Player Matchup

Kumbhakarna
Kumbhakarna
Kaazarinos
Kumbhakarna
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 41L
1,693 Elo+
Party 1
Olorun
Olorun
RoeinFlub07
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 36L
1,746 Elo+
Party 1
Fenrir
Fenrir
hamoedi_
Fenrir
Level 87
God Stats
1W - 0L
1,764 SR
Queue Stats
30W - 12L
1,717 Elo+
Party 1
Team Averages
Level 75
1,588 SR
1,718 Elo+

VS

Team Averages
Level 73
1,474 SR
1,335 Elo+
Jormungandr
Jormungandr
HMD Kevaxx
Jormungandr
Level 32
God Stats
1W - 2L
1,480 SR
Queue Stats
18W - 53L
1,243 Elo+
Solo
Kumbhakarna
Kumbhakarna
lefurieuxdu59
Kumbhakarna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,356 Elo+
Solo
Neith
Neith
parok13
Neith
Level 66
God Stats
376W - 488L
1,442 SR
Queue Stats
424W - 579L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kaazarinos
Kumbhakarna
12
3 / 0 / 15
8,546
855
2,804
7,192
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
12
11 / 0 / 8
8,735
874
11,439
5,367
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
hamoedi_
Fenrir
13
7 / 0 / 5
8,507
851
9,799
8,701
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HMD Kevaxx
Jormungandr
8
0 / 7 / 0
5,495
550
2,429
8,599
3,288
Kumbhakarna
lefurieuxdu59
Kumbhakarna
8
0 / 7 / 0
5,952
595
2,901
11,902
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
parok13
Neith
10
0 / 7 / 0
5,961
596
4,845
8,211
2,668
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
21
Kills
0
0
Deaths
21
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HMD Kevaxx
Jormungandr
0
7
0
0
W
Kumbhakarna
Kaazarinos
Kumbhakarna
3
0
15
10.5
W
Olorun
11
0
8
15
W
Fenrir
hamoedi_
Fenrir
7
0
5
9.5
L
Kumbhakarna
lefurieuxdu59
Kumbhakarna
0
7
0
0
L
Neith
parok13
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
10,175
21,260
Taken
28,712
13,640
Mitigated
14,147
8,466
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HMD Kevaxx
Jormungandr
2,429
714
0
0
8,599
3,288
0
5,084
3,405
7,143
0
W
Kumbhakarna
Kaazarinos
Kumbhakarna
2,804
404
404
1,961
7,192
6,681
460
1,949
5,243
9,973
0
W
Olorun
11,439
5,524
1,080
2,287
5,367
2,345
1,814
2,073
3,294
25,044
2,412
W
Fenrir
hamoedi_
Fenrir
9,799
3,256
0
2,734
8,701
4,614
363
1,985
6,256
0
31,347
L
Kumbhakarna
lefurieuxdu59
Kumbhakarna
2,901
447
0
1,289
11,902
8,191
0
4,748
6,898
9,113
0
L
Neith
parok13
Neith
4,845
1,778
456
875
8,211
2,668
0
2,795
5,187
0
20,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
17,408
104
Minions Killed
46
8
Camps Cleared
1
541,428
Distance Traveled
385,338
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,495
550
2
0
0
121,456
0
W
Kumbhakarna
8,546
855
23
2
2
181,491
2
W
Olorun
8,735
874
40
4
1
170,311
3
W
Fenrir
8,507
851
41
4
5
189,626
2
L
Kumbhakarna
5,952
595
8
1
0
127,424
2
L
Neith
5,961
596
36
4
1
136,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role