Player Matchup

Awilix
Awilix
Platinum II
Dr HxH
Awilix
Platinum II
Level 102
God Stats
98W - 67L
1,630 SR
Queue Stats
523W - 512L
1,860 MMR
Solo
Pele
Pele
Diamond V
Nickotines
Pele
Diamond V
Level 158
God Stats
2W - 1L
1,417 SR
Queue Stats
109W - 98L
1,955 MMR
Solo
Ullr
Ullr
Platinum II
SensoryRaven
Ullr
Platinum II
Level 160
God Stats
24W - 19L
1,653 SR
Queue Stats
250W - 237L
1,938 MMR
Solo
Geb
Geb
Platinum III
brandon390724
Geb
Platinum III
Level 147
God Stats
4W - 3L
1,716 SR
Queue Stats
24W - 20L
1,872 MMR
Solo
Zeus
Zeus
Diamond V
za3h1
Zeus
Diamond V
Level 143
God Stats
63W - 40L
1,766 SR
Queue Stats
255W - 239L
2,021 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,636 SR
1,929 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,603 SR
1,932 MMR
Izanami
Izanami
Platinum II
Griffann
Izanami
Platinum II
Level 123
God Stats
4W - 2L
1,834 SR
Queue Stats
403W - 413L
1,751 MMR
Solo
King Arthur
King Arthur
Platinum II
KidShiftyTTV
King Arthur
Platinum II
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 77L
1,849 MMR
Solo
Raijin
Raijin
Diamond IV
LEWI5xHD
Raijin
Diamond IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 187L
2,206 MMR
Solo
Bacchus
Bacchus
Platinum I
ScG Reaperr
Bacchus
Platinum I
Level 159
God Stats
15W - 22L
1,533 SR
Queue Stats
361W - 330L
2,066 MMR
Party 1
Thor
Thor
Platinum II
Vihvoh
Thor
Platinum II
Level 153
God Stats
4W - 5L
1,646 SR
Queue Stats
336W - 336L
1,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dr HxH
Awilix
20
11 / 7 / 8
17,088
633
28,647
24,150
11,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 4 / 7
18,068
669
32,258
29,906
28,997
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 2 / 4
17,477
647
15,804
16,586
6,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 5
12,548
465
5,799
23,783
20,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
za3h1
Zeus
20
7 / 6 / 6
16,394
607
20,866
15,202
4,594
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshOdinLokiMulanKali

VS

Bans
Ah Muzen CabArtioSusanoBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Griffann
Izanami
20
5 / 7 / 3
15,508
574
13,594
28,468
9,195
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KidShiftyTTV
King Arthur
19
1 / 7 / 4
13,082
485
15,301
32,714
41,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
LEWI5xHD
Raijin
20
7 / 6 / 4
14,732
546
14,838
21,349
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ScG Reaperr
Bacchus
16
4 / 4 / 10
12,635
468
10,970
23,069
34,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Vihvoh
Thor
20
7 / 9 / 4
13,667
506
15,497
22,951
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
32
Kills
24
24
Deaths
33
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
Dr HxH
Awilix
11
7
8
2.14
L
Izanami
Griffann
Izanami
5
7
3
0.93
L
King Arthur
KidShiftyTTV
King Arthur
1
7
4
0.43
L
Raijin
LEWI5xHD
Raijin
7
6
4
1.5
W
8
4
7
2.88
L
Bacchus
ScG Reaperr
Bacchus
4
4
10
2.25
W
6
2
4
4
L
Thor
Vihvoh
Thor
7
9
4
1
W
0
5
5
0.5
W
Zeus
za3h1
Zeus
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,374
Damage
70,200
109,627
Taken
128,551
72,092
Mitigated
103,099
33,430
Healing
27,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Dr HxH
Awilix
28,647
13,228
0
5,758
24,150
11,112
3,009
6,257
17,060
0
118,499
L
Izanami
Griffann
Izanami
13,594
9,108
0
6,260
28,468
9,195
3,558
3,862
24,606
0
146,896
L
King Arthur
KidShiftyTTV
King Arthur
15,301
1,116
381
9,840
32,714
41,402
0
4,835
27,879
0
90,637
L
Raijin
LEWI5xHD
Raijin
14,838
1,474
106
1,279
21,349
8,170
295
5,582
15,767
122,397
0
W
32,258
8,030
0
19,779
29,906
28,997
564
5,158
24,748
0
146,786
L
Bacchus
ScG Reaperr
Bacchus
10,970
2,205
713
3,941
23,069
34,686
0
8,449
14,415
18,370
162
W
15,804
3,850
0
2,044
16,586
6,566
6,171
3,945
12,641
0
186,829
L
Thor
Vihvoh
Thor
15,497
3,590
0
4,907
22,951
9,646
0
5,460
17,491
0
84,175
W
5,799
649
869
3,934
23,783
20,823
229
6,535
17,248
41,889
1,693
W
Zeus
za3h1
Zeus
20,866
1,928
0
1,046
15,202
4,594
2,828
5,771
9,431
100,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,575
Gold Earned
69,624
840
Minions Killed
766
0
Camps Cleared
0
2,584,658
Distance Traveled
2,355,235
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,088
633
153
6
0
532,968
4
L
Izanami
15,508
574
231
9
0
426,006
5
L
King Arthur
13,082
485
180
7
0
462,886
7
L
Raijin
14,732
546
224
8
0
455,559
7
W
Pele
18,068
669
229
8
0
513,683
9
L
Bacchus
12,635
468
21
1
0
523,982
7
W
Ullr
17,477
647
234
9
0
545,413
8
L
Thor
13,667
506
110
4
0
486,802
2
W
Geb
12,548
465
58
2
0
492,326
6
W
Zeus
16,394
607
166
6
0
500,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role