Player Matchup

Bastet
Bastet
CSOCSI69
Bastet
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
286W - 260L
1,505 Elo+
Solo
Atlas
Atlas
Khilli
Atlas
Level 15
God Stats
2W - 2L
1,340 SR
Queue Stats
7W - 6L
1,495 Elo+
Party 2
Horus
Horus
Moonfangz
Horus
Level 62
God Stats
1W - 1L
1,549 SR
Queue Stats
48W - 39L
1,807 Elo+
Solo
Merlin
Merlin
RoSoFo
Merlin
Level 62
God Stats
4W - 2L
1,294 SR
Queue Stats
71W - 94L
1,332 Elo+
Solo
Sol
Sol
xpiza
Sol
Level 49
God Stats
11W - 18L
1,424 SR
Queue Stats
16W - 23L
1,374 Elo+
Party 2
Team Averages
Level 50
1,421 SR
1,503 Elo+

VS

Team Averages
Level 54
1,431 SR
1,320 Elo+
Sun Wukong
Sun Wukong
DangerX700
Sun Wukong
Level 137
God Stats
0W - 1L
1,514 SR
Queue Stats
45W - 35L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Pacosgarrow
Zhong Kui
Level 12
God Stats
10W - 6L
1,548 SR
Queue Stats
54W - 78L
1,265 Elo+
Party 1
Bakasura
Bakasura
TAMPUNDIEMAAAAAK
Bakasura
Level 19
God Stats
13W - 26L
1,382 SR
Queue Stats
17W - 37L
1,287 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheLeviethan
Cu Chulainn
Level 35
God Stats
0W - 2L
1,261 SR
Queue Stats
11W - 25L
1,207 Elo+
Solo
Cabrakan
Cabrakan
X_BlackSouls_X
Cabrakan
Level 66
God Stats
6W - 17L
1,449 SR
Queue Stats
94W - 126L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CSOCSI69
Bastet
18
17 / 2 / 6
11,992
631
15,096
16,745
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Khilli
Atlas
14
2 / 2 / 13
10,275
541
12,034
18,279
14,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Moonfangz
Horus
18
5 / 1 / 5
11,368
598
12,544
13,891
10,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
RoSoFo
Merlin
17
5 / 3 / 13
11,154
587
12,174
8,175
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
xpiza
Sol
15
6 / 6 / 3
9,969
525
13,791
18,303
7,535
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DangerX700
Sun Wukong
14
1 / 8 / 5
9,435
497
9,074
15,551
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Pacosgarrow
Zhong Kui
11
2 / 8 / 3
7,524
396
13,045
17,834
11,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 7 / 3
10,277
541
11,968
18,802
8,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
TheLeviethan
Cu Chulainn
11
1 / 8 / 0
8,124
428
7,849
17,384
10,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
12
3 / 4 / 5
8,485
447
9,443
20,058
26,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
35
Kills
14
14
Deaths
35
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
CSOCSI69
Bastet
17
2
6
10
L
Sun Wukong
DangerX700
Sun Wukong
1
8
5
0.44
W
Atlas
Khilli
Atlas
2
2
13
4.25
W
Horus
Moonfangz
Horus
5
1
5
7.5
L
Zhong Kui
Pacosgarrow
Zhong Kui
2
8
3
0.44
W
Merlin
RoSoFo
Merlin
5
3
13
3.83
L
7
7
3
1.21
L
Cu Chulainn
TheLeviethan
Cu Chulainn
1
8
0
0.13
L
Cabrakan
3
4
5
1.38
W
Sol
xpiza
Sol
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,639
Damage
51,379
75,393
Taken
89,629
42,445
Mitigated
65,246
27,839
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CSOCSI69
Bastet
15,096
5,564
0
7,809
16,745
7,112
0
1,900
14,600
0
71,255
L
Sun Wukong
DangerX700
Sun Wukong
9,074
1,567
0
1,700
15,551
6,681
362
6,269
9,282
0
54,686
W
Atlas
Khilli
Atlas
12,034
4,853
3,402
4,552
18,279
14,204
286
10,460
7,308
28,795
0
W
Horus
Moonfangz
Horus
12,544
5,911
47
4,782
13,891
10,694
1,684
0
13,521
5,090
59,985
L
Zhong Kui
Pacosgarrow
Zhong Kui
13,045
1,918
957
5,482
17,834
11,920
469
11,224
6,610
41,093
0
W
Merlin
RoSoFo
Merlin
12,174
743
0
625
8,175
2,900
144
1,112
6,605
63,489
0
L
11,968
7,903
0
6,245
18,802
8,930
0
6,945
11,857
0
66,020
L
Cu Chulainn
TheLeviethan
Cu Chulainn
7,849
2,234
0
3,462
17,384
10,751
0
1,038
16,346
0
37,570
L
Cabrakan
9,443
1,586
794
2,788
20,058
26,964
56
13,289
6,769
18,355
0
W
Sol
xpiza
Sol
13,791
4,693
0
6,622
18,303
7,535
2,338
9,016
8,873
69,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,758
Gold Earned
43,845
451
Minions Killed
365
0
Camps Cleared
0
1,889,820
Distance Traveled
1,749,543
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,992
631
108
6
0
404,972
0
L
Sun Wukong
9,435
497
103
5
0
349,907
6
W
Atlas
10,275
541
30
2
0
394,812
6
W
Horus
11,368
598
108
6
0
364,614
0
L
Zhong Kui
7,524
396
57
3
0
326,929
0
W
Merlin
11,154
587
108
6
0
392,517
3
L
Bakasura
10,277
541
118
6
0
397,323
1
L
Cu Chulainn
8,124
428
71
4
0
304,468
1
L
Cabrakan
8,485
447
16
1
0
370,916
0
W
Sol
9,969
525
97
5
0
332,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role