Player Matchup

Nox
Nox
Bronze III
Hasheem
Nox
Bronze III
Level 120
God Stats
3W - 4L
1,831 SR
Queue Stats
6W - 7L
1,591 MMR
Party 1
Tyr
Tyr
Bronze III
Ryogasado
Tyr
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,591 MMR
Party 1
Horus
Horus
Silver I
zahidgiler
Horus
Silver I
Level 159
God Stats
3W - 3L
1,715 SR
Queue Stats
19W - 15L
1,628 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 143
1,682 SR
1,603 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,571 SR
1,752 MMR
Chiron
Chiron
Platinum II
ConsistentChaos
Chiron
Platinum II
Level 129
God Stats
9W - 17L
1,551 SR
Queue Stats
163W - 160L
1,937 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
TheMóði
Gilgamesh
Platinum V
Level 121
God Stats
7W - 5L
1,671 SR
Queue Stats
45W - 51L
1,768 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
clxtchislive
Baron Samedi
Bronze III
Level 107
God Stats
1W - 0L
1,492 SR
Queue Stats
3W - 8L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
4 / 5 / 6
11,390
712
10,744
10,580
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 6 / 5
10,343
646
12,763
18,883
22,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
16
4 / 3 / 5
11,201
700
11,555
21,462
17,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ThothBastetHe BoAh Muzen CabGanesha

VS

Bans
GebPoseidonHou YiHelFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
11,686
730
19,885
14,956
5,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheMóði
Gilgamesh
17
5 / 3 / 8
12,127
758
10,826
24,063
26,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
clxtchislive
Baron Samedi
16
3 / 3 / 10
11,152
697
14,487
10,464
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
10
Kills
14
14
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
Nox
4
5
6
1.4
L
2
6
5
0.75
W
Gilgamesh
TheMóði
Gilgamesh
5
3
8
3
W
Baron Samedi
clxtchislive
Baron Samedi
3
3
10
2.67
L
Horus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,062
Damage
45,198
50,925
Taken
49,483
43,874
Mitigated
37,061
10,422
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,885
10,528
1,135
4,159
14,956
5,659
3,063
3,873
10,375
0
63,905
L
Nox
10,744
893
0
1,253
10,580
4,159
738
1,402
9,062
51,584
0
L
12,763
1,602
0
2,608
18,883
22,035
280
5,362
13,184
0
27,167
W
Gilgamesh
TheMóði
Gilgamesh
10,826
2,792
1,060
6,645
24,063
26,339
142
5,444
17,400
0
42,636
W
Baron Samedi
clxtchislive
Baron Samedi
14,487
1,728
1,214
2,230
10,464
5,063
707
3,271
6,610
37,457
0
L
Horus
11,555
3,278
1,670
4,891
21,462
17,680
576
7,010
13,956
4,505
20,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
34,965
167
Minions Killed
197
6
Camps Cleared
7
866,132
Distance Traveled
863,201
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,686
730
97
6
4
262,900
5
L
Nox
11,390
712
103
6
3
272,498
3
L
Tyr
10,343
646
35
2
3
294,334
4
W
Gilgamesh
12,127
758
39
2
2
331,741
7
W
Baron Samedi
11,152
697
61
4
1
268,560
4
L
Horus
11,201
700
29
2
0
299,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role