Player Matchup

Zeus
Zeus
POPIJEOC
Zeus
Level 147
God Stats
132W - 124L
1,588 SR
Queue Stats
328W - 377L
1,598 Elo+
Solo
Yemoja
Yemoja
creamylettuce
Yemoja
Level 98
God Stats
17W - 10L
1,470 SR
Queue Stats
316W - 264L
1,594 Elo+
Solo
Mulan
Mulan
Ðistrøyer
Mulan
Level 149
God Stats
12W - 6L
1,500 SR
Queue Stats
158W - 122L
1,496 Elo+
Solo
Team Averages
Level 131
1,519 SR
1,563 Elo+

VS

Team Averages
Level 29
1,473 SR
1,815 Elo+
Janus
Janus
IKidnapKittens
Janus
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 3L
1,816 Elo+
Party 1
Nemesis
Nemesis
SimpleAyee
Nemesis
Level 42
God Stats
0W - 1L
1,635 SR
Queue Stats
84W - 51L
1,812 Elo+
Party 1
Bakasura
Bakasura
VERmyWorld
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 3 / 2
8,793
733
16,344
5,841
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 7
8,847
737
6,883
8,916
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 4
9,417
785
13,187
14,767
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,506
709
11,937
10,625
5,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SimpleAyee
Nemesis
12
0 / 4 / 4
7,869
656
7,244
14,214
8,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
VERmyWorld
Bakasura
12
1 / 0 / 3
7,914
660
4,867
16,544
16,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Zeus
4
3
2
1.67
L
Nemesis
SimpleAyee
Nemesis
0
4
4
0.5
L
Bakasura
VERmyWorld
Bakasura
1
0
3
2.5
W
0
1
7
3.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
24,048
29,524
Taken
41,383
21,479
Mitigated
30,637
15,469
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,937
598
210
2,706
10,625
5,187
0
5,939
4,686
40,807
0
W
Zeus
16,344
952
254
261
5,841
1,820
402
2,393
3,344
53,889
0
L
Nemesis
SimpleAyee
Nemesis
7,244
2,658
1,345
3,931
14,214
8,483
0
8,971
5,243
0
21,847
L
Bakasura
VERmyWorld
Bakasura
4,867
3,367
1,006
6,928
16,544
16,967
0
11,070
5,474
0
12,366
W
6,883
1,812
3,489
3,268
8,916
6,142
420
4,205
4,566
17,856
0
W
13,187
2,711
820
7,377
14,767
13,517
400
5,681
8,598
7,699
26,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
24,289
160
Minions Killed
138
4
Camps Cleared
7
683,480
Distance Traveled
735,426
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,506
709
69
6
3
243,467
0
W
Zeus
8,793
733
81
7
1
233,779
2
L
Nemesis
7,869
656
36
3
1
230,913
2
L
Bakasura
7,914
660
33
3
3
261,046
5
W
Yemoja
8,847
737
27
2
0
214,739
4
W
Mulan
9,417
785
52
4
3
234,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role