Player Matchup

Osiris
Osiris
Gold V
DrSqu1d
Osiris
Gold V
Level 124
God Stats
3W - 3L
1,323 SR
Queue Stats
198W - 192L
1,555 MMR
Solo
Thoth
Thoth
Gold IV
Dєgυυd
Thoth
Gold IV
Level 148
God Stats
7W - 2L
1,924 SR
Queue Stats
13W - 15L
1,557 MMR
Solo
Tyr
Tyr
Silver I
Molsukk
Tyr
Silver I
Level 105
God Stats
0W - 1L
1,257 SR
Queue Stats
54W - 57L
1,550 MMR
Solo
Chiron
Chiron
Silver I
SuperOcho
Chiron
Silver I
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 109L
1,587 MMR
Solo
Artio
Artio
Gold III
ycIGE
Artio
Gold III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 103L
1,559 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,501 SR
1,562 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,605 SR
1,570 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver I
OmniBased
Charybdis
Silver I
Level 131
God Stats
2W - 2L
1,427 SR
Queue Stats
48W - 32L
1,691 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
RickDaDude
Tsukuyomi
Silver II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,552 MMR
Solo
Horus
Horus
Silver I
TJK7
Horus
Silver I
Level 88
God Stats
10W - 8L
1,875 SR
Queue Stats
342W - 320L
1,407 MMR
Party 2
Janus
Janus
Gold II
TLBaccam
Janus
Gold II
Level 160
God Stats
1W - 0L
1,724 SR
Queue Stats
102W - 100L
1,701 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrSqu1d
Osiris
13
3 / 3 / 4
7,910
527
7,850
9,039
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Dєgυυd
Thoth
13
1 / 3 / 3
7,532
502
6,358
6,201
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
10
0 / 5 / 3
5,936
396
3,582
13,218
7,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
SuperOcho
Chiron
14
3 / 3 / 2
8,300
553
4,823
9,330
1,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
ycIGE
Artio
13
0 / 4 / 2
7,438
496
2,653
11,380
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
OdinAchillesFenrirGeb

VS

Bans
BastetMorgan Le FayAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 0 / 3
9,692
646
11,226
9,149
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
OmniBased
Charybdis
16
4 / 1 / 3
9,597
640
7,798
7,869
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
RickDaDude
Tsukuyomi
14
6 / 2 / 4
8,767
584
7,368
9,280
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
TJK7
Horus
12
0 / 2 / 10
7,687
512
4,763
14,754
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
TLBaccam
Janus
13
3 / 2 / 3
8,077
538
4,926
6,875
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
7
Kills
18
18
Deaths
7
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
3
6.5
L
Osiris
DrSqu1d
Osiris
3
3
4
1.67
L
Thoth
Dєgυυd
Thoth
1
3
3
0.83
L
Tyr
0
5
3
0.3
W
Charybdis
OmniBased
Charybdis
4
1
3
5.5
W
Tsukuyomi
RickDaDude
Tsukuyomi
6
2
4
4
L
Chiron
SuperOcho
Chiron
3
3
2
1.33
W
Horus
TJK7
Horus
0
2
10
2.5
W
Janus
TLBaccam
Janus
3
2
3
2.25
L
Artio
ycIGE
Artio
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
36,081
49,168
Taken
47,927
23,632
Mitigated
22,119
9,634
Healing
21,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,226
5,670
0
4,662
9,149
2,973
400
2,395
6,372
59,903
0
L
Osiris
DrSqu1d
Osiris
7,850
2,134
0
400
9,039
4,330
0
2,566
6,473
0
50,118
L
Thoth
Dєgυυd
Thoth
6,358
126
0
654
6,201
1,232
722
2,219
3,982
47,921
0
L
Tyr
3,582
257
210
2,036
13,218
7,766
35
3,659
9,559
0
21,801
W
Charybdis
OmniBased
Charybdis
7,798
3,856
0
4,512
7,869
2,394
349
280
7,374
0
79,491
W
Tsukuyomi
RickDaDude
Tsukuyomi
7,368
1,125
0
3,723
9,280
3,393
0
1,831
7,317
0
53,345
L
Chiron
SuperOcho
Chiron
4,823
2,683
239
3,283
9,330
1,736
0
1,023
8,307
0
51,296
W
Horus
TJK7
Horus
4,763
1,294
1,582
5,001
14,754
11,360
0
1,905
12,156
0
21,851
W
Janus
TLBaccam
Janus
4,926
162
0
1,746
6,875
1,999
530
1,576
5,071
42,762
0
L
Artio
ycIGE
Artio
2,653
106
0
2,812
11,380
8,568
0
6,685
4,695
41,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
43,820
424
Minions Killed
466
0
Camps Cleared
0
1,487,427
Distance Traveled
1,491,081
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,692
646
104
7
0
307,317
0
L
Osiris
7,910
527
86
6
0
315,131
4
L
Thoth
7,532
502
111
7
0
298,097
7
L
Tyr
5,936
396
36
2
0
300,920
2
W
Charybdis
9,597
640
151
10
0
284,889
1
W
Tsukuyomi
8,767
584
88
6
0
348,186
7
L
Chiron
8,300
553
111
7
0
287,051
2
W
Horus
7,687
512
31
2
0
295,479
6
W
Janus
8,077
538
92
6
0
255,210
3
L
Artio
7,438
496
80
5
0
286,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role