Player Matchup

Thanatos
Thanatos
BabaYagaGilf
Thanatos
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DisrobedDialga
Nu Wa
Level 135
God Stats
1W - 4L
1,238 SR
Queue Stats
301W - 304L
1,506 Elo+
Party 1
Janus
Janus
SolidGurn
Janus
Level 54
God Stats
2W - 3L
1,508 SR
Queue Stats
28W - 35L
1,360 Elo+
Solo
Anhur
Anhur
alexdd13
Anhur
Level 121
God Stats
3W - 6L
1,256 SR
Queue Stats
362W - 378L
1,295 Elo+
Solo
Bakasura
Bakasura
roque19
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 63L
1,571 Elo+
Solo
Team Averages
Level 82
1,400 SR
1,446 Elo+

VS

Team Averages
Level 112
1,381 SR
1,471 Elo+
Vulcan
Vulcan
SAPOMAS
Vulcan
Level 88
God Stats
31W - 25L
1,426 SR
Queue Stats
152W - 143L
1,486 Elo+
Solo
Chernobog
Chernobog
asneakyninja3
Chernobog
Level 143
God Stats
13W - 5L
1,847 SR
Queue Stats
480W - 456L
1,719 Elo+
Solo
Thoth
Thoth
nikco
Thoth
Level 69
God Stats
9W - 9L
1,109 SR
Queue Stats
283W - 295L
1,214 Elo+
Solo
Tsukuyomi
Tsukuyomi
roger4325
Tsukuyomi
Level 104
God Stats
4W - 7L
1,276 SR
Queue Stats
75W - 65L
1,377 Elo+
Solo
Cerberus
Cerberus
tirey
Cerberus
Level 158
God Stats
8W - 7L
1,248 SR
Queue Stats
159W - 185L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BabaYagaGilf
Thanatos
12
6 / 5 / 7
8,786
462
10,145
14,453
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 3
8,008
421
6,448
10,953
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
SolidGurn
Janus
16
9 / 1 / 4
10,352
545
13,926
8,293
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
alexdd13
Anhur
15
1 / 7 / 4
8,990
473
4,851
15,394
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
roque19
Bakasura
16
4 / 7 / 7
9,745
513
5,533
16,816
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
SAPOMAS
Vulcan
16
3 / 7 / 1
10,228
538
7,872
12,465
4,273
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
asneakyninja3
Chernobog
19
7 / 3 / 10
12,002
632
12,478
14,597
5,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
nikco
Thoth
17
4 / 7 / 2
11,337
597
9,744
11,776
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
roger4325
Tsukuyomi
19
7 / 0 / 4
12,137
639
12,931
11,071
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
tirey
Cerberus
16
4 / 5 / 5
11,053
582
5,108
17,167
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
22
Kills
25
26
Deaths
22
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BabaYagaGilf
Thanatos
6
5
7
1.9
L
2
6
3
0.58
W
Vulcan
SAPOMAS
Vulcan
3
7
1
0.5
L
Janus
SolidGurn
Janus
9
1
4
11
L
Anhur
alexdd13
Anhur
1
7
4
0.43
W
Chernobog
asneakyninja3
Chernobog
7
3
10
4
W
Thoth
nikco
Thoth
4
7
2
0.71
W
Tsukuyomi
roger4325
Tsukuyomi
7
0
4
9
L
Bakasura
roque19
Bakasura
4
7
7
1.07
W
Cerberus
tirey
Cerberus
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,903
Damage
48,133
65,909
Taken
67,076
17,596
Mitigated
33,010
16,399
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BabaYagaGilf
Thanatos
10,145
3,885
0
7,532
14,453
4,961
0
5,084
9,319
0
31,427
L
6,448
959
0
1,170
10,953
4,056
1,040
7,324
3,593
36,390
0
W
Vulcan
SAPOMAS
Vulcan
7,872
2,742
0
2,967
12,465
4,273
96
5,526
6,819
67,347
0
L
Janus
SolidGurn
Janus
13,926
524
81
2,279
8,293
1,778
0
3,992
4,237
65,576
0
L
Anhur
alexdd13
Anhur
4,851
2,507
0
3,623
15,394
2,947
129
2,237
13,157
0
52,605
W
Chernobog
asneakyninja3
Chernobog
12,478
7,490
0
6,455
14,597
5,335
3,750
3,060
11,052
0
88,193
W
Thoth
nikco
Thoth
9,744
99
0
1,929
11,776
3,620
1,727
3,774
7,736
71,358
0
W
Tsukuyomi
roger4325
Tsukuyomi
12,931
2,274
0
1,644
11,071
4,392
2,337
3,544
7,429
0
100,579
L
Bakasura
roque19
Bakasura
5,533
3,433
0
1,714
16,816
3,854
0
3,663
13,099
0
46,549
W
Cerberus
tirey
Cerberus
5,108
513
439
3,786
17,167
15,390
29
3,752
12,860
34,926
1,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,881
Gold Earned
56,757
403
Minions Killed
630
0
Camps Cleared
0
1,655,946
Distance Traveled
1,779,529
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,786
462
43
2
0
275,084
2
L
Nu Wa
8,008
421
62
3
0
317,074
5
W
Vulcan
10,228
538
118
6
0
321,243
1
L
Janus
10,352
545
110
6
0
354,129
8
L
Anhur
8,990
473
106
6
0
312,206
8
W
Chernobog
12,002
632
153
8
0
387,247
1
W
Thoth
11,337
597
128
7
0
279,656
1
W
Tsukuyomi
12,137
639
170
9
0
430,382
4
L
Bakasura
9,745
513
82
4
0
397,453
2
W
Cerberus
11,053
582
61
3
0
361,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role