Player Matchup

Discordia
Discordia
Gold V
Chapitas
Discordia
Gold V
Level 67
God Stats
1W - 1L
1,862 SR
Queue Stats
3W - 8L
1,600 MMR
Party 1
Fafnir
Fafnir
Silver I
Kamachina
Fafnir
Silver I
Level 109
God Stats
16W - 22L
1,672 SR
Queue Stats
76W - 74L
1,637 MMR
Solo
Ullr
Ullr
Gold V
PHATS0
Ullr
Gold V
Level 118
God Stats
3W - 5L
1,732 SR
Queue Stats
100W - 91L
1,623 MMR
Solo
Fenrir
Fenrir
Silver I
PixelPeeWee
Fenrir
Silver I
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,630 MMR
Solo
King Arthur
King Arthur
Gold V
xSanchu
King Arthur
Gold V
Level 80
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 8L
1,647 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,609 SR
1,627 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,631 SR
1,586 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
BussyEnjoyer
Thanatos
Gold V
Level 148
God Stats
5W - 2L
1,899 SR
Queue Stats
11W - 6L
1,610 MMR
Solo
Chang'e
Chang'e
Silver I
Ninjawars404
Chang'e
Silver I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,637 MMR
Party 2
Charybdis
Charybdis
Gold IV
TacticalAxolotl
Charybdis
Gold IV
Level 155
God Stats
4W - 2L
1,758 SR
Queue Stats
60W - 45L
1,681 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chapitas
Discordia
14
1 / 7 / 1
8,654
481
2,132
10,515
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Kamachina
Fafnir
11
1 / 4 / 5
7,891
438
4,429
19,081
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
PHATS0
Ullr
18
5 / 3 / 4
10,519
584
12,918
10,592
3,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
6 / 4 / 5
10,046
558
10,189
17,034
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
xSanchu
King Arthur
14
1 / 7 / 2
8,560
476
7,228
15,075
10,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TsukuyomiBastetOdin

VS

Bans
IzanamiCamazotzSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 3 / 3
10,356
575
9,604
14,745
18,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
 
Khepri
15
1 / 3 / 11
9,459
526
4,497
12,968
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
BussyEnjoyer
Thanatos
18
10 / 4 / 5
11,135
619
13,242
14,684
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Ninjawars404
Chang'e
20
7 / 0 / 8
12,251
681
15,737
8,879
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TacticalAxolotl
Charybdis
16
3 / 5 / 0
10,299
572
8,950
14,206
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
14
Kills
25
25
Deaths
15
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
3
3
1.83
W
Khepri
 
Khepri
1
3
11
2.17
W
Thanatos
BussyEnjoyer
Thanatos
10
4
5
3.13
L
Discordia
Chapitas
Discordia
1
7
1
0.21
L
Fafnir
Kamachina
Fafnir
1
4
5
0.88
W
Chang'e
Ninjawars404
Chang'e
7
0
8
11
L
Ullr
PHATS0
Ullr
5
3
4
2.33
L
Fenrir
6
4
5
2.13
W
Charybdis
TacticalAxolotl
Charybdis
3
5
0
0.6
L
King Arthur
xSanchu
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
52,030
72,297
Taken
65,482
36,451
Mitigated
47,671
14,186
Healing
40,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,604
2,136
570
6,440
14,745
18,396
128
1,845
12,896
58,554
0
W
Khepri
 
Khepri
4,497
575
690
2,079
12,968
14,432
47
2,708
10,260
18,031
0
W
Thanatos
BussyEnjoyer
Thanatos
13,242
4,224
0
15,941
14,684
6,302
2,271
3,235
11,365
0
76,363
L
Discordia
Chapitas
Discordia
2,132
126
81
557
10,515
1,856
0
4,482
6,033
51,849
0
L
Fafnir
Kamachina
Fafnir
4,429
1,043
467
6,613
19,081
15,314
0
7,884
11,197
14,537
0
W
Chang'e
Ninjawars404
Chang'e
15,737
1,159
3,171
5,525
8,879
3,707
1,516
2,002
6,659
105,416
0
L
Ullr
PHATS0
Ullr
12,918
5,795
0
1,209
10,592
3,412
96
3,112
7,480
0
91,163
L
Fenrir
10,189
3,346
0
4,509
17,034
5,516
0
6,384
10,650
0
57,876
W
Charybdis
TacticalAxolotl
Charybdis
8,950
4,712
0
5,629
14,206
4,834
5,376
841
13,365
0
70,601
L
King Arthur
xSanchu
King Arthur
7,228
1,242
0
750
15,075
10,353
590
7,976
7,099
0
48,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
53,500
489
Minions Killed
583
0
Camps Cleared
0
1,654,851
Distance Traveled
1,738,118
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,356
575
121
7
0
262,732
1
W
Khepri
9,459
526
29
2
0
363,590
10
W
Thanatos
11,135
619
113
6
0
405,778
1
L
Discordia
8,654
481
122
7
0
280,266
0
L
Fafnir
7,891
438
11
1
0
333,512
5
W
Chang'e
12,251
681
186
10
0
399,753
3
L
Ullr
10,519
584
160
9
0
338,068
5
L
Fenrir
10,046
558
99
6
0
367,669
9
W
Charybdis
10,299
572
134
7
0
306,265
6
L
King Arthur
8,560
476
97
5
0
335,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role