Player Matchup

Serqet
Serqet
Deneault12
Serqet
Level 157
God Stats
2W - 4L
1,587 SR
Queue Stats
393W - 505L
1,547 Elo+
Solo
Cerberus
Cerberus
Zunethafearless
Cerberus
Level 119
God Stats
0W - 3L
1,253 SR
Queue Stats
16W - 38L
1,227 Elo+
Party 2
Ra
Ra
hamderharskillz
Ra
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 2
Team Averages
Level 128
1,447 SR
1,424 Elo+

VS

Team Averages
Level 130
1,677 SR
1,595 Elo+
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Zaisuko
Fenrir
Level 160
God Stats
4W - 1L
1,917 SR
Queue Stats
61W - 43L
1,643 Elo+
Party 1
Chaac
Chaac
xLovelyLena
Chaac
Level 126
God Stats
7W - 6L
1,614 SR
Queue Stats
53W - 35L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Deneault12
Serqet
12
2 / 5 / 2
8,646
665
3,806
7,753
4,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
13
3 / 6 / 2
9,737
749
6,613
20,874
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 5
8,219
632
8,028
9,454
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
7 / 3 / 8
9,779
752
9,794
10,799
3,467
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Zaisuko
Fenrir
14
4 / 1 / 8
9,150
704
10,997
10,586
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 11
9,498
731
9,248
14,404
14,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
15
15
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
3
8
3.67
L
Serqet
Deneault12
Serqet
2
5
2
0.6
W
Fenrir
Zaisuko
Fenrir
4
1
8
8
L
Cerberus
3
6
2
0.67
L
0
4
5
0.63
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,447
Damage
30,039
38,081
Taken
35,789
19,535
Mitigated
26,391
14,059
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,794
5,088
983
2,362
10,799
3,467
1,982
6,358
4,021
42,252
0
L
Serqet
Deneault12
Serqet
3,806
127
0
90
7,753
4,860
266
3,022
4,256
425
15,591
W
Fenrir
Zaisuko
Fenrir
10,997
1,435
0
1,704
10,586
8,745
126
4,903
5,683
0
24,413
L
Cerberus
6,613
89
77
7,001
20,874
11,436
235
5,081
14,620
24,701
0
L
8,028
707
3,195
3,696
9,454
3,239
475
1,973
6,984
33,976
0
W
9,248
417
76
4,545
14,404
14,179
56
4,145
10,005
0
27,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
28,427
120
Minions Killed
140
4
Camps Cleared
6
638,116
Distance Traveled
701,157
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,779
752
71
5
2
206,772
3
L
Serqet
8,646
665
23
2
3
214,959
5
W
Fenrir
9,150
704
35
3
4
234,534
4
L
Cerberus
9,737
749
46
4
1
207,601
2
L
Ra
8,219
632
51
4
0
215,556
1
W
Chaac
9,498
731
34
3
0
259,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role