Player Matchup

Cthulhu
Cthulhu
H3LLSOUL6
Cthulhu
Level 18
God Stats
6W - 8L
1,574 SR
Queue Stats
12W - 25L
1,413 Elo+
Party 1
Merlin
Merlin
Helljumperr
Merlin
Level 39
God Stats
0W - 4L
1,215 SR
Queue Stats
13W - 24L
1,436 Elo+
Party 1
Achilles
Achilles
InjuringSauce32
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,461 Elo+
Party 1
Bakasura
Bakasura
Mooncak3s
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
PricedSteakLEMO
Mulan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,461 Elo+
Party 1
Team Averages
Level 43
1,458 SR
1,454 Elo+

VS

Team Averages
Level 95
1,602 SR
1,475 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Dream lBoy
Aphrodite
Level 147
God Stats
27W - 25L
1,818 SR
Queue Stats
39W - 52L
1,561 Elo+
Solo
Anubis
Anubis
KillerVerse
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Tyr
Tyr
MrBetzel
Tyr
Level 157
God Stats
7W - 3L
1,500 SR
Queue Stats
212W - 232L
1,695 Elo+
Solo
Camazotz
Camazotz
TheKingDanou973
Camazotz
Level 6
God Stats
3W - 1L
1,691 SR
Queue Stats
17W - 38L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H3LLSOUL6
Cthulhu
12
1 / 8 / 3
6,985
699
6,962
19,573
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
13
2 / 11 / 1
7,094
709
5,560
12,544
3,594
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
12
1 / 4 / 2
6,785
679
4,673
12,351
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bakasura
Mooncak3s
Bakasura
12
1 / 9 / 1
7,087
709
1,870
12,516
4,080
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 8 / 3
6,566
657
3,686
16,084
9,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
10 / 0 / 14
9,922
992
15,217
6,459
2,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
Dream lBoy
Aphrodite
16
5 / 1 / 18
9,307
931
15,389
8,950
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
15 / 0 / 18
10,976
1,098
23,019
8,960
4,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 0 / 12
9,420
942
9,907
8,494
9,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Camazotz
15
2 / 4 / 10
8,354
835
3,355
6,946
2,440
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
112
5
Kills
40
40
Deaths
5
10
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
0
14
17
W
Aphrodite
Dream lBoy
Aphrodite
5
1
18
14
L
Cthulhu
H3LLSOUL6
Cthulhu
1
8
3
0.31
L
Merlin
2
11
1
0.23
L
Achilles
1
4
2
0.5
W
Anubis
15
0
18
24
L
Bakasura
Mooncak3s
Bakasura
1
9
1
0.17
W
8
0
12
14
L
0
8
3
0.19
W
Camazotz
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,751
Damage
66,887
73,068
Taken
39,809
36,884
Mitigated
23,265
12,192
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,217
4,488
0
653
6,459
2,589
4,256
2,662
3,461
0
39,442
W
Aphrodite
Dream lBoy
Aphrodite
15,389
992
5,167
7,069
8,950
4,050
757
3,540
5,057
38,287
0
L
Cthulhu
H3LLSOUL6
Cthulhu
6,962
250
234
5,179
19,573
9,126
0
10,820
8,753
16,602
0
L
Merlin
5,560
43
148
397
12,544
3,594
0
7,688
4,856
16,911
0
L
Achilles
4,673
539
558
2,495
12,351
10,588
0
5,335
7,016
0
10,507
W
Anubis
23,019
1,995
0
5,093
8,960
4,296
1,645
2,230
6,381
51,798
0
L
Bakasura
Mooncak3s
Bakasura
1,870
1,222
495
944
12,516
4,080
0
5,894
6,622
0
6,105
W
9,907
1,867
0
3,254
8,494
9,890
314
2,070
6,027
0
25,035
L
3,686
335
203
1,539
16,084
9,496
0
8,671
7,413
0
6,871
W
Camazotz
3,355
564
0
1,029
6,946
2,440
361
1,259
5,406
0
16,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
47,979
92
Minions Killed
233
0
Camps Cleared
0
875,998
Distance Traveled
1,067,907
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,922
992
59
6
0
220,829
2
W
Aphrodite
9,307
931
55
6
0
216,635
0
L
Cthulhu
6,985
699
21
2
0
200,644
0
L
Merlin
7,094
709
23
2
0
145,924
2
L
Achilles
6,785
679
16
2
0
182,493
0
W
Anubis
10,976
1,098
73
7
0
211,719
0
L
Bakasura
7,087
709
19
2
0
191,471
0
W
Tyr
9,420
942
26
3
0
187,601
3
L
Mulan
6,566
657
13
1
0
155,466
0
W
Camazotz
8,354
835
20
2
0
231,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role