Player Matchup

Freya
Freya
RecFabin
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 114L
1,444 Elo+
Solo
Nox
Nox
Scavamuffin
Nox
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 323L
1,487 Elo+
Party 1
Vamana
Vamana
b4kersdozen
Vamana
Level 128
God Stats
5W - 3L
1,721 SR
Queue Stats
279W - 282L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
jkstopp
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,431 Elo+
Party 1
Ganesha
Ganesha
pul1nko
Ganesha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,201 Elo+
Solo
Team Averages
Level 66
1,544 SR
1,410 Elo+

VS

Team Averages
Level 47
1,457 SR
1,479 Elo+
Danzaburou
Danzaburou
Austher
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,507 Elo+
Solo
Nox
Nox
PaxiTas
Nox
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 13L
1,418 Elo+
Solo
Olorun
Olorun
aleb4th
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,611 Elo+
Solo
He Bo
He Bo
jonilobo69
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,429 Elo+
Party 2
Chaac
Chaac
yonosoyloki
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RecFabin
Freya
19
7 / 3 / 20
11,342
810
17,098
16,981
8,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 14
11,899
850
13,830
9,627
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
19
9 / 5 / 14
11,741
839
16,312
21,414
29,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
jkstopp
Baron Samedi
19
7 / 4 / 20
11,360
811
17,499
17,628
11,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
pul1nko
Ganesha
17
0 / 6 / 27
10,836
774
9,623
19,472
23,314
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Austher
Danzaburou
16
2 / 6 / 10
9,967
712
14,271
12,972
4,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
17
4 / 7 / 5
10,688
763
10,381
14,212
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
aleb4th
Olorun
15
3 / 7 / 10
9,753
697
13,795
15,986
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
17
3 / 8 / 12
10,374
741
9,029
14,006
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 6 / 7
11,154
797
20,692
26,709
34,565
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
62
34
Kills
18
21
Deaths
34
95
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Austher
Danzaburou
2
6
10
1.17
L
Nox
4
7
5
0.93
W
Freya
RecFabin
Freya
7
3
20
5.67
W
11
3
14
6
L
Olorun
aleb4th
Olorun
3
7
10
1.14
W
Vamana
9
5
14
3.2
W
Baron Samedi
jkstopp
Baron Samedi
7
4
20
4.25
L
He Bo
3
8
12
1.13
W
Ganesha
pul1nko
Ganesha
0
6
27
2.25
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,362
Damage
68,168
85,122
Taken
83,885
77,971
Mitigated
55,245
41,490
Healing
27,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Austher
Danzaburou
14,271
4,023
1,265
2,213
12,972
4,641
720
11,113
1,702
0
24,965
L
Nox
10,381
443
1,625
1,630
14,212
5,009
875
10,898
3,120
23,216
0
W
Freya
RecFabin
Freya
17,098
5,909
1,424
7,340
16,981
8,948
1,876
5,665
11,316
27,071
0
W
13,830
580
665
850
9,627
5,162
1,516
1,925
7,702
30,148
0
L
Olorun
aleb4th
Olorun
13,795
8,828
3,338
3,700
15,986
5,869
1,690
11,830
3,888
22,259
0
W
Vamana
16,312
6,852
864
6,819
21,414
29,112
305
9,469
11,945
320
27,954
W
Baron Samedi
jkstopp
Baron Samedi
17,499
1,551
8,599
8,481
17,628
11,435
641
6,565
11,063
32,024
0
L
He Bo
9,029
655
1,537
1,387
14,006
5,161
292
9,098
4,729
19,845
0
W
Ganesha
pul1nko
Ganesha
9,623
586
2,995
3,453
19,472
23,314
875
9,581
9,891
18,922
0
L
20,692
1,139
1,728
9,561
26,709
34,565
0
15,431
10,667
0
34,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,178
Gold Earned
51,936
124
Minions Killed
129
0
Camps Cleared
0
1,315,043
Distance Traveled
1,172,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,967
712
26
2
0
248,720
0
L
Nox
10,688
763
37
3
0
250,422
0
W
Freya
11,342
810
28
2
0
257,707
0
W
Nox
11,899
850
41
3
0
263,995
0
L
Olorun
9,753
697
21
2
0
191,404
0
W
Vamana
11,741
839
25
2
0
275,752
0
W
Baron Samedi
11,360
811
30
2
0
261,740
0
L
He Bo
10,374
741
25
2
0
228,442
0
W
Ganesha
10,836
774
0
0
0
255,849
1
L
Chaac
11,154
797
20
1
0
253,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role