Player Matchup

Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
DrKlurz
Guan Yu
Gold III
Level 128
God Stats
3W - 3L
1,505 SR
Queue Stats
34W - 27L
1,617 MMR
Solo
Thoth
Thoth
Gold I
Helloxo
Thoth
Gold I
Level 149
God Stats
2W - 3L
1,286 SR
Queue Stats
96W - 87L
1,832 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
The1neAndOnly
Kumbhakarna
Gold I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,623 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,458 SR
1,615 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,483 SR
1,561 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold V
DrSqu1d
Cernunnos
Gold V
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 192L
1,601 MMR
Solo
Ganesha
Ganesha
Gold IV
Dєgυυd
Ganesha
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,603 MMR
Solo
Achilles
Achilles
Gold III
ycIGE
Achilles
Gold III
Level 46
God Stats
2W - 4L
1,417 SR
Queue Stats
134W - 103L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 3 / 7
9,563
638
11,623
13,789
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
 
Apollo
16
3 / 2 / 4
9,317
621
4,708
10,092
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DrKlurz
Guan Yu
16
2 / 1 / 1
8,926
595
5,785
13,079
16,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Helloxo
Thoth
15
3 / 0 / 9
9,053
604
11,458
5,435
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
The1neAndOnly
Kumbhakarna
12
2 / 1 / 8
8,049
537
2,947
9,727
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SolHou YiAtlas

VS

Bans
ArtioCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 4 / 1
7,774
518
4,813
6,709
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
 
Gilgamesh
14
0 / 5 / 0
7,616
508
7,390
13,413
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
DrSqu1d
Cernunnos
15
3 / 3 / 0
8,575
572
8,109
8,656
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Dєgυυd
Ganesha
11
0 / 5 / 2
7,042
469
1,984
14,214
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
ycIGE
Achilles
15
1 / 2 / 0
9,114
608
8,199
11,199
10,507
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
6
7
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
7
4.17
W
Apollo
 
Apollo
3
2
4
2.5
L
Scylla
 
Scylla
2
4
1
0.63
L
Gilgamesh
 
Gilgamesh
0
5
0
0
W
Guan Yu
DrKlurz
Guan Yu
2
1
1
2.5
L
Cernunnos
DrSqu1d
Cernunnos
3
3
0
1
L
Ganesha
Dєgυυd
Ganesha
0
5
2
0.2
W
Thoth
Helloxo
Thoth
3
0
9
7.5
W
Kumbhakarna
The1neAndOnly
Kumbhakarna
2
1
8
6
L
Achilles
ycIGE
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,521
Damage
30,495
52,122
Taken
54,191
34,619
Mitigated
28,120
17,726
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,623
5,051
0
3,926
13,789
7,674
0
1,086
12,643
0
58,744
W
Apollo
 
Apollo
4,708
3,467
0
5,127
10,092
2,636
580
1,147
8,905
0
77,423
L
Scylla
 
Scylla
4,813
198
0
616
6,709
1,291
0
3,387
3,322
50,686
0
L
Gilgamesh
 
Gilgamesh
7,390
2,564
0
1,774
13,413
4,132
0
4,578
8,835
0
63,202
W
Guan Yu
DrKlurz
Guan Yu
5,785
983
238
5,785
13,079
16,371
0
156
12,923
0
54,133
L
Cernunnos
DrSqu1d
Cernunnos
8,109
3,236
0
3,379
8,656
2,236
34
1,142
7,514
0
67,844
L
Ganesha
Dєgυυd
Ganesha
1,984
134
0
2,327
14,214
9,954
0
5,175
9,039
21,878
0
W
Thoth
Helloxo
Thoth
11,458
235
37
1,050
5,435
1,291
0
1,873
3,424
72,706
0
W
Kumbhakarna
The1neAndOnly
Kumbhakarna
2,947
373
0
1,563
9,727
6,647
0
2,386
6,665
17,158
0
L
Achilles
ycIGE
Achilles
8,199
2,516
0
4,061
11,199
10,507
184
123
11,076
0
64,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,908
Gold Earned
40,121
512
Minions Killed
534
0
Camps Cleared
0
1,665,697
Distance Traveled
1,482,872
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,563
638
85
6
0
364,189
3
W
Apollo
9,317
621
145
10
0
275,035
3
L
Scylla
7,774
518
126
8
0
303,624
6
L
Gilgamesh
7,616
508
104
7
0
343,687
0
W
Guan Yu
8,926
595
114
8
0
320,933
2
L
Cernunnos
8,575
572
144
10
0
262,274
6
L
Ganesha
7,042
469
14
1
0
287,281
3
W
Thoth
9,053
604
137
9
0
353,299
4
W
Kumbhakarna
8,049
537
31
2
0
352,241
9
L
Achilles
9,114
608
146
10
0
286,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role