Player Matchup

Bellona
Bellona
BoracicSwing281
Bellona
Level 16
God Stats
8W - 2L
1,923 SR
Queue Stats
34W - 35L
1,546 Elo+
Solo
Thoth
Thoth
JDderEchte
Thoth
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QKi19
Ah Muzen Cab
Level 44
God Stats
13W - 15L
1,255 SR
Queue Stats
255W - 286L
1,442 Elo+
Solo
Nu Wa
Nu Wa
V4V4N
Nu Wa
Level 29
God Stats
9W - 13L
1,468 SR
Queue Stats
9W - 14L
1,429 Elo+
Solo
Anubis
Anubis
joelyLegend
Anubis
Level 17
God Stats
3W - 4L
1,303 SR
Queue Stats
15W - 36L
1,197 Elo+
Party 1
Team Averages
Level 23
1,490 SR
1,423 Elo+

VS

Team Averages
Level 21
1,548 SR
1,409 Elo+
Hera
Hera
Hardstyle11
Hera
Level 48
God Stats
18W - 19L
1,450 SR
Queue Stats
20W - 26L
1,471 Elo+
Solo
Ra
Ra
LordSwagrid
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,314 Elo+
Solo
Agni
Agni
herayon0417
Agni
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo
Chiron
Chiron
highasShiiiit420
Chiron
Level 26
God Stats
1W - 0L
1,787 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
スターチャイルド
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,875
716
7,594
13,151
7,490
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
13
1 / 6 / 2
7,408
673
8,583
7,591
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
QKi19
Ah Muzen Cab
16
6 / 2 / 4
9,057
823
8,089
10,532
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
V4V4N
Nu Wa
14
4 / 4 / 5
8,344
759
12,123
8,807
3,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
0 / 6 / 0
7,237
658
4,422
10,649
4,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
9,599
873
9,853
7,393
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 6
8,011
728
4,001
8,021
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 3
8,596
781
5,805
8,145
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 9
9,687
881
17,052
11,587
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 9
9,518
865
7,350
14,755
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
23
23
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
5
3
6
2.67
L
Thoth
1
6
2
0.33
W
0
5
6
0.6
L
Ah Muzen Cab
QKi19
Ah Muzen Cab
6
2
4
4
L
Nu Wa
V4V4N
Nu Wa
4
4
5
1.63
W
4
2
3
2.75
W
9
1
9
13.5
L
Anubis
0
6
0
0
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,811
Damage
44,061
50,730
Taken
49,901
22,240
Mitigated
27,567
4,999
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,594
1,264
0
1,223
13,151
7,490
0
9,468
3,461
0
22,780
W
9,853
2,833
356
1,031
7,393
2,938
1,769
2,587
4,672
32,637
0
L
Thoth
8,583
138
0
488
7,591
2,388
0
3,228
4,233
16,643
0
W
4,001
382
233
34
8,021
2,668
647
3,971
3,962
25,407
0
L
Ah Muzen Cab
QKi19
Ah Muzen Cab
8,089
2,484
0
2,020
10,532
4,290
56
5,151
5,215
0
27,571
L
Nu Wa
V4V4N
Nu Wa
12,123
3,716
0
411
8,807
3,087
0
4,629
4,178
20,381
0
W
5,805
703
278
338
8,145
2,672
548
3,013
5,046
21,223
0
W
17,052
6,385
1,613
7,132
11,587
4,956
648
7,748
3,483
0
43,175
L
Anubis
4,422
370
0
857
10,649
4,985
559
3,927
6,634
19,551
0
W
7,350
249
67
2,915
14,755
14,333
591
6,788
7,610
14,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
45,411
162
Minions Killed
243
0
Camps Cleared
0
1,033,471
Distance Traveled
1,034,166
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,875
716
36
3
0
216,175
1
W
Hera
9,599
873
71
6
0
214,598
2
L
Thoth
7,408
673
32
3
0
186,278
0
W
Ra
8,011
728
51
5
0
210,325
0
L
Ah Muzen Cab
9,057
823
40
4
0
244,122
0
L
Nu Wa
8,344
759
21
2
0
218,141
3
W
Agni
8,596
781
33
3
0
175,523
1
W
Chiron
9,687
881
70
6
0
200,975
1
L
Anubis
7,237
658
33
3
0
168,755
0
W
Ares
9,518
865
18
2
0
232,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role