Player Matchup

Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
Calvìn
Khepri
Gold III
Level 160
God Stats
6W - 3L
1,637 SR
Queue Stats
147W - 96L
1,731 MMR
Solo
Merlin
Merlin
Gold V
Chapitas
Merlin
Gold V
Level 67
God Stats
0W - 1L
1,105 SR
Queue Stats
3W - 8L
1,692 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
Skse
Ratatoskr
Gold IV
Level 143
God Stats
5W - 4L
1,609 SR
Queue Stats
372W - 354L
1,745 MMR
Solo
King Arthur
King Arthur
Gold V
xSanchu
King Arthur
Gold V
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,738 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,470 SR
1,681 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,493 SR
1,582 MMR
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
NaeGuk
Athena
Platinum II
Level 160
God Stats
1W - 2L
1,300 SR
Queue Stats
304W - 285L
1,744 MMR
Solo
Izanami
Izanami
Gold I
XuiNTuiC
Izanami
Gold I
Level 153
God Stats
11W - 12L
1,665 SR
Queue Stats
713W - 702L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
4 / 4 / 1
10,272
541
16,462
14,345
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Calvìn
Khepri
13
0 / 3 / 6
8,503
448
5,579
15,501
16,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Chapitas
Merlin
12
1 / 11 / 1
7,466
393
8,046
13,626
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Skse
Ratatoskr
16
3 / 6 / 1
9,662
509
9,750
19,244
8,090
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
xSanchu
King Arthur
13
1 / 6 / 0
8,463
445
7,004
21,445
17,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
LokiGebAtlasChaac

VS

Bans
BastetKaliCliodhnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
11 / 2 / 7
12,548
660
16,590
18,587
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
19
9 / 1 / 3
12,360
651
12,566
10,871
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
 
Sun Wukong
19
4 / 0 / 13
12,084
636
16,534
21,212
19,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
NaeGuk
Athena
16
3 / 3 / 17
10,063
530
11,251
18,150
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
XuiNTuiC
Izanami
18
3 / 3 / 8
11,221
591
7,920
14,042
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
9
Kills
30
30
Deaths
9
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
4
1
1.13
W
Ao Kuang
 
Ao Kuang
11
2
7
7.25
W
Neith
 
Neith
9
1
3
10.5
W
Sun Wukong
 
Sun Wukong
4
0
13
10.5
L
Khepri
Calvìn
Khepri
0
3
6
1
L
Merlin
Chapitas
Merlin
1
11
1
0.14
W
Athena
NaeGuk
Athena
3
3
17
3.83
L
Ratatoskr
Skse
Ratatoskr
3
6
1
0.58
W
Izanami
XuiNTuiC
Izanami
3
3
8
2.33
L
King Arthur
xSanchu
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,841
Damage
64,861
84,161
Taken
82,862
53,902
Mitigated
41,215
11,399
Healing
33,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,462
6,743
0
4,166
14,345
6,632
272
5,026
9,319
0
100,743
W
Ao Kuang
 
Ao Kuang
16,590
4,973
0
7,507
18,587
6,568
1,992
1,782
16,759
97,366
5,449
W
Neith
 
Neith
12,566
4,309
0
4,293
10,871
4,766
1,120
2,615
8,144
0
103,376
W
Sun Wukong
 
Sun Wukong
16,534
2,322
0
11,973
21,212
19,993
743
3,714
17,287
0
89,141
L
Khepri
Calvìn
Khepri
5,579
763
1,886
1,940
15,501
16,784
0
4,295
11,206
21,655
0
L
Merlin
Chapitas
Merlin
8,046
740
0
55
13,626
4,790
0
4,391
9,235
42,389
0
W
Athena
NaeGuk
Athena
11,251
2,721
0
4,313
18,150
6,740
673
3,069
13,756
57,674
0
L
Ratatoskr
Skse
Ratatoskr
9,750
2,983
0
2,891
19,244
8,090
0
7,806
11,438
0
65,561
W
Izanami
XuiNTuiC
Izanami
7,920
5,063
0
5,458
14,042
3,148
865
1,806
12,142
0
70,471
L
King Arthur
xSanchu
King Arthur
7,004
1,315
0
461
21,445
17,606
0
6,011
15,434
0
44,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,366
Gold Earned
58,276
480
Minions Killed
687
0
Camps Cleared
0
1,822,912
Distance Traveled
2,113,315
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,272
541
158
8
0
337,776
8
W
Ao Kuang
12,548
660
150
8
0
392,284
2
W
Neith
12,360
651
178
9
0
395,663
1
W
Sun Wukong
12,084
636
154
8
0
432,562
0
L
Khepri
8,503
448
29
2
0
386,854
7
L
Merlin
7,466
393
91
5
0
313,184
0
W
Athena
10,063
530
79
4
0
461,414
3
L
Ratatoskr
9,662
509
107
6
0
423,674
1
W
Izanami
11,221
591
126
7
0
431,392
5
L
King Arthur
8,463
445
95
5
0
361,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role