Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
TragiicSniipe
Athena
Level 69
God Stats
2W - 6L
1,648 SR
Queue Stats
30W - 52L
1,152 Elo+
Solo
Nu Wa
Nu Wa
dieguinhuhBr91
Nu Wa
Level 101
God Stats
60W - 73L
1,612 SR
Queue Stats
61W - 77L
1,577 Elo+
Solo
Team Averages
Level 99
1,587 SR
1,410 Elo+

VS

Team Averages
Level 88
1,659 SR
1,599 Elo+
Ah Muzen Cab
Ah Muzen Cab
IIIDreadIII
Ah Muzen Cab
Level 100
God Stats
4W - 4L
1,727 SR
Queue Stats
290W - 298L
1,418 Elo+
Solo
Hera
Hera
Morbid_Lancer
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,467 Elo+
Solo
Vamana
Vamana
Young_Nothing
Vamana
Level 114
God Stats
2W - 1L
1,750 SR
Queue Stats
57W - 58L
1,913 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 3 / 2
7,637
694
4,223
9,051
3,942
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 5
7,710
701
3,657
11,126
7,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 3
8,534
776
10,503
4,560
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IIIDreadIII
Ah Muzen Cab
8
1 / 0 / 3
6,584
599
3,823
3,469
872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 3
6,790
617
5,080
7,004
1,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 1
7,729
703
6,846
12,357
8,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
2
1
L
Ah Muzen Cab
IIIDreadIII
Ah Muzen Cab
1
0
3
2.5
L
0
5
3
0.3
W
1
0
5
3.5
L
3
1
1
3.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
15,749
24,737
Taken
22,830
12,761
Mitigated
11,077
6,703
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,223
745
0
220
9,051
3,942
0
1,705
7,346
0
22,927
L
Ah Muzen Cab
IIIDreadIII
Ah Muzen Cab
3,823
1,183
0
1,128
3,469
872
0
2,032
1,247
0
16,078
L
5,080
1,993
29
50
7,004
1,771
0
4,755
2,054
20,656
0
W
3,657
1,106
335
5,052
11,126
7,341
443
3,411
7,715
11,588
0
L
6,846
1,425
180
2,028
12,357
8,434
0
7,086
4,903
0
30,280
W
10,503
3,797
529
567
4,560
1,478
1,679
681
3,879
39,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,881
Gold Earned
21,103
144
Minions Killed
110
7
Camps Cleared
3
614,786
Distance Traveled
522,898
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,637
694
46
4
2
197,555
1
L
Ah Muzen Cab
6,584
599
29
3
2
148,843
1
L
Hera
6,790
617
39
4
0
165,388
0
W
Athena
7,710
701
27
2
2
225,359
3
L
Vamana
7,729
703
42
4
1
208,667
4
W
Nu Wa
8,534
776
71
6
3
191,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role