / 11 / 4
9,908
431
8,829
17,057
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
48
Kills
13
13
Deaths
48
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anwhyl
Yemoja
0
9
3
0.17
W
Charybdis
20
2
12
13
W
Ratatoskr
Ferginautie
Ratatoskr
5
2
11
5.25
L
Mercury
Harrico
Mercury
6
9
3
0.83
L
Chaac
Hectør
Chaac
2
11
2
0.27
L
Discordia
Lolokrisprolls
Discordia
4
8
1
0.56
W
Bellona
Marteuz
Bellona
6
4
5
2.13
W
3
4
25
3.88
L
Artemis
Papyben
Artemis
1
11
4
0.27
W
Poseidon
SykeTwenzy
Poseidon
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,630
Damage
49,790
84,351
Taken
106,887
73,349
Mitigated
53,110
35,566
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anwhyl
Yemoja
2,409
375
1,646
2,775
20,542
15,047
0
9,234
11,308
20,058
0
W
Charybdis
26,675
12,957
0
9,942
19,778
9,874
8,070
1,407
18,323
0
164,566
W
Ratatoskr
Ferginautie
Ratatoskr
6,995
799
0
5,974
15,456
7,437
986
817
14,527
0
108,845
L
Mercury
Harrico
Mercury
21,344
13,601
0
4,513
26,823
7,647
0
5,536
21,287
0
101,025
L
Chaac
Hectør
Chaac
12,279
2,624
0
8,800
30,454
22,840
614
5,789
24,665
2,710
58,945
L
Discordia
Lolokrisprolls
Discordia
4,929
335
41
256
12,011
3,964
116
7,849
4,162
44,220
0
W
Bellona
Marteuz
Bellona
17,750
7,791
0
7,274
20,038
24,133
430
1,841
18,123
755
72,024
W
10,820
1,549
1,275
2,340
16,499
25,506
416
2,473
13,410
22,424
8,633
L
Artemis
Papyben
Artemis
8,829
4,293
0
1,544
17,057
3,612
0
7,012
10,045
0
51,665
W
Poseidon
SykeTwenzy
Poseidon
25,390
4,496
423
8,338
12,580
6,399
231
1,422
10,994
134,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,574
Gold Earned
52,900
755
Minions Killed
457
0
Camps Cleared
0
2,293,004
Distance Traveled
1,961,856
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,858
385
23
1
0
360,130
1
W
Charybdis
16,465
716
242
11
0
442,612
2
W
Ratatoskr
13,666
594
159
7
0
464,910
1
L
Mercury
13,125
571
136
6
0
457,217
2
L
Chaac
10,467
455
116
5
0
386,411
3
L
Discordia
10,542
458
90
4
0
376,522
2
W
Bellona
13,443
584
118
5
0
442,662
0
W
Bacchus
12,543
545
28
1
0
471,194
2
L
Artemis
9,908
431
92
4
0
381,576
0
W
Poseidon
15,457
672
208
9
0
471,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role