Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LoudRunner
Cthulhu
Level 105
God Stats
6W - 2L
1,613 SR
Queue Stats
167W - 166L
1,543 Elo+
Solo
Apollo
Apollo
RåitønSæmurf
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
TimeToGrow
Sun Wukong
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
707W - 686L
1,482 Elo+
Solo
Susano
Susano
Warte
Susano
Level 123
God Stats
0W - 2L
1,239 SR
Queue Stats
94W - 111L
1,504 Elo+
Solo
Team Averages
Level 130
1,470 SR
1,474 Elo+

VS

Team Averages
Level 110
1,438 SR
1,646 Elo+
The Morrigan
The Morrigan
ArkonRawl
The Morrigan
Level 115
God Stats
1W - 0L
1,620 SR
Queue Stats
8W - 6L
1,714 Elo+
Party 1
Hun Batz
Hun Batz
Hetmut
Hun Batz
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 136L
1,532 Elo+
Solo
Ah Puch
Ah Puch
Tyrionx
Ah Puch
Level 67
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 4L
1,804 Elo+
Party 1
Ne Zha
Ne Zha
Vavch
Ne Zha
Level 122
God Stats
1W - 3L
1,285 SR
Queue Stats
161W - 186L
1,444 Elo+
Solo
Nike
Nike
sadprism
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 4 / 1
6,835
976
7,480
9,637
5,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LoudRunner
Cthulhu
13
1 / 3 / 1
6,865
981
7,545
11,129
10,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 6 / 1
5,902
843
3,063
9,164
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
TimeToGrow
Sun Wukong
5
0 / 1 / 0
4,782
683
847
1,821
1,370
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Susano
Warte
Susano
10
0 / 6 / 3
5,813
830
4,825
7,904
2,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArkonRawl
The Morrigan
11
2 / 1 / 12
7,023
1,003
8,104
3,292
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Hetmut
Hun Batz
13
8 / 1 / 4
7,876
1,125
7,580
8,616
7,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Tyrionx
Ah Puch
12
2 / 1 / 13
7,141
1,020
10,409
6,493
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Vavch
Ne Zha
13
6 / 2 / 9
7,768
1,110
8,211
7,820
4,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
12
2 / 2 / 10
7,237
1,034
3,426
9,075
8,664
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
6
Kills
20
20
Deaths
7
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
4
1
1.13
W
The Morrigan
ArkonRawl
The Morrigan
2
1
12
8
W
Hun Batz
Hetmut
Hun Batz
8
1
4
10
L
Cthulhu
LoudRunner
Cthulhu
1
3
1
0.5
L
1
6
1
0.25
L
Sun Wukong
TimeToGrow
Sun Wukong
0
1
0
0
W
Ah Puch
Tyrionx
Ah Puch
2
1
13
8.5
W
Ne Zha
Vavch
Ne Zha
6
2
9
5.25
L
Susano
Warte
Susano
0
6
3
0.25
W
Nike
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,760
Damage
37,730
39,655
Taken
35,296
23,575
Mitigated
24,359
6,232
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,480
432
632
1,846
9,637
5,300
0
5,763
3,588
10,816
0
W
The Morrigan
ArkonRawl
The Morrigan
8,104
1,446
443
724
3,292
1,478
1,104
2,204
1,088
10,195
0
W
Hun Batz
Hetmut
Hun Batz
7,580
1,392
1,261
1,636
8,616
7,063
719
4,372
4,244
0
11,132
L
Cthulhu
LoudRunner
Cthulhu
7,545
207
246
844
11,129
10,670
0
4,239
6,526
17,416
0
L
3,063
876
0
830
9,164
3,286
0
4,043
4,849
0
9,261
L
Sun Wukong
TimeToGrow
Sun Wukong
847
74
0
109
1,821
1,370
0
648
1,140
0
890
W
Ah Puch
Tyrionx
Ah Puch
10,409
539
1,539
1,630
6,493
2,888
801
3,723
2,770
21,237
0
W
Ne Zha
Vavch
Ne Zha
8,211
962
1,231
2,225
7,820
4,266
846
2,408
5,412
0
14,647
L
Susano
Warte
Susano
4,825
779
1,030
695
7,904
2,949
0
3,296
4,412
0
11,902
W
Nike
3,426
310
572
1,490
9,075
8,664
0
2,318
6,757
0
7,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
37,045
77
Minions Killed
62
0
Camps Cleared
0
529,679
Distance Traveled
678,926
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,835
976
12
2
0
109,553
3
W
The Morrigan
7,023
1,003
7
1
0
125,246
0
W
Hun Batz
7,876
1,125
10
1
0
135,358
0
L
Cthulhu
6,865
981
33
5
0
139,058
2
L
Apollo
5,902
843
23
3
0
115,937
0
L
Sun Wukong
4,782
683
0
0
0
31,069
0
W
Ah Puch
7,141
1,020
28
4
0
128,938
2
W
Ne Zha
7,768
1,110
14
2
0
149,992
1
L
Susano
5,813
830
9
1
0
134,062
0
W
Nike
7,237
1,034
3
0
0
139,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role