Player Matchup

Thor
Thor
Bear-Wolf-Claw
Thor
Level 31
God Stats
1W - 3L
1,183 SR
Queue Stats
3W - 6L
1,084 Elo+
Party 2
Chaac
Chaac
Purgerator4
Chaac
Level 85
God Stats
1W - 2L
1,304 SR
Queue Stats
2W - 6L
1,084 Elo+
Party 2
Sylvanus
Sylvanus
TokaisNICE
Sylvanus
Level 55
God Stats
3W - 2L
1,706 SR
Queue Stats
313W - 289L
1,372 Elo+
Solo
Medusa
Medusa
TrUtXas
Medusa
Level 49
God Stats
3W - 6L
1,287 SR
Queue Stats
103W - 97L
1,491 Elo+
Solo
The Morrigan
The Morrigan
wispycork
The Morrigan
Level 64
God Stats
5W - 5L
1,176 SR
Queue Stats
34W - 41L
1,288 Elo+
Solo
Team Averages
Level 57
1,331 SR
1,264 Elo+

VS

Team Averages
Level 54
1,526 SR
1,364 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Awkward Pigeons
Loki
Level 64
God Stats
7W - 9L
1,603 SR
Queue Stats
138W - 134L
1,432 Elo+
Solo
Amaterasu
Amaterasu
FreeK103
Amaterasu
Level 52
God Stats
9W - 5L
1,611 SR
Queue Stats
425W - 457L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Pelteka1988
Danzaburou
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 27L
1,172 Elo+
Party 1
Janus
Janus
temp-394075
Janus
Level 58
God Stats
0W - 2L
1,416 SR
Queue Stats
27W - 40L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,244
517
2,689
9,480
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 0 / 1
8,756
625
7,282
6,679
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TokaisNICE
Sylvanus
10
3 / 3 / 3
7,051
504
4,960
9,484
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
TrUtXas
Medusa
12
5 / 2 / 4
7,457
533
9,315
6,558
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
wispycork
The Morrigan
13
3 / 3 / 4
8,250
589
6,663
6,473
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 4 / 4
6,249
446
2,421
12,656
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 1 / 2
7,596
543
6,576
10,134
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
FreeK103
Amaterasu
13
0 / 2 / 0
6,802
486
3,854
11,648
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Pelteka1988
Danzaburou
9
1 / 3 / 0
5,586
399
2,569
5,303
1,145
Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 3
6,974
498
4,163
6,700
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
8
9
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
4
0.5
L
5
1
2
6
W
1
1
2
2
L
Amaterasu
FreeK103
Amaterasu
0
2
0
0
L
Danzaburou
Pelteka1988
Danzaburou
1
3
0
0.33
W
3
0
1
3.5
W
Sylvanus
TokaisNICE
Sylvanus
3
3
3
1.5
W
Medusa
TrUtXas
Medusa
5
2
4
3.5
L
2
5
3
0.7
W
The Morrigan
wispycork
The Morrigan
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
19,583
38,674
Taken
46,441
18,967
Mitigated
22,953
14,371
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,421
606
62
1,648
12,656
9,233
0
3,486
9,080
15,038
0
L
6,576
1,819
110
5,378
10,134
2,903
451
1,256
8,784
0
47,656
W
2,689
284
0
1,014
9,480
2,961
0
174
9,274
0
49,925
L
Amaterasu
FreeK103
Amaterasu
3,854
1,288
0
5,458
11,648
8,028
587
317
10,654
0
41,099
L
Danzaburou
Pelteka1988
Danzaburou
2,569
900
0
469
5,303
1,145
0
1,898
3,369
0
18,621
W
7,282
1,418
0
3,142
6,679
4,338
74
0
6,679
0
48,940
W
Sylvanus
TokaisNICE
Sylvanus
4,960
1,751
681
4,099
9,484
7,704
24
2,239
7,155
17,765
0
W
Medusa
TrUtXas
Medusa
9,315
5,205
0
2,317
6,558
1,989
616
1,371
5,159
0
43,536
L
4,163
322
60
1,086
6,700
1,644
0
1,902
4,409
33,503
0
W
The Morrigan
wispycork
The Morrigan
6,663
1,466
214
2,904
6,473
1,975
968
2,364
3,639
42,903
2,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,758
Gold Earned
33,207
385
Minions Killed
318
0
Camps Cleared
0
1,264,712
Distance Traveled
1,335,236
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,249
446
18
1
0
276,937
1
L
Loki
7,596
543
95
7
0
271,962
3
W
Thor
7,244
517
82
6
0
280,084
1
L
Amaterasu
6,802
486
89
6
0
301,001
0
L
Danzaburou
5,586
399
43
3
0
234,092
4
W
Chaac
8,756
625
126
9
0
277,297
0
W
Sylvanus
7,051
504
22
2
0
219,680
1
W
Medusa
7,457
533
65
5
0
249,591
2
L
Janus
6,974
498
73
5
0
251,244
3
W
The Morrigan
8,250
589
90
6
0
238,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role