Player Matchup

Khepri
Khepri
 
Khepri
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AlphaBaba
Hou Yi
Level 63
God Stats
17W - 5L
1,838 SR
Queue Stats
116W - 46L
1,789 Elo+
Party 1
Sol
Sol
JoshKeen
Sol
Level 122
God Stats
21W - 13L
1,864 SR
Queue Stats
38W - 31L
1,794 Elo+
Party 1
Ullr
Ullr
OceanTear
Ullr
Level 128
God Stats
166W - 157L
1,549 SR
Queue Stats
236W - 233L
1,579 Elo+
Party 1
Team Averages
Level 96
1,650 SR
1,632 Elo+

VS

Team Averages
Level 21
1,500 SR
1,525 Elo+
Thor
Thor
Flipito
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Inirses
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
LegacyOfGod
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
PokemonuTreneris
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
RJDT
Achilles
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 108L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 1 / 10
7,543
754
4,019
6,945
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
 
Heimdallr
13
3 / 1 / 1
7,439
744
3,576
4,857
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
AlphaBaba
Hou Yi
12
12 / 2 / 4
7,787
779
12,777
7,545
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 5
7,640
764
7,555
6,686
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
12
2 / 2 / 0
7,567
757
2,226
4,898
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Flipito
Thor
7
2 / 7 / 1
4,611
461
3,229
9,702
2,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Inirses
Ymir
7
1 / 4 / 3
5,125
513
2,535
9,807
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
7
1 / 6 / 3
4,867
487
3,207
6,616
1,193
6
0 / 5 / 1
4,027
403
1,029
5,290
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RJDT
Achilles
10
2 / 2 / 1
5,673
567
3,859
6,978
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
24
Kills
6
7
Deaths
24
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
10
8
W
Heimdallr
 
Heimdallr
3
1
1
3.5
W
Hou Yi
AlphaBaba
Hou Yi
12
2
4
7
L
Thor
Flipito
Thor
2
7
1
0.36
L
Ymir
Inirses
Ymir
1
4
3
0.63
W
4
1
5
6.5
L
Hou Yi
1
6
3
0.42
W
Ullr
2
2
0
1
L
0
5
1
0.1
L
Achilles
RJDT
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
13,859
30,931
Taken
38,393
11,850
Mitigated
11,803
10,470
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,019
852
398
1,131
6,945
3,540
676
1,533
3,236
19,470
0
W
Heimdallr
 
Heimdallr
3,576
1,373
0
2,124
4,857
2,049
0
160
4,657
0
43,235
W
Hou Yi
AlphaBaba
Hou Yi
12,777
4,964
0
2,113
7,545
2,833
1,402
1,095
6,450
0
38,020
L
Thor
Flipito
Thor
3,229
914
0
1,153
9,702
2,489
0
1,480
8,222
0
13,326
L
Ymir
Inirses
Ymir
2,535
870
0
1,307
9,807
4,594
0
4,674
5,133
8,331
0
W
7,555
2,860
0
3,080
6,686
1,911
3,780
679
5,981
50,566
0
L
Hou Yi
3,207
1,065
0
46
6,616
1,193
0
1,904
4,712
0
11,614
W
Ullr
2,226
1,103
0
1,624
4,898
1,517
3,270
0
4,898
0
41,365
L
1,029
532
0
404
5,290
1,180
0
2,592
2,698
11,132
0
L
Achilles
RJDT
Achilles
3,859
1,350
0
2,152
6,978
2,347
0
924
6,054
0
30,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,976
Gold Earned
24,303
377
Minions Killed
155
0
Camps Cleared
0
915,761
Distance Traveled
848,289
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,543
754
46
5
0
177,439
2
W
Heimdallr
7,439
744
93
9
0
220,536
4
W
Hou Yi
7,787
779
50
5
0
175,801
2
L
Thor
4,611
461
29
3
0
198,042
1
L
Ymir
5,125
513
17
2
0
170,512
2
W
Sol
7,640
764
92
9
0
185,694
3
L
Hou Yi
4,867
487
23
2
0
151,019
0
W
Ullr
7,567
757
96
10
0
156,291
3
L
Sol
4,027
403
13
1
0
127,361
0
L
Achilles
5,673
567
73
7
0
201,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role