Player Matchup

Vulcan
Vulcan
DevilDenver92
Vulcan
Level 55
God Stats
1W - 4L
1,308 SR
Queue Stats
63W - 59L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
Krecmik
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,290 Elo+
Solo
Izanami
Izanami
Majestic84
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,378 Elo+
Solo
Arachne
Arachne
MarinMo
Arachne
Level 56
God Stats
10W - 7L
1,856 SR
Queue Stats
61W - 57L
1,542 Elo+
Party 1
Bacchus
Bacchus
Trancemiet
Bacchus
Level 109
God Stats
22W - 16L
1,510 SR
Queue Stats
64W - 51L
1,539 Elo+
Solo
Team Averages
Level 82
1,535 SR
1,458 Elo+

VS

Team Averages
Level 72
1,599 SR
1,433 Elo+
Kali
Kali
MisterYun
Kali
Level 65
God Stats
2W - 1L
1,700 SR
Queue Stats
82W - 82L
1,731 Elo+
Solo
Artio
Artio
SoXXeA
Artio
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,256 Elo+
Solo
Vulcan
Vulcan
Vasterlor
Vulcan
Level 127
God Stats
4W - 8L
1,500 SR
Queue Stats
247W - 291L
1,364 Elo+
Solo
Thanatos
Thanatos
bobkilllerking
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,357 Elo+
Solo
Artemis
Artemis
人心1998
Artemis
Level 89
God Stats
3W - 4L
1,796 SR
Queue Stats
326W - 318L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,269
527
3,164
3,036
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Krecmik
Amaterasu
9
2 / 1 / 2
5,649
565
1,938
4,251
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Majestic84
Izanami
10
2 / 0 / 2
5,869
587
3,947
4,190
1,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MarinMo
Arachne
9
3 / 3 / 0
5,549
555
3,341
7,927
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Trancemiet
Bacchus
9
1 / 0 / 4
5,762
576
3,812
5,833
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 3 / 0
5,206
521
2,357
9,283
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
SoXXeA
Artio
7
1 / 2 / 0
4,687
469
939
5,658
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Vasterlor
Vulcan
10
2 / 2 / 2
5,836
584
4,229
4,289
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
1
0 / 0 / 0
3,396
340
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
人心1998
Artemis
9
0 / 1 / 1
5,287
529
2,616
5,199
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
5
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Amaterasu
Krecmik
Amaterasu
2
1
2
3
W
Izanami
Majestic84
Izanami
2
0
2
3
W
Arachne
MarinMo
Arachne
3
3
0
1
L
Kali
1
3
0
0.33
L
Artio
SoXXeA
Artio
1
2
0
0.5
W
Bacchus
Trancemiet
Bacchus
1
0
4
3
L
Vulcan
Vasterlor
Vulcan
2
2
2
1.5
L
Thanatos
0
0
0
0
L
Artemis
人心1998
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,202
Damage
10,141
25,237
Taken
24,429
12,783
Mitigated
9,727
8,503
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,164
635
0
110
3,036
991
0
2,091
945
26,050
0
W
Amaterasu
Krecmik
Amaterasu
1,938
293
128
1,507
4,251
4,347
457
489
3,762
0
20,125
W
Izanami
Majestic84
Izanami
3,947
2,729
0
1,652
4,190
1,164
689
646
3,544
0
35,783
W
Arachne
MarinMo
Arachne
3,341
2,626
0
3,736
7,927
2,361
0
1,130
6,797
0
22,001
L
Kali
2,357
904
0
3,577
9,283
2,912
0
1,412
7,724
0
25,541
L
Artio
SoXXeA
Artio
939
147
258
1,138
5,658
4,151
0
2,235
3,349
5,176
0
W
Bacchus
Trancemiet
Bacchus
3,812
448
0
1,370
5,833
3,920
189
812
5,021
15,370
0
L
Vulcan
Vasterlor
Vulcan
4,229
1,037
0
750
4,289
1,290
0
1,801
2,488
33,320
0
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
人心1998
Artemis
2,616
1,014
0
698
5,199
1,374
0
1,528
3,634
0
28,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
24,412
241
Minions Killed
217
0
Camps Cleared
0
1,021,825
Distance Traveled
699,675
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,269
527
51
5
0
204,611
0
W
Amaterasu
5,649
565
50
5
0
213,560
0
W
Izanami
5,869
587
79
8
0
172,688
3
W
Arachne
5,549
555
46
5
0
224,237
0
L
Kali
5,206
521
53
5
0
189,628
1
L
Artio
4,687
469
11
1
0
148,487
0
W
Bacchus
5,762
576
15
2
0
206,729
7
L
Vulcan
5,836
584
92
9
0
178,606
1
L
Thanatos
3,396
340
0
0
0
5,852
0
L
Artemis
5,287
529
61
6
0
177,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role