Player Matchup

Horus
Horus
Ethan522011
Horus
Level 88
God Stats
6W - 9L
1,500 SR
Queue Stats
119W - 175L
1,383 Elo+
Solo
Da Ji
Da Ji
iDevDev
Da Ji
Level 109
God Stats
17W - 7L
1,500 SR
Queue Stats
241W - 207L
1,476 Elo+
Solo
Anubis
Anubis
jor4545
Anubis
Level 89
God Stats
9W - 11L
1,684 SR
Queue Stats
151W - 192L
1,415 Elo+
Solo
Team Averages
Level 95
1,561 SR
1,425 Elo+

VS

Team Averages
Level 43
1,467 SR
1,430 Elo+
Horus
Horus
MondScheintx
Horus
Level 59
God Stats
0W - 4L
1,220 SR
Queue Stats
307W - 300L
1,607 Elo+
Party 1
Merlin
Merlin
Stella0728
Merlin
Level 49
God Stats
1W - 3L
1,772 SR
Queue Stats
18W - 21L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
Yumatic21
Sun Wukong
Level 20
God Stats
0W - 3L
1,409 SR
Queue Stats
9W - 13L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,549
655
4,041
6,833
3,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
iDevDev
Da Ji
12
9 / 1 / 2
8,297
830
11,550
6,045
2,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
jor4545
Anubis
12
2 / 1 / 7
7,145
715
4,757
4,392
1,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,701
570
1,452
9,180
5,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Stella0728
Merlin
10
1 / 5 / 0
6,236
624
4,929
5,655
1,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Yumatic21
Sun Wukong
10
1 / 3 / 1
6,559
656
3,612
8,380
6,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
4
1
0.13
L
Merlin
Stella0728
Merlin
1
5
0
0.2
L
Sun Wukong
Yumatic21
Sun Wukong
1
3
1
0.5
W
Da Ji
iDevDev
Da Ji
9
1
2
10
W
Anubis
jor4545
Anubis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
9,993
17,270
Taken
23,215
7,201
Mitigated
13,250
5,943
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,041
2,206
725
1,528
6,833
3,213
0
1,067
5,580
0
8,293
L
1,452
697
758
1,589
9,180
5,859
0
1,975
7,205
0
3,349
L
Merlin
Stella0728
Merlin
4,929
296
0
30
5,655
1,216
0
471
5,184
18,605
0
L
Sun Wukong
Yumatic21
Sun Wukong
3,612
247
158
2,099
8,380
6,175
0
2,315
6,065
0
14,716
W
Da Ji
iDevDev
Da Ji
11,550
4,959
0
1,046
6,045
2,046
96
1,665
4,172
0
24,878
W
Anubis
jor4545
Anubis
4,757
411
709
1,935
4,392
1,942
516
2,112
2,054
33,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,991
Gold Earned
18,496
96
Minions Killed
65
6
Camps Cleared
2
510,374
Distance Traveled
522,171
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,549
655
12
1
0
193,370
0
L
Horus
5,701
570
4
0
0
173,401
2
L
Merlin
6,236
624
47
5
1
163,760
2
L
Sun Wukong
6,559
656
14
1
1
185,010
2
W
Da Ji
8,297
830
20
2
5
159,270
2
W
Anubis
7,145
715
64
6
1
157,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role