Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CoinGecko1
Mulan
Level 144
God Stats
7W - 13L
1,507 SR
Queue Stats
106W - 88L
1,559 Elo+
Solo
Merlin
Merlin
NewDreadHead
Merlin
Level 109
God Stats
20W - 21L
1,272 SR
Queue Stats
209W - 220L
1,158 Elo+
Solo
Ares
Ares
Sorisi
Ares
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
meestamistah
Da Ji
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
234W - 254L
1,553 Elo+
Solo
Team Averages
Level 112
1,456 SR
1,454 Elo+

VS

Team Averages
Level 65
1,509 SR
1,524 Elo+
Chaac
Chaac
BurningSkull533
Chaac
Level 106
God Stats
4W - 6L
1,716 SR
Queue Stats
19W - 22L
1,557 Elo+
Solo
Medusa
Medusa
DarkIronDerk
Medusa
Level 49
God Stats
5W - 4L
1,586 SR
Queue Stats
26W - 18L
1,375 Elo+
Party 1
Thanatos
Thanatos
Dr Puggle
Thanatos
Level 62
God Stats
7W - 7L
1,358 SR
Queue Stats
30W - 32L
1,535 Elo+
Party 1
Persephone
Persephone
Moonay86
Persephone
Level 43
God Stats
11W - 14L
1,389 SR
Queue Stats
28W - 30L
1,346 Elo+
Party 1
Atlas
Atlas
hydranoid2
Atlas
Level 67
God Stats
1W - 1L
1,496 SR
Queue Stats
14W - 10L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 3 / 4
4,917
546
3,001
5,755
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
11
2 / 0 / 2
6,185
687
3,831
5,690
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
10
4 / 1 / 1
5,992
666
5,434
2,635
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Sorisi
Ares
8
2 / 0 / 5
5,481
609
3,546
4,147
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 1 / 5
5,983
665
6,558
7,350
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,299
478
2,429
5,103
1,746
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
8
3 / 3 / 1
5,252
584
3,876
5,063
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Dr Puggle
Thanatos
8
1 / 4 / 0
5,171
575
2,240
8,242
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Moonay86
Persephone
9
0 / 0 / 0
4,550
506
1,209
5,535
1,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
7
1 / 3 / 3
5,126
570
3,585
6,986
4,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
4
1
L
0
2
0
0
W
Mulan
2
0
2
3
L
Medusa
3
3
1
1.17
L
Thanatos
Dr Puggle
Thanatos
1
4
0
0.25
L
Persephone
Moonay86
Persephone
0
0
0
0
W
Merlin
4
1
1
4.5
W
Ares
Sorisi
Ares
2
0
5
4.5
L
Atlas
1
3
3
0.83
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,370
Damage
13,339
25,577
Taken
30,929
9,952
Mitigated
10,336
10,817
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,001
907
0
2,146
5,755
1,579
0
1,994
3,761
0
22,949
L
2,429
935
0
2,196
5,103
1,746
0
0
4,825
0
17,782
W
Mulan
3,831
1,087
103
4,033
5,690
3,045
88
175
5,515
0
35,525
L
Medusa
3,876
1,222
0
1,211
5,063
1,260
442
1,883
3,131
0
20,067
L
Thanatos
Dr Puggle
Thanatos
2,240
1,130
0
6,385
8,242
1,982
0
2,010
5,979
0
22,358
L
Persephone
Moonay86
Persephone
1,209
188
0
3,415
5,535
1,341
0
2,037
3,096
19,836
0
W
Merlin
5,434
233
0
250
2,635
838
96
1,270
1,365
26,578
0
W
Ares
Sorisi
Ares
3,546
390
0
1,004
4,147
2,262
0
779
3,368
12,497
0
L
Atlas
3,585
1,032
791
2,202
6,986
4,007
186
2,451
4,529
12,407
0
W
6,558
2,045
0
3,281
7,350
2,228
0
576
6,774
0
31,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
24,398
249
Minions Killed
181
0
Camps Cleared
0
922,693
Distance Traveled
820,167
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,917
546
45
5
0
174,685
4
L
Chaac
4,299
478
38
4
0
117,384
2
W
Mulan
6,185
687
73
8
0
170,531
3
L
Medusa
5,252
584
38
4
0
193,069
2
L
Thanatos
5,171
575
49
5
0
187,158
1
L
Persephone
4,550
506
37
4
0
136,475
1
W
Merlin
5,992
666
54
6
0
183,936
2
W
Ares
5,481
609
16
2
0
190,297
7
L
Atlas
5,126
570
19
2
0
186,081
2
W
Da Ji
5,983
665
61
7
0
203,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role