Player Matchup

Zhong Kui
Zhong Kui
L-_-amateur
Zhong Kui
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 141L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
MrZandar
Ne Zha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
RosettKilla
Eset
Level 155
God Stats
8W - 8L
1,500 SR
Queue Stats
881W - 810L
1,570 Elo+
Party 1
Tiamat
Tiamat
a_nonymous_gh
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Athena
Athena
jemsbee
Athena
Level 160
God Stats
11W - 9L
1,715 SR
Queue Stats
765W - 617L
1,573 Elo+
Party 1
Team Averages
Level 112
1,543 SR
1,522 Elo+

VS

Team Averages
Level 113
1,500 SR
1,460 Elo+
Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bronislav
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 94L
1,483 Elo+
Solo
Geb
Geb
Darksead
Geb
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,404 Elo+
Solo
Xbalanque
Xbalanque
Freeze86
Xbalanque
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 232L
1,464 Elo+
Solo
Sol
Sol
bro555555
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
L-_-amateur
Zhong Kui
15
1 / 8 / 6
9,087
699
11,308
18,207
12,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
MrZandar
Ne Zha
15
4 / 8 / 6
9,075
698
7,093
17,038
9,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 5 / 10
10,657
820
22,322
16,102
7,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 6 / 12
9,782
752
7,027
18,090
12,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
jemsbee
Athena
17
4 / 6 / 10
9,995
769
8,272
27,204
26,920
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
5 / 6 / 17
9,865
759
9,416
14,157
6,720
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Bronislav
Sobek
16
3 / 5 / 19
9,935
764
12,073
19,506
25,620
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 24
11,154
858
11,544
15,097
18,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Freeze86
Xbalanque
18
8 / 2 / 21
10,804
831
25,221
11,263
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
13 / 4 / 16
11,775
906
27,661
16,889
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
130
18
Kills
33
33
Deaths
19
44
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
6
17
2.25
W
Sobek
Bronislav
Sobek
3
5
19
2.5
W
4
2
24
8
W
Xbalanque
Freeze86
Xbalanque
8
2
21
9.25
L
Zhong Kui
L-_-amateur
Zhong Kui
1
8
6
0.5
L
Ne Zha
MrZandar
Ne Zha
4
8
6
0.88
L
6
5
10
2.2
L
3
6
12
1.5
W
13
4
16
5.25
L
Athena
jemsbee
Athena
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,022
Damage
85,915
96,641
Taken
76,912
68,552
Mitigated
63,178
27,311
Healing
35,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,416
4,200
1,657
4,293
14,157
6,720
13
10,383
3,774
0
11,426
W
Sobek
Bronislav
Sobek
12,073
1,177
2,674
4,387
19,506
25,620
262
10,677
8,829
19,377
0
W
11,544
967
2,947
4,465
15,097
18,095
438
9,861
5,236
21,637
0
W
Xbalanque
Freeze86
Xbalanque
25,221
6,495
2,536
3,105
11,263
5,365
1,331
7,633
3,630
0
45,510
L
Zhong Kui
L-_-amateur
Zhong Kui
11,308
2,080
851
3,074
18,207
12,412
528
10,846
7,361
28,302
0
L
Ne Zha
MrZandar
Ne Zha
7,093
1,778
345
1,756
17,038
9,288
366
8,505
8,533
0
13,507
L
22,322
1,003
4,732
3,654
16,102
7,359
535
8,255
7,847
34,672
0
L
7,027
663
2,127
3,884
18,090
12,573
265
9,143
8,947
17,760
0
W
27,661
13,747
1,827
7,467
16,889
7,378
2,352
10,375
6,514
52,740
0
L
Athena
jemsbee
Athena
8,272
1,590
2,413
4,475
27,204
26,920
138
14,529
12,675
13,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
53,533
106
Minions Killed
126
0
Camps Cleared
0
1,046,397
Distance Traveled
1,139,863
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,865
759
7
1
0
203,298
0
W
Sobek
9,935
764
10
1
0
240,009
4
W
Geb
11,154
858
15
1
0
251,039
0
W
Xbalanque
10,804
831
52
4
0
257,176
0
L
Zhong Kui
9,087
699
39
3
0
169,337
0
L
Ne Zha
9,075
698
15
1
0
212,139
0
L
Eset
10,657
820
24
2
0
224,980
1
L
Tiamat
9,782
752
15
1
0
208,984
0
W
Sol
11,775
906
42
3
0
188,341
0
L
Athena
9,995
769
13
1
0
230,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role