Player Matchup

Gilgamesh
Gilgamesh
BubbaMelee
Gilgamesh
Level 129
God Stats
9W - 6L
1,500 SR
Queue Stats
314W - 272L
1,589 Elo+
Party 1
Geb
Geb
HKKosGeo
Geb
Level 121
God Stats
7W - 4L
1,264 SR
Queue Stats
510W - 354L
1,567 Elo+
Party 1
Thanatos
Thanatos
HkCharles
Thanatos
Level 119
God Stats
14W - 7L
1,537 SR
Queue Stats
603W - 489L
1,623 Elo+
Party 1
Ra
Ra
Sopero
Ra
Level 148
God Stats
13W - 8L
1,761 SR
Queue Stats
789W - 643L
1,611 Elo+
Party 1
Xbalanque
Xbalanque
Wreih
Xbalanque
Level 146
God Stats
3W - 2L
1,324 SR
Queue Stats
657W - 478L
1,622 Elo+
Party 1
Team Averages
Level 133
1,477 SR
1,603 Elo+

VS

Team Averages
Level 122
1,433 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ariana Grandc
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
IIICurveIII
Cthulhu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,866 Elo+
Party 2
Bellona
Bellona
MacDaddi
Bellona
Level 89
God Stats
10W - 8L
1,167 SR
Queue Stats
136W - 141L
1,439 Elo+
Solo
Chronos
Chronos
NvLoky
Chronos
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 84L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BubbaMelee
Gilgamesh
15
6 / 3 / 3
8,720
581
10,142
15,101
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 0 / 10
7,685
512
5,352
10,626
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
HkCharles
Thanatos
14
4 / 0 / 5
8,383
559
6,050
9,254
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
15
8 / 0 / 8
8,936
596
13,691
10,719
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Wreih
Xbalanque
16
4 / 1 / 7
8,853
590
8,538
9,233
3,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 0
7,912
527
3,695
6,140
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Ariana Grandc
Thanatos
11
1 / 7 / 1
7,024
468
2,632
12,255
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
IIICurveIII
Cthulhu
13
1 / 5 / 1
8,009
534
10,325
13,907
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
MacDaddi
Bellona
9
0 / 6 / 0
6,043
403
4,943
11,655
10,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
NvLoky
Chronos
11
0 / 6 / 0
6,601
440
9,166
13,735
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
27
Kills
4
4
Deaths
27
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
0
0.67
L
Thanatos
Ariana Grandc
Thanatos
1
7
1
0.21
W
Gilgamesh
BubbaMelee
Gilgamesh
6
3
3
2.5
W
5
0
10
10
W
Thanatos
HkCharles
Thanatos
4
0
5
6.5
L
Cthulhu
IIICurveIII
Cthulhu
1
5
1
0.3
L
Bellona
MacDaddi
Bellona
0
6
0
0
L
Chronos
NvLoky
Chronos
0
6
0
0
W
Ra
8
0
8
12
W
Xbalanque
Wreih
Xbalanque
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,773
Damage
30,761
54,933
Taken
57,692
30,347
Mitigated
30,659
25,154
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,695
251
0
1,114
6,140
2,090
0
796
5,209
46,844
0
L
Thanatos
Ariana Grandc
Thanatos
2,632
534
0
7,385
12,255
3,787
0
2,033
10,176
0
31,063
W
Gilgamesh
BubbaMelee
Gilgamesh
10,142
3,639
233
4,459
15,101
8,960
144
7,283
6,978
0
50,490
W
5,352
1,311
739
2,562
10,626
9,878
124
4,492
5,969
12,873
0
W
Thanatos
HkCharles
Thanatos
6,050
1,552
0
8,976
9,254
3,260
0
1,568
7,607
0
46,959
L
Cthulhu
IIICurveIII
Cthulhu
10,325
1,222
0
3,417
13,907
10,356
0
622
12,519
48,924
0
L
Bellona
MacDaddi
Bellona
4,943
692
45
1,822
11,655
10,040
0
6,624
4,985
0
21,866
L
Chronos
NvLoky
Chronos
9,166
2,771
0
1,876
13,735
4,386
0
8,968
4,767
42,242
7,347
W
Ra
13,691
1,654
1,589
5,012
10,719
4,802
0
4,306
6,273
71,000
0
W
Xbalanque
Wreih
Xbalanque
8,538
1,978
0
1,584
9,233
3,447
844
2,903
6,169
0
62,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,577
Gold Earned
35,589
447
Minions Killed
364
0
Camps Cleared
0
1,571,953
Distance Traveled
1,395,103
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,912
527
99
7
0
243,927
7
L
Thanatos
7,024
468
65
4
0
303,711
5
W
Gilgamesh
8,720
581
99
7
0
280,508
2
W
Geb
7,685
512
18
1
0
324,401
6
W
Thanatos
8,383
559
92
6
0
333,334
2
L
Cthulhu
8,009
534
88
6
0
277,569
2
L
Bellona
6,043
403
33
2
0
303,839
6
L
Chronos
6,601
440
79
5
0
266,057
1
W
Ra
8,936
596
117
8
0
308,328
3
W
Xbalanque
8,853
590
121
8
0
325,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role