Player Matchup

Zeus
Zeus
DEMONHUNTER626
Zeus
Level 66
God Stats
32W - 31L
1,477 SR
Queue Stats
35W - 37L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
LITTLExAFRIKAN
Gilgamesh
Level 160
God Stats
5W - 2L
1,857 SR
Queue Stats
116W - 136L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
XionFinesse
Baron Samedi
Level 146
God Stats
7W - 17L
1,094 SR
Queue Stats
266W - 256L
1,552 Elo+
Solo
Kukulkan
Kukulkan
apocolipsX1
Kukulkan
Level 50
God Stats
28W - 13L
1,733 SR
Queue Stats
42W - 23L
1,707 Elo+
Solo
Ganesha
Ganesha
vdubson
Ganesha
Level 153
God Stats
6W - 5L
1,298 SR
Queue Stats
72W - 64L
1,650 Elo+
Party 2
Team Averages
Level 115
1,492 SR
1,580 Elo+

VS

Team Averages
Level 117
1,591 SR
1,549 Elo+
Zeus
Zeus
ASAFA_POWER-
Zeus
Level 152
God Stats
28W - 21L
1,780 SR
Queue Stats
106W - 112L
1,499 Elo+
Solo
Chiron
Chiron
Hola956
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,596 Elo+
Party 1
Athena
Athena
SahLawMahChuu
Athena
Level 107
God Stats
3W - 3L
1,340 SR
Queue Stats
182W - 161L
1,515 Elo+
Solo
Odin
Odin
bad_-papi
Odin
Level 118
God Stats
11W - 9L
1,694 SR
Queue Stats
172W - 181L
1,527 Elo+
Solo
Poseidon
Poseidon
devilmayz
Poseidon
Level 123
God Stats
2W - 2L
1,640 SR
Queue Stats
41W - 39L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 5
13,316
1,211
28,820
7,655
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LITTLExAFRIKAN
Gilgamesh
18
5 / 4 / 7
13,566
1,233
15,107
18,179
16,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
XionFinesse
Baron Samedi
18
2 / 2 / 7
11,947
1,086
12,293
6,849
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
apocolipsX1
Kukulkan
18
1 / 1 / 8
12,082
1,098
13,232
5,290
2,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
vdubson
Ganesha
19
0 / 0 / 12
13,395
1,218
5,041
14,614
22,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

219

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
12,114
1,101
15,906
14,706
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
Hola956
Chiron
17
2 / 1 / 5
12,047
1,095
10,856
11,910
4,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 4 / 8
12,413
1,128
5,980
23,856
33,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
17
0 / 3 / 7
11,257
1,023
6,420
17,269
15,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
devilmayz
Poseidon
17
3 / 4 / 5
12,369
1,124
10,795
10,288
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
16
Kills
9
9
Deaths
16
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
8
2
5
5.25
L
Chiron
Hola956
Chiron
2
1
5
4.5
W
Gilgamesh
LITTLExAFRIKAN
Gilgamesh
5
4
7
2.13
L
1
4
8
1.25
W
Baron Samedi
XionFinesse
Baron Samedi
2
2
7
2.75
W
Kukulkan
apocolipsX1
Kukulkan
1
1
8
5
L
Odin
0
3
7
1.17
L
Poseidon
devilmayz
Poseidon
3
4
5
1.38
W
Ganesha
vdubson
Ganesha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,493
Damage
49,957
52,587
Taken
78,029
48,350
Mitigated
61,099
11,019
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,906
328
348
1,349
14,706
4,078
0
11,860
2,623
41,621
0
W
28,820
943
0
1,061
7,655
3,183
0
5,963
1,692
48,346
0
L
Chiron
Hola956
Chiron
10,856
2,975
1,357
1,648
11,910
4,095
0
9,971
1,883
0
37,489
W
Gilgamesh
LITTLExAFRIKAN
Gilgamesh
15,107
3,849
1,877
1,442
18,179
16,905
0
11,932
6,247
0
26,600
L
5,980
1,358
0
1,303
23,856
33,948
0
17,126
6,515
11,083
0
W
Baron Samedi
XionFinesse
Baron Samedi
12,293
615
1,808
2,213
6,849
3,369
0
4,863
1,986
20,974
0
W
Kukulkan
apocolipsX1
Kukulkan
13,232
742
0
0
5,290
2,720
0
2,900
2,390
63,019
0
L
Odin
6,420
755
279
818
17,269
15,784
0
13,983
2,998
2,459
15,207
L
Poseidon
devilmayz
Poseidon
10,795
741
0
0
10,288
3,194
0
5,632
4,624
37,094
0
W
Ganesha
vdubson
Ganesha
5,041
345
0
2,618
14,614
22,173
0
7,775
6,839
12,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
60,200
247
Minions Killed
220
11
Camps Cleared
5
1,126,311
Distance Traveled
1,102,475
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,114
1,101
65
6
1
188,519
0
W
Zeus
13,316
1,211
56
5
2
223,752
2
L
Chiron
12,047
1,095
57
5
1
226,260
0
W
Gilgamesh
13,566
1,233
16
1
4
211,510
0
L
Athena
12,413
1,128
10
1
0
221,600
1
W
Baron Samedi
11,947
1,086
28
3
4
225,067
0
W
Kukulkan
12,082
1,098
147
13
1
228,547
0
L
Odin
11,257
1,023
21
2
0
244,162
0
L
Poseidon
12,369
1,124
67
6
3
221,934
0
W
Ganesha
13,395
1,218
0
0
0
237,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role