Player Matchup

Bellona
Bellona
Mirovozzrenie
Bellona
Level 16
God Stats
2W - 0L
1,672 SR
Queue Stats
5W - 11L
1,211 Elo+
Party 3
Kukulkan
Kukulkan
Skogshymn
Kukulkan
Level 17
God Stats
7W - 3L
1,773 SR
Queue Stats
13W - 13L
1,312 Elo+
Solo
Danzaburou
Danzaburou
YoYoPimousse
Danzaburou
Level 17
God Stats
6W - 15L
1,315 SR
Queue Stats
6W - 16L
1,317 Elo+
Party 1
Anubis
Anubis
panplemoussedu50
Anubis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 1
Chiron
Chiron
xFoxBoss
Chiron
Level 7
God Stats
1W - 2L
1,149 SR
Queue Stats
1W - 7L
1,076 Elo+
Party 3
Team Averages
Level 13
1,482 SR
1,208 Elo+

VS

Team Averages
Level 19
1,421 SR
1,271 Elo+
Cerberus
Cerberus
RasLMPP
Cerberus
Level 41
God Stats
4W - 2L
1,570 SR
Queue Stats
105W - 110L
1,420 Elo+
Party 2
Sol
Sol
soch79new
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,215 Elo+
Solo
Nemesis
Nemesis
swamdono
Nemesis
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,458 Elo+
Solo
Anhur
Anhur
tokyosubway001
Anhur
Level 17
God Stats
1W - 5L
1,033 SR
Queue Stats
5W - 25L
1,019 Elo+
Solo
Ra
Ra
Ноrnу
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
3 / 2 / 6
10,362
864
9,415
10,932
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Skogshymn
Kukulkan
18
8 / 0 / 9
10,944
912
13,131
4,175
1,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YoYoPimousse
Danzaburou
17
5 / 0 / 13
10,268
856
15,475
10,695
4,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 4 / 11
10,528
877
11,455
12,125
6,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
xFoxBoss
Chiron
19
10 / 1 / 9
11,456
955
18,358
11,779
4,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RasLMPP
Cerberus
14
1 / 4 / 1
8,396
700
7,882
20,127
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 8 / 2
7,836
653
5,276
13,042
3,334
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
swamdono
Nemesis
14
0 / 6 / 2
7,709
642
3,712
14,356
6,665
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 8 / 3
8,019
668
3,681
13,250
4,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 8 / 2
9,228
769
6,723
14,598
4,717
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
33
Kills
6
7
Deaths
34
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
2
6
3
L
Cerberus
RasLMPP
Cerberus
1
4
1
0.38
W
Kukulkan
Skogshymn
Kukulkan
8
0
9
12.5
W
Danzaburou
YoYoPimousse
Danzaburou
5
0
13
11.5
W
7
4
11
3.13
L
0
8
2
0.13
L
Nemesis
swamdono
Nemesis
0
6
2
0.17
L
1
8
3
0.31
W
Chiron
xFoxBoss
Chiron
10
1
9
14.5
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,834
Damage
27,274
49,706
Taken
75,373
24,555
Mitigated
29,685
13,918
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,415
3,318
0
3,041
10,932
7,344
1,188
2,967
7,965
0
40,443
L
Cerberus
RasLMPP
Cerberus
7,882
331
0
5,051
20,127
10,522
0
9,954
10,083
19,703
0
W
Kukulkan
Skogshymn
Kukulkan
13,131
1,161
0
1,349
4,175
1,945
2,081
1,832
2,343
47,686
0
W
Danzaburou
YoYoPimousse
Danzaburou
15,475
6,952
0
1,299
10,695
4,262
1,322
4,473
6,222
0
32,016
W
11,455
541
0
2,533
12,125
6,008
250
7,191
4,934
24,630
0
L
5,276
853
0
676
13,042
3,334
742
3,907
9,036
16,794
0
L
Nemesis
swamdono
Nemesis
3,712
1,806
177
771
14,356
6,665
149
1,540
12,686
0
12,449
L
3,681
967
0
244
13,250
4,447
0
5,324
7,848
0
12,589
W
Chiron
xFoxBoss
Chiron
18,358
9,823
210
5,486
11,779
4,996
6,448
3,418
8,361
0
44,625
L
6,723
537
1,770
1,490
14,598
4,717
0
3,638
10,866
30,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
41,188
240
Minions Killed
158
0
Camps Cleared
0
1,269,926
Distance Traveled
966,120
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,362
864
61
5
0
277,321
0
L
Cerberus
8,396
700
37
3
0
216,003
3
W
Kukulkan
10,944
912
76
6
0
261,118
0
W
Danzaburou
10,268
856
25
2
0
276,396
0
W
Anubis
10,528
877
25
2
0
225,209
0
L
Sol
7,836
653
22
2
0
164,631
0
L
Nemesis
7,709
642
19
2
0
203,907
0
L
Anhur
8,019
668
19
2
0
186,322
0
W
Chiron
11,456
955
53
4
0
229,882
0
L
Ra
9,228
769
61
5
0
195,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role