Player Matchup

Bakasura
Bakasura
AmissFortune
Bakasura
Level 119
God Stats
7W - 6L
1,500 SR
Queue Stats
240W - 234L
1,627 Elo+
Party 2
Ratatoskr
Ratatoskr
Arrieye
Ratatoskr
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 11L
1,633 Elo+
Party 2
Merlin
Merlin
OfficialTT1577
Merlin
Level 66
God Stats
0W - 2L
1,306 SR
Queue Stats
46W - 58L
1,510 Elo+
Solo
Ullr
Ullr
ThyPickleMan
Ullr
Level 37
God Stats
9W - 9L
1,574 SR
Queue Stats
110W - 115L
1,307 Elo+
Solo
Kuzenbo
Kuzenbo
wartaco924
Kuzenbo
Level 159
God Stats
28W - 42L
1,590 SR
Queue Stats
602W - 688L
1,422 Elo+
Solo
Team Averages
Level 83
1,494 SR
1,500 Elo+

VS

Team Averages
Level 88
1,466 SR
1,535 Elo+
Scylla
Scylla
EscatonJudgement
Scylla
Level 140
God Stats
4W - 4L
1,288 SR
Queue Stats
213W - 182L
1,471 Elo+
Party 1
Atlas
Atlas
Koruptions
Atlas
Level 44
God Stats
32W - 28L
1,510 SR
Queue Stats
669W - 588L
1,599 Elo+
Solo
Ravana
Ravana
Kyarune
Ravana
Level 67
God Stats
2W - 0L
1,691 SR
Queue Stats
168W - 206L
1,438 Elo+
Solo
Ares
Ares
SggSleepy8965
Ares
Level 100
God Stats
15W - 5L
1,341 SR
Queue Stats
113W - 96L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
XxCrusader610xX
Jing Wei
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
11W - 12L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmissFortune
Bakasura
17
2 / 5 / 0
10,050
558
8,434
16,816
11,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Arrieye
Ratatoskr
12
2 / 5 / 3
7,967
443
7,730
12,833
4,149
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 7 / 1
8,499
472
10,070
11,717
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 1
7,007
389
5,269
11,760
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
wartaco924
Kuzenbo
4
0 / 1 / 0
5,294
294
1,795
3,555
1,487
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
11,007
612
9,108
8,908
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
17
4 / 1 / 4
10,788
599
7,838
11,742
13,947
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Kyarune
Ravana
17
7 / 0 / 8
10,536
585
10,540
12,794
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 2 / 12
9,612
534
9,614
16,647
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
14
2 / 2 / 4
9,382
521
4,654
8,643
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
24
24
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AmissFortune
Bakasura
2
5
0
0.4
L
Ratatoskr
Arrieye
Ratatoskr
2
5
3
0.7
W
9
2
8
6.5
W
Atlas
4
1
4
6
W
Ravana
Kyarune
Ravana
7
0
8
11
L
3
7
1
0.5
W
2
2
12
4
L
0
6
1
0.08
W
Jing Wei
2
2
4
2
L
Kuzenbo
wartaco924
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,298
Damage
41,754
56,681
Taken
58,734
24,628
Mitigated
43,118
15,795
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AmissFortune
Bakasura
8,434
5,005
0
6,421
16,816
11,719
1,066
7,784
8,954
0
62,937
L
Ratatoskr
Arrieye
Ratatoskr
7,730
2,231
0
2,930
12,833
4,149
0
6,524
6,221
0
32,589
W
9,108
1,134
0
1,400
8,908
3,125
1,455
1,840
6,384
71,449
0
W
Atlas
7,838
2,113
0
4,107
11,742
13,947
210
1,668
9,006
65,286
0
W
Ravana
Kyarune
Ravana
10,540
2,380
0
5,636
12,794
6,098
2,815
2,337
9,706
0
55,296
L
10,070
357
0
1,945
11,717
3,775
0
4,924
6,665
50,531
0
W
9,614
310
566
3,282
16,647
17,166
827
3,149
13,332
40,082
1,655
L
5,269
2,376
0
2,827
11,760
3,498
0
6,036
5,680
0
39,178
W
Jing Wei
4,654
2,543
0
2,714
8,643
2,782
4,028
1,947
6,546
0
49,850
L
Kuzenbo
wartaco924
Kuzenbo
1,795
922
233
1,439
3,555
1,487
0
710
2,845
5,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
51,325
391
Minions Killed
507
0
Camps Cleared
0
1,432,394
Distance Traveled
1,738,152
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,050
558
170
9
0
355,977
6
L
Ratatoskr
7,967
443
60
3
0
375,204
0
W
Scylla
11,007
612
136
8
0
330,242
1
W
Atlas
10,788
599
129
7
0
357,142
5
W
Ravana
10,536
585
98
5
0
365,629
3
L
Merlin
8,499
472
92
5
0
298,924
1
W
Ares
9,612
534
46
3
0
347,964
1
L
Ullr
7,007
389
60
3
0
304,744
3
W
Jing Wei
9,382
521
98
5
0
337,175
7
L
Kuzenbo
5,294
294
9
1
0
97,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role