Player Matchup

Sol
Sol
Ayata666
Sol
Level 23
God Stats
1W - 2L
1,252 SR
Queue Stats
1W - 2L
1,414 Elo+
Party 4
Mercury
Mercury
Ben985
Mercury
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,336 Elo+
Party 1
Fenrir
Fenrir
Tarkhhgar
Fenrir
Level 36
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 3L
1,529 Elo+
Party 4
Artio
Artio
lizzy06
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,682 Elo+
Party 1
Chiron
Chiron
Ыфь152
Chiron
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 44L
1,401 Elo+
Solo
Team Averages
Level 38
1,413 SR
1,472 Elo+

VS

Team Averages
Level 71
1,568 SR
1,483 Elo+
Danzaburou
Danzaburou
Gabbon
Danzaburou
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,487 Elo+
Solo
Nox
Nox
Girligirl
Nox
Level 33
God Stats
61W - 98L
1,376 SR
Queue Stats
79W - 123L
1,337 Elo+
Party 3
Ah Puch
Ah Puch
JimminyRaeven03
Ah Puch
Level 47
God Stats
4W - 5L
1,708 SR
Queue Stats
58W - 71L
1,675 Elo+
Party 2
Athena
Athena
Schlissbert
Athena
Level 105
God Stats
2W - 2L
1,815 SR
Queue Stats
96W - 121L
1,582 Elo+
Party 2
Horus
Horus
rTural
Horus
Level 58
God Stats
9W - 14L
1,440 SR
Queue Stats
98W - 139L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,292
691
5,813
13,507
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Ben985
Mercury
16
5 / 7 / 4
9,456
788
9,780
12,572
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Tarkhhgar
Fenrir
16
6 / 3 / 2
9,780
815
9,103
10,349
4,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
lizzy06
Artio
13
0 / 5 / 2
7,478
623
2,911
14,104
11,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Ыфь152
Chiron
14
0 / 4 / 8
8,124
677
9,088
11,496
4,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gabbon
Danzaburou
18
11 / 1 / 7
11,615
968
15,941
10,391
5,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 12
8,474
706
5,434
8,780
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
9 / 2 / 11
10,089
841
14,250
7,499
3,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
16
4 / 2 / 14
9,809
817
10,615
12,860
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
rTural
Horus
16
3 / 3 / 12
9,506
792
4,515
12,097
15,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
12
Kills
27
27
Deaths
12
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Mercury
Ben985
Mercury
5
7
4
1
W
Danzaburou
Gabbon
Danzaburou
11
1
7
14.5
W
0
4
12
1.5
W
9
2
11
7.25
W
Athena
4
2
14
5.5
L
Fenrir
Tarkhhgar
Fenrir
6
3
2
2.33
L
Artio
lizzy06
Artio
0
5
2
0.2
W
Horus
rTural
Horus
3
3
12
3
L
Chiron
Ыфь152
Chiron
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,695
Damage
50,755
62,028
Taken
51,627
32,162
Mitigated
44,383
9,062
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,813
1,903
0
1,709
13,507
5,455
993
7,840
5,607
22,758
2,589
L
Mercury
Ben985
Mercury
9,780
4,707
0
260
12,572
6,052
0
3,528
9,044
0
41,517
W
Danzaburou
Gabbon
Danzaburou
15,941
9,424
0
2,244
10,391
5,508
3,838
897
9,494
0
53,258
W
5,434
590
944
751
8,780
3,812
941
678
8,102
24,497
0
W
14,250
1,976
162
1,406
7,499
3,297
1,433
1,507
5,992
30,453
0
W
Athena
10,615
3,275
0
609
12,860
16,116
189
3,259
9,601
22,320
0
L
Fenrir
Tarkhhgar
Fenrir
9,103
1,988
0
443
10,349
4,353
2,668
5,273
4,998
0
20,288
L
Artio
lizzy06
Artio
2,911
336
570
1,275
14,104
11,911
0
8,059
5,869
10,081
0
W
Horus
rTural
Horus
4,515
2,358
3,638
4,762
12,097
15,650
251
1,853
10,244
0
18,483
L
Chiron
Ыфь152
Chiron
9,088
1,831
596
4,209
11,496
4,391
0
5,215
6,211
0
24,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
49,493
205
Minions Killed
221
0
Camps Cleared
0
1,062,186
Distance Traveled
1,194,006
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,292
691
51
4
0
172,075
1
L
Mercury
9,456
788
70
6
0
246,503
1
W
Danzaburou
11,615
968
86
7
0
244,990
1
W
Nox
8,474
706
47
4
0
213,962
0
W
Ah Puch
10,089
841
37
3
0
236,125
0
W
Athena
9,809
817
24
2
0
249,322
2
L
Fenrir
9,780
815
32
3
0
246,986
3
L
Artio
7,478
623
12
1
0
180,810
1
W
Horus
9,506
792
27
2
0
249,607
3
L
Chiron
8,124
677
40
3
0
215,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role