Player Matchup

Ravana
Ravana
ChillOutBill
Ravana
Level 149
God Stats
0W - 3L
1,293 SR
Queue Stats
159W - 154L
1,674 Elo+
Solo
Hou Yi
Hou Yi
FatPPBoi
Hou Yi
Level 33
God Stats
5W - 4L
1,740 SR
Queue Stats
41W - 31L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
STT WEEMAN
Baron Samedi
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 57L
1,455 Elo+
Solo
Ymir
Ymir
Sgrpt
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Tommy2Times007
Sun Wukong
Level 71
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 76
1,463 SR
1,549 Elo+

VS

Team Averages
Level 98
1,595 SR
1,456 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DaydreamerRonin
Hercules
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 76L
1,222 Elo+
Solo
Kuzenbo
Kuzenbo
DemonKingNaoaku
Kuzenbo
Level 144
God Stats
4W - 1L
1,863 SR
Queue Stats
122W - 120L
1,485 Elo+
Solo
Sol
Sol
Nousagisan
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
RiNiiii
Cernunnos
Level 110
God Stats
9W - 6L
1,612 SR
Queue Stats
235W - 247L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
2 / 6 / 1
10,092
721
4,364
15,230
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
FatPPBoi
Hou Yi
19
7 / 5 / 3
11,471
819
15,369
15,367
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
STT WEEMAN
Baron Samedi
15
1 / 6 / 1
8,891
635
7,294
11,189
6,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Sgrpt
Ymir
15
0 / 6 / 4
9,382
670
610
19,955
19,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Tommy2Times007
Sun Wukong
17
2 / 2 / 3
10,316
737
7,829
21,738
19,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
4 / 1 / 11
10,828
773
11,646
7,568
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
17
3 / 1 / 10
10,465
748
7,910
13,220
17,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 3 / 10
11,933
852
13,181
17,497
12,032
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 6
11,325
809
15,512
10,960
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
RiNiiii
Cernunnos
19
6 / 4 / 3
11,660
833
14,843
12,011
6,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
12
Kills
25
25
Deaths
12
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
1
11
9.5
L
Ravana
2
6
1
0.42
W
Hercules
3
1
10
8
W
7
3
10
4
L
Hou Yi
FatPPBoi
Hou Yi
7
5
3
1.7
W
5
3
6
2.67
W
Cernunnos
RiNiiii
Cernunnos
6
4
3
1.88
L
Baron Samedi
STT WEEMAN
Baron Samedi
1
6
1
0.25
L
Ymir
Sgrpt
Ymir
0
6
4
0.33
L
Sun Wukong
Tommy2Times007
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
63,092
83,479
Taken
61,256
56,803
Mitigated
42,980
16,093
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
11,646
1,942
0
2,052
7,568
3,275
188
1,227
6,190
31,843
0
L
Ravana
4,364
988
213
3,617
15,230
7,106
871
7,508
7,659
0
32,304
W
Hercules
7,910
1,457
0
6,480
13,220
17,614
1,060
1,604
11,309
0
21,693
W
13,181
3,359
0
2,863
17,497
12,032
422
2,301
15,124
40,731
0
L
Hou Yi
FatPPBoi
Hou Yi
15,369
8,767
0
2,788
15,367
4,526
104
10,218
4,982
0
46,211
W
15,512
7,495
0
4,052
10,960
4,049
4,327
1,455
9,385
60,087
0
W
Cernunnos
RiNiiii
Cernunnos
14,843
5,354
0
4,019
12,011
6,010
3,898
1,317
10,517
0
58,188
L
Baron Samedi
STT WEEMAN
Baron Samedi
7,294
765
1,628
2,985
11,189
6,244
399
4,613
6,470
27,543
0
L
Ymir
Sgrpt
Ymir
610
610
0
316
19,955
19,837
184
8,668
11,095
4,089
0
L
Sun Wukong
Tommy2Times007
Sun Wukong
7,829
1,167
273
4,273
21,738
19,090
989
8,820
12,711
0
35,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
56,211
236
Minions Killed
277
0
Camps Cleared
0
1,230,662
Distance Traveled
1,429,674
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,828
773
36
3
0
296,352
1
L
Ravana
10,092
721
59
4
0
264,816
2
W
Hercules
10,465
748
28
2
0
297,674
2
W
Kuzenbo
11,933
852
54
4
0
282,156
0
L
Hou Yi
11,471
819
75
5
0
252,569
0
W
Sol
11,325
809
73
5
0
288,544
0
W
Cernunnos
11,660
833
86
6
0
264,948
2
L
Baron Samedi
8,891
635
38
3
0
175,765
0
L
Ymir
9,382
670
10
1
0
249,548
0
L
Sun Wukong
10,316
737
54
4
0
287,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role