Player Matchup

Ravana
Ravana
 
Ravana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Berserk48
Geb
Level 102
God Stats
2W - 1L
1,671 SR
Queue Stats
156W - 148L
1,613 Elo+
Solo
Agni
Agni
TortureBabies
Agni
Level 37
God Stats
1W - 3L
1,267 SR
Queue Stats
57W - 33L
1,544 Elo+
Party 1
Skadi
Skadi
fanoftheworld
Skadi
Level 106
God Stats
11W - 10L
1,500 SR
Queue Stats
225W - 184L
1,498 Elo+
Party 1
Team Averages
Level 91
1,488 SR
1,531 Elo+

VS

Team Averages
Level 111
1,469 SR
1,544 Elo+
Atlas
Atlas
BonkerPlays
Atlas
Level 145
God Stats
4W - 5L
1,356 SR
Queue Stats
101W - 85L
1,587 Elo+
Party 2
Anhur
Anhur
ELiT3Cloud
Anhur
Level 119
God Stats
2W - 6L
1,500 SR
Queue Stats
98W - 84L
1,587 Elo+
Party 2
Tiamat
Tiamat
ElNoobino
Tiamat
Level 158
God Stats
17W - 22L
1,119 SR
Queue Stats
362W - 379L
1,419 Elo+
Solo
Bellona
Bellona
MMMigu
Bellona
Level 39
God Stats
1W - 1L
1,876 SR
Queue Stats
55W - 58L
1,459 Elo+
Solo
Mercury
Mercury
skwichi
Mercury
Level 96
God Stats
10W - 6L
1,495 SR
Queue Stats
96W - 100L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 0
5,094
509
3,551
6,366
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
 
Pele
8
0 / 3 / 0
4,854
485
2,061
6,200
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,208
521
2,550
8,295
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,568
457
863
4,870
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

8
0 / 3 / 1
4,897
490
3,969
5,475
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,836
584
2,711
7,207
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
10
2 / 0 / 2
5,804
580
3,578
3,257
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
ElNoobino
Tiamat
11
6 / 1 / 2
7,146
715
5,454
4,445
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MMMigu
Bellona
12
4 / 0 / 1
7,238
724
5,887
7,444
3,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
skwichi
Mercury
10
2 / 0 / 8
6,337
634
3,636
5,227
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
14
14
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
L
Pele
 
Pele
0
3
0
0
L
1
3
0
0.33
W
0
0
7
3.5
W
Anhur
2
0
2
3
W
Tiamat
ElNoobino
Tiamat
6
1
2
7
W
Bellona
MMMigu
Bellona
4
0
1
4.5
L
0
3
0
0
L
0
3
1
0.17
W
Mercury
skwichi
Mercury
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,994
Damage
21,266
31,206
Taken
27,580
10,291
Mitigated
12,506
9,294
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,551
1,115
0
2,958
6,366
3,157
0
0
6,366
0
28,475
L
Pele
 
Pele
2,061
375
0
1,874
6,200
1,684
0
2,144
4,056
0
20,340
L
2,550
646
67
2,355
8,295
3,259
0
3,214
5,081
8,722
0
W
2,711
1,080
346
2,310
7,207
4,407
261
1,432
5,775
14,406
0
W
Anhur
3,578
1,538
0
1,733
3,257
795
306
535
2,722
0
31,105
W
Tiamat
ElNoobino
Tiamat
5,454
923
0
1,556
4,445
2,302
225
758
3,687
39,954
0
W
Bellona
MMMigu
Bellona
5,887
1,276
0
3,224
7,444
3,569
67
140
7,304
0
40,200
L
863
212
0
1,000
4,870
1,122
0
1,508
3,362
18,708
0
L
3,969
1,634
0
1,040
5,475
1,069
0
1,299
4,176
0
26,778
W
Mercury
skwichi
Mercury
3,636
1,729
0
460
5,227
1,433
763
548
4,679
0
33,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
32,361
226
Minions Killed
312
0
Camps Cleared
0
927,171
Distance Traveled
1,041,669
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,094
509
60
6
0
171,836
2
L
Pele
4,854
485
55
6
0
219,555
0
L
Geb
5,208
521
4
0
0
199,404
4
W
Atlas
5,836
584
26
3
0
196,185
1
W
Anhur
5,804
580
64
6
0
195,137
2
W
Tiamat
7,146
715
63
6
0
200,385
3
W
Bellona
7,238
724
90
9
0
213,537
3
L
Agni
4,568
457
42
4
0
161,287
0
L
Skadi
4,897
490
65
7
0
175,089
1
W
Mercury
6,337
634
69
7
0
236,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role