Player Matchup

Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Amhranna
Janus
Level 134
God Stats
28W - 38L
1,191 SR
Queue Stats
1,113W - 1,146L
1,477 Elo+
Solo
Nu Wa
Nu Wa
GuilityCrown
Nu Wa
Level 130
God Stats
7W - 2L
1,715 SR
Queue Stats
336W - 354L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
satoren
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,625 Elo+
Solo
Team Averages
Level 134
1,481 SR
1,544 Elo+

VS

Team Averages
Level 139
1,447 SR
1,533 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alleinsein_Wolf
Sol
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
374W - 270L
1,563 Elo+
Solo
Freya
Freya
Itrustn0Body
Freya
Level 159
God Stats
2W - 6L
1,237 SR
Queue Stats
355W - 382L
1,612 Elo+
Solo
Atlas
Atlas
Prαetoriαn
Atlas
Level 152
God Stats
7W - 3L
1,500 SR
Queue Stats
727W - 759L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 6 / 7
9,476
677
8,374
11,253
4,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
 
Erlang Shen
15
3 / 6 / 4
9,334
667
11,580
19,347
20,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Amhranna
Janus
18
4 / 5 / 9
10,574
755
16,424
9,447
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 9
9,276
663
14,118
7,840
2,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
satoren
Sun Wukong
15
2 / 6 / 9
8,968
641
12,190
20,270
22,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
8 / 2 / 16
11,874
848
16,237
26,878
21,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
13
4 / 7 / 11
9,468
676
8,963
12,722
4,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 0 / 16
11,314
808
12,998
10,585
4,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 3 / 10
10,808
772
10,019
12,527
4,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 4 / 15
12,209
872
12,260
20,101
24,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
94
14
Kills
26
26
Deaths
16
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
7
1.08
L
Erlang Shen
 
Erlang Shen
3
6
4
0.83
W
Chaac
 
Chaac
8
2
16
8
W
Hachiman
 
Hachiman
4
7
11
1.36
W
2
0
16
10
L
Janus
Amhranna
Janus
4
5
9
1.7
L
2
3
9
2.17
W
6
3
10
3.67
W
6
4
15
3.38
L
Sun Wukong
satoren
Sun Wukong
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,686
Damage
60,477
68,157
Taken
82,813
54,430
Mitigated
60,421
23,027
Healing
36,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,374
2,418
767
762
11,253
4,721
0
5,780
5,473
0
17,929
L
Erlang Shen
 
Erlang Shen
11,580
2,925
2,822
6,997
19,347
20,260
447
10,079
9,268
0
18,196
W
Chaac
 
Chaac
16,237
1,261
422
14,026
26,878
21,846
1,171
10,000
16,579
0
44,348
W
Hachiman
 
Hachiman
8,963
3,845
1,161
1,274
12,722
4,867
735
4,440
8,002
0
15,962
W
12,998
1,406
1,318
5,039
10,585
4,243
3,478
5,589
4,794
43,744
0
L
Janus
Amhranna
Janus
16,424
438
1,076
1,221
9,447
3,712
424
5,964
3,483
45,762
0
L
14,118
2,931
1,911
973
7,840
2,750
96
2,045
5,795
24,312
0
W
10,019
2,811
3,434
3,922
12,527
4,722
902
4,752
7,481
24,999
0
W
12,260
3,115
3,202
2,919
20,101
24,743
652
6,050
13,928
37,111
0
L
Sun Wukong
satoren
Sun Wukong
12,190
1,932
2,456
4,042
20,270
22,987
310
11,409
8,861
415
18,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
55,673
122
Minions Killed
190
0
Camps Cleared
0
1,305,937
Distance Traveled
1,319,412
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,476
677
23
2
0
214,603
0
L
Erlang Shen
9,334
667
10
1
0
279,758
6
W
Chaac
11,874
848
55
4
0
280,349
0
W
Hachiman
9,468
676
12
1
0
232,192
3
W
Sol
11,314
808
81
6
0
302,391
1
L
Janus
10,574
755
59
4
0
277,740
1
L
Nu Wa
9,276
663
15
1
0
283,234
1
W
Freya
10,808
772
17
1
0
264,959
0
W
Atlas
12,209
872
25
2
0
239,521
3
L
Sun Wukong
8,968
641
15
1
0
250,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role