Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Austher
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,416 Elo+
Solo
Chaac
Chaac
Duese197
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 82L
1,338 Elo+
Solo
Anubis
Anubis
MrKasca
Anubis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,972 Elo+
Solo
Serqet
Serqet
PitiOnLine75
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,473 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,540 Elo+

VS

Team Averages
Level 115
1,591 SR
1,569 Elo+
Sol
Sol
Kilgallen
Sol
Level 146
God Stats
5W - 1L
1,609 SR
Queue Stats
229W - 240L
1,508 Elo+
Solo
Ymir
Ymir
L3GITcze
Ymir
Level 126
God Stats
3W - 2L
1,846 SR
Queue Stats
134W - 122L
1,642 Elo+
Solo
Amaterasu
Amaterasu
M4RK1S
Amaterasu
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 132L
1,659 Elo+
Party 1
Thoth
Thoth
RecFabin
Thoth
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 114L
1,476 Elo+
Solo
Hercules
Hercules
nKise
Hercules
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 148L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 4 / 5
7,161
895
12,695
6,379
2,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Austher
Tiamat
14
3 / 4 / 7
7,075
884
6,910
7,905
3,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Duese197
Chaac
13
1 / 3 / 7
6,808
851
5,668
7,315
7,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MrKasca
Anubis
11
2 / 3 / 3
6,186
773
3,186
5,980
2,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
10
0 / 5 / 4
5,654
707
3,163
6,975
4,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 10
8,421
1,053
9,787
5,777
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
1 / 2 / 15
8,138
1,017
2,074
9,874
8,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
M4RK1S
Amaterasu
14
7 / 2 / 8
8,186
1,023
6,500
8,081
5,844
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
RecFabin
Thoth
15
4 / 2 / 13
8,696
1,087
7,655
4,851
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
nKise
Hercules
12
0 / 3 / 11
6,840
855
4,926
8,344
5,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
9
Kills
19
19
Deaths
10
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
4
5
1.38
L
Tiamat
Austher
Tiamat
3
4
7
1.63
L
Chaac
Duese197
Chaac
1
3
7
1.5
W
7
1
10
12
W
Ymir
1
2
15
4.25
W
Amaterasu
M4RK1S
Amaterasu
7
2
8
5.5
L
Anubis
MrKasca
Anubis
2
3
3
1.17
L
Serqet
0
5
4
0.4
W
Thoth
RecFabin
Thoth
4
2
13
5.25
W
Hercules
nKise
Hercules
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
30,942
34,554
Taken
36,927
18,715
Mitigated
24,876
7,349
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,695
5,465
0
130
6,379
2,244
36
1,902
4,477
20,417
0
L
Tiamat
Austher
Tiamat
6,910
505
339
2,023
7,905
3,197
93
6,222
1,683
13,369
0
L
Chaac
Duese197
Chaac
5,668
499
647
1,599
7,315
7,018
0
3,902
3,413
0
12,749
W
9,787
3,393
992
2,359
5,777
2,516
1,982
3,850
1,765
18,059
2,080
W
Ymir
2,074
359
902
2,420
9,874
8,878
423
6,128
3,401
7,817
0
W
Amaterasu
M4RK1S
Amaterasu
6,500
1,158
2,142
2,294
8,081
5,844
185
3,772
3,871
0
10,644
L
Anubis
MrKasca
Anubis
3,186
169
348
1,542
5,980
2,206
70
2,995
2,985
10,896
0
L
Serqet
3,163
80
518
203
6,975
4,050
0
3,750
3,225
0
3,659
W
Thoth
RecFabin
Thoth
7,655
239
482
508
4,851
2,010
714
2,367
2,211
27,748
0
W
Hercules
nKise
Hercules
4,926
694
2,667
2,673
8,344
5,628
620
5,976
2,271
0
8,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
40,281
59
Minions Killed
101
0
Camps Cleared
0
733,078
Distance Traveled
781,240
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,161
895
25
3
0
152,370
1
L
Tiamat
7,075
884
7
1
0
149,248
0
L
Chaac
6,808
851
8
1
0
165,542
0
W
Sol
8,421
1,053
29
4
0
165,889
0
W
Ymir
8,138
1,017
10
1
0
149,423
2
W
Amaterasu
8,186
1,023
4
1
0
144,924
1
L
Anubis
6,186
773
18
2
0
113,235
1
L
Serqet
5,654
707
1
0
0
152,683
2
W
Thoth
8,696
1,087
50
6
0
154,991
0
W
Hercules
6,840
855
8
1
0
166,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role