Player Matchup

Awilix
Awilix
 
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eldranis
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,569 Elo+
Solo
Raijin
Raijin
Gibby1992
Raijin
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 51L
1,678 Elo+
Solo
Thor
Thor
IKnoxxI
Thor
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,534 Elo+
Solo
He Bo
He Bo
ROLADODO
He Bo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,499 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,556 Elo+

VS

Team Averages
Level 108
1,405 SR
1,448 Elo+
Vamana
Vamana
Iak008
Vamana
Level 97
God Stats
5W - 2L
1,243 SR
Queue Stats
141W - 161L
1,394 Elo+
Party 1
Sol
Sol
Julma-Jamal
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
MO000SE
Ao Kuang
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,423 Elo+
Party 1
Bastet
Bastet
MajorSheep
Bastet
Level 118
God Stats
2W - 3L
1,283 SR
Queue Stats
175W - 169L
1,505 Elo+
Solo
Neith
Neith
Tiagaoo
Neith
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 210L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
0 / 6 / 8
8,195
683
4,072
11,886
4,841
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Eldranis
Kumbhakarna
16
1 / 7 / 9
9,414
785
4,757
23,582
25,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Gibby1992
Raijin
16
3 / 5 / 12
9,580
798
12,143
12,310
5,372
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thor
IKnoxxI
Thor
16
10 / 5 / 5
10,676
890
9,703
15,178
7,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
ROLADODO
He Bo
17
3 / 5 / 10
9,851
821
10,131
12,859
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Iak008
Vamana
17
5 / 4 / 14
10,359
863
10,769
16,627
18,302
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 4 / 19
10,601
883
21,711
10,565
4,288
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MO000SE
Ao Kuang
15
7 / 4 / 12
10,235
853
6,895
9,781
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
MajorSheep
Bastet
18
9 / 3 / 9
10,809
901
16,328
10,144
3,887
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Tiagaoo
Neith
18
3 / 3 / 16
10,449
871
13,955
8,995
3,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
98
17
Kills
28
28
Deaths
18
44
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
6
8
0.67
L
Kumbhakarna
Eldranis
Kumbhakarna
1
7
9
0.79
L
Raijin
Gibby1992
Raijin
3
5
12
1.8
L
Thor
IKnoxxI
Thor
10
5
5
2.5
W
Vamana
Iak008
Vamana
5
4
14
3
W
4
4
19
3.38
W
Ao Kuang
MO000SE
Ao Kuang
7
4
12
3.25
W
Bastet
MajorSheep
Bastet
9
3
9
4.5
L
He Bo
ROLADODO
He Bo
3
5
10
1.6
W
Neith
Tiagaoo
Neith
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,806
Damage
69,658
75,815
Taken
56,112
48,563
Mitigated
33,498
19,308
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,072
938
782
1,436
11,886
4,841
0
2,953
8,933
0
8,492
L
Kumbhakarna
Eldranis
Kumbhakarna
4,757
545
1,304
3,378
23,582
25,673
258
10,728
12,854
11,180
0
L
Raijin
Gibby1992
Raijin
12,143
740
1,288
1,627
12,310
5,372
560
4,940
7,370
32,947
0
L
Thor
IKnoxxI
Thor
9,703
1,650
934
3,512
15,178
7,917
1,334
7,074
8,104
0
14,773
W
Vamana
Iak008
Vamana
10,769
4,566
905
5,840
16,627
18,302
251
7,070
9,345
0
20,233
W
21,711
7,425
1,575
2,634
10,565
4,288
1,804
4,904
5,567
39,899
0
W
Ao Kuang
MO000SE
Ao Kuang
6,895
2,354
122
2,410
9,781
3,287
597
5,381
4,193
9,933
0
W
Bastet
MajorSheep
Bastet
16,328
2,957
1,321
2,294
10,144
3,887
122
4,779
5,198
0
25,369
L
He Bo
ROLADODO
He Bo
10,131
783
1,593
3,454
12,859
4,760
652
2,911
9,948
22,761
0
W
Neith
Tiagaoo
Neith
13,955
4,439
1,118
2,697
8,995
3,734
2,546
4,723
4,057
0
36,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,716
Gold Earned
52,453
124
Minions Killed
127
0
Camps Cleared
0
1,083,478
Distance Traveled
1,203,282
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,195
683
15
1
0
214,286
0
L
Kumbhakarna
9,414
785
14
1
0
230,127
3
L
Raijin
9,580
798
42
4
0
213,923
0
L
Thor
10,676
890
23
2
0
211,913
2
W
Vamana
10,359
863
20
2
0
264,080
0
W
Sol
10,601
883
36
3
0
204,416
0
W
Ao Kuang
10,235
853
4
0
0
270,543
0
W
Bastet
10,809
901
17
1
0
279,149
0
L
He Bo
9,851
821
30
3
0
213,229
0
W
Neith
10,449
871
50
4
0
185,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role