Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TheBESTJuiceBox
Bellona
Level 146
God Stats
11W - 9L
1,639 SR
Queue Stats
329W - 302L
1,580 Elo+
Party 2
Mercury
Mercury
angelmagana49
Mercury
Level 65
God Stats
2W - 2L
1,485 SR
Queue Stats
16W - 19L
1,668 Elo+
Party 3
Jormungandr
Jormungandr
ericpdiddy17
Jormungandr
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
171W - 145L
1,682 Elo+
Party 2
Kukulkan
Kukulkan
xMuscles999x
Kukulkan
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,630 Elo+
Party 3
Team Averages
Level 112
1,525 SR
1,612 Elo+

VS

Team Averages
Level 75
1,641 SR
1,375 Elo+
Cthulhu
Cthulhu
BluntMastaScruff
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,114 Elo+
Party 1
Bakasura
Bakasura
BrownBearAF
Bakasura
Level 126
God Stats
14W - 14L
1,990 SR
Queue Stats
355W - 280L
1,640 Elo+
Solo
Olorun
Olorun
DaBiTuP4G2T0
Olorun
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,238 Elo+
Party 1
Apollo
Apollo
ToxicZombieAz420
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,114 Elo+
Party 1
Chaac
Chaac
Zazscauch
Chaac
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
41W - 35L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
5 / 7 / 12
12,454
778
20,062
19,125
8,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 1 / 16
14,105
882
31,834
20,255
21,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
18
2 / 6 / 11
11,505
719
7,245
15,212
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
ericpdiddy17
Jormungandr
20
7 / 3 / 25
12,821
801
13,918
20,711
25,904
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
xMuscles999x
Kukulkan
20
8 / 2 / 13
13,285
830
17,439
12,809
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 8
10,508
657
12,282
30,612
21,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
BrownBearAF
Bakasura
19
6 / 5 / 6
11,755
735
12,803
20,758
10,087
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
15
0 / 9 / 2
9,261
579
2,599
12,795
5,304
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 11 / 1
10,454
653
9,458
18,639
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Zazscauch
Chaac
20
8 / 7 / 6
12,281
768
24,861
28,835
38,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
41
38
Kills
18
19
Deaths
39
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
7
12
1.57
L
1
7
8
0.71
L
Bakasura
BrownBearAF
Bakasura
6
5
6
1.8
L
Olorun
0
9
2
0.11
W
16
1
16
24
L
3
11
1
0.32
L
Chaac
Zazscauch
Chaac
8
7
6
1.57
W
Mercury
2
6
11
1.25
W
Jormungandr
ericpdiddy17
Jormungandr
7
3
25
6.5
W
Kukulkan
xMuscles999x
Kukulkan
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,498
Damage
62,003
88,112
Taken
111,639
67,740
Mitigated
84,295
31,059
Healing
22,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
20,062
8,754
0
6,442
19,125
8,425
2,199
2,135
15,870
0
45,293
L
12,282
476
720
7,342
30,612
21,423
0
8,507
20,829
24,507
0
L
Bakasura
BrownBearAF
Bakasura
12,803
9,093
0
5,899
20,758
10,087
0
2,814
17,346
0
24,414
L
Olorun
2,599
1,237
0
509
12,795
5,304
0
4,597
7,901
21,649
0
W
31,834
18,321
798
7,179
20,255
21,976
2,065
3,464
15,755
0
65,622
L
9,458
4,332
31
1,165
18,639
9,205
0
7,323
10,733
0
30,600
L
Chaac
Zazscauch
Chaac
24,861
3,330
0
7,006
28,835
38,276
0
6,740
21,186
0
61,457
W
Mercury
7,245
4,311
386
3,623
15,212
6,171
648
1,468
12,965
0
21,595
W
Jormungandr
ericpdiddy17
Jormungandr
13,918
3,194
1,042
6,053
20,711
25,904
1,255
4,140
15,390
41,381
0
W
Kukulkan
xMuscles999x
Kukulkan
17,439
1,795
271
5,265
12,809
5,264
2,414
2,553
9,514
66,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,170
Gold Earned
54,259
296
Minions Killed
234
0
Camps Cleared
0
1,777,628
Distance Traveled
1,377,252
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,454
778
61
4
0
328,971
1
L
Cthulhu
10,508
657
28
2
0
317,534
1
L
Bakasura
11,755
735
64
4
0
345,083
0
L
Olorun
9,261
579
25
2
0
196,502
2
W
Bellona
14,105
882
67
4
0
362,271
3
L
Apollo
10,454
653
38
2
0
233,616
0
L
Chaac
12,281
768
79
5
0
284,517
0
W
Mercury
11,505
719
20
1
0
393,792
0
W
Jormungandr
12,821
801
48
3
0
345,199
2
W
Kukulkan
13,285
830
100
6
0
347,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role