Player Matchup

Thanatos
Thanatos
Callegario00
Thanatos
Level 107
God Stats
4W - 12L
1,235 SR
Queue Stats
280W - 306L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hercvlesluck
Morgan Le Fay
Level 65
God Stats
7W - 9L
1,378 SR
Queue Stats
83W - 94L
1,390 Elo+
Solo
Charybdis
Charybdis
Luumau
Charybdis
Level 124
God Stats
17W - 18L
1,593 SR
Queue Stats
725W - 791L
1,383 Elo+
Solo
Artio
Artio
ManoCorreria
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,610 Elo+
Solo
Thor
Thor
lNecrohl
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Solo
Team Averages
Level 76
1,441 SR
1,433 Elo+

VS

Team Averages
Level 122
1,494 SR
1,434 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Igna 2910
Atlas
Level 84
God Stats
2W - 2L
1,228 SR
Queue Stats
16W - 20L
1,203 Elo+
Solo
Danzaburou
Danzaburou
Th3Liar
Danzaburou
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,408 Elo+
Party 1
Chaac
Chaac
White beard9580
Chaac
Level 65
God Stats
3W - 2L
1,292 SR
Queue Stats
76W - 93L
1,345 Elo+
Solo
Da Ji
Da Ji
thefamousTK
Da Ji
Level 160
God Stats
5W - 1L
1,950 SR
Queue Stats
259W - 130L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Callegario00
Thanatos
10
0 / 4 / 0
5,596
560
3,422
7,350
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Hercvlesluck
Morgan Le Fay
11
2 / 2 / 0
6,247
625
4,037
4,461
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Luumau
Charybdis
8
1 / 4 / 0
4,846
485
3,372
5,159
1,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,733
473
1,993
10,196
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
4
0 / 2 / 0
3,968
397
1,018
2,956
639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 1 / 2
6,011
601
2,749
5,021
1,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Igna 2910
Atlas
9
2 / 1 / 3
6,009
601
2,689
6,821
3,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Th3Liar
Danzaburou
11
1 / 1 / 2
6,213
621
4,231
5,636
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 6
5,645
565
2,806
5,448
3,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
10 / 0 / 3
7,722
772
8,745
8,239
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
15
15
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
2
3
L
Thanatos
Callegario00
Thanatos
0
4
0
0
L
Morgan Le Fay
Hercvlesluck
Morgan Le Fay
2
2
0
1
W
Atlas
Igna 2910
Atlas
2
1
3
3.5
L
Charybdis
Luumau
Charybdis
1
4
0
0.25
L
0
3
0
0
W
Danzaburou
Th3Liar
Danzaburou
1
1
2
2
W
0
0
6
3
L
Thor
0
2
0
0
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,842
Damage
21,220
30,122
Taken
31,165
12,109
Mitigated
13,676
9,410
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,749
342
0
1,183
5,021
1,921
26
1,694
3,187
28,845
0
L
Thanatos
Callegario00
Thanatos
3,422
1,055
0
5,231
7,350
4,383
0
2,107
5,243
0
30,350
L
Morgan Le Fay
Hercvlesluck
Morgan Le Fay
4,037
672
0
460
4,461
1,363
31
580
3,881
34,403
0
W
Atlas
Igna 2910
Atlas
2,689
1,186
1,168
1,896
6,821
3,042
72
1,960
4,755
13,198
0
L
Charybdis
Luumau
Charybdis
3,372
2,217
0
516
5,159
1,184
0
1,628
3,531
0
20,335
L
1,993
369
424
2,779
10,196
4,540
0
1,221
8,975
11,752
0
W
Danzaburou
Th3Liar
Danzaburou
4,231
1,774
0
2,276
5,636
1,695
93
549
5,047
0
50,193
W
2,806
512
35
2,559
5,448
3,831
200
182
5,242
2,111
16,988
L
Thor
1,018
418
0
0
2,956
639
0
485
2,471
0
7,433
W
8,745
3,545
0
3,844
8,239
3,187
0
1,291
6,904
0
41,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
31,600
209
Minions Killed
303
0
Camps Cleared
0
859,075
Distance Traveled
1,000,460
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,011
601
57
6
0
175,784
2
L
Thanatos
5,596
560
66
7
0
191,248
3
L
Morgan Le Fay
6,247
625
73
7
0
198,845
4
W
Atlas
6,009
601
24
2
0
200,418
2
L
Charybdis
4,846
485
36
4
0
173,868
2
L
Artio
4,733
473
18
2
0
210,049
3
W
Danzaburou
6,213
621
98
10
0
184,291
1
W
Chaac
5,645
565
43
4
0
207,768
3
L
Thor
3,968
397
16
2
0
85,065
1
W
Da Ji
7,722
772
81
8
0
232,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role