Player Matchup

Thor
Thor
 
Thor
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Caedeus6501
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 1
Kuzenbo
Kuzenbo
CognacMartell
Kuzenbo
Level 126
God Stats
5W - 3L
1,768 SR
Queue Stats
187W - 165L
1,670 Elo+
Solo
Hel
Hel
LtTerra713
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
zewetheman
Sun Wukong
Level 8
God Stats
1W - 1L
1,791 SR
Queue Stats
4W - 3L
1,566 Elo+
Party 1
Team Averages
Level 36
1,612 SR
1,464 Elo+

VS

Team Averages
Level 101
1,547 SR
1,491 Elo+
Jing Wei
Jing Wei
Bathorie
Jing Wei
Level 154
God Stats
6W - 5L
1,861 SR
Queue Stats
110W - 100L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
HueyFreemann2
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 96L
1,606 Elo+
Solo
Cliodhna
Cliodhna
ItsXSnowy
Cliodhna
Level 75
God Stats
1W - 1L
1,597 SR
Queue Stats
2W - 2L
1,482 Elo+
Solo
Olorun
Olorun
Yurimeta
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,334 Elo+
Solo
Ao Kuang
Ao Kuang
some Roamer
Ao Kuang
Level 120
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 3L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 8 / 0
6,725
673
4,079
10,688
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 2
6,910
691
3,341
7,318
1,780
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
13
0 / 2 / 1
7,159
716
5,931
12,491
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 3
6,686
669
2,480
7,198
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
zewetheman
Sun Wukong
14
4 / 3 / 0
7,525
753
11,505
13,528
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bathorie
Jing Wei
16
12 / 0 / 8
9,927
993
14,100
7,537
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
HueyFreemann2
Sun Wukong
15
3 / 2 / 10
8,354
835
7,254
13,470
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
ItsXSnowy
Cliodhna
15
4 / 0 / 8
8,741
874
8,293
8,181
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
Yurimeta
Olorun
14
1 / 1 / 13
7,908
791
5,300
6,346
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
some Roamer
Ao Kuang
15
5 / 1 / 11
8,781
878
8,045
8,593
3,384
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
4
Kills
25
25
Deaths
4
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
0
0
W
Jing Wei
Bathorie
Jing Wei
12
0
8
16
L
0
6
2
0.17
L
Kuzenbo
0
2
1
0.25
W
Sun Wukong
HueyFreemann2
Sun Wukong
3
2
10
4
W
Cliodhna
ItsXSnowy
Cliodhna
4
0
8
8
L
0
6
3
0.25
W
Olorun
Yurimeta
Olorun
1
1
13
7.5
W
Ao Kuang
some Roamer
Ao Kuang
5
1
11
10.5
L
Sun Wukong
zewetheman
Sun Wukong
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
42,992
51,223
Taken
44,127
26,190
Mitigated
20,662
8,231
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,079
1,214
0
1,070
10,688
3,419
0
3,796
6,782
0
20,179
W
Jing Wei
Bathorie
Jing Wei
14,100
10,172
0
3,463
7,537
2,882
3,424
1,420
6,032
0
34,122
L
3,341
720
0
549
7,318
1,780
0
1,789
5,394
15,285
0
L
Kuzenbo
5,931
1,861
0
2,426
12,491
11,093
0
3,793
8,609
17,149
0
W
Sun Wukong
HueyFreemann2
Sun Wukong
7,254
1,083
0
1,307
13,470
9,303
316
2,961
10,171
0
19,730
W
Cliodhna
ItsXSnowy
Cliodhna
8,293
1,724
1,039
2,916
8,181
2,829
328
1,999
6,066
0
36,925
L
2,480
189
1,862
800
7,198
2,193
0
1,768
5,259
7,124
0
W
Olorun
Yurimeta
Olorun
5,300
4,559
886
3,223
6,346
2,264
670
3,295
2,968
16,550
0
W
Ao Kuang
some Roamer
Ao Kuang
8,045
1,670
0
2,433
8,593
3,384
1,022
2,077
6,327
22,620
0
L
Sun Wukong
zewetheman
Sun Wukong
11,505
2,240
0
1,524
13,528
7,705
0
2,199
11,079
0
21,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
43,711
125
Minions Killed
200
0
Camps Cleared
0
956,274
Distance Traveled
1,123,838
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,725
673
29
3
0
172,843
1
W
Jing Wei
9,927
993
59
6
0
220,549
2
L
Janus
6,910
691
33
3
0
167,743
0
L
Kuzenbo
7,159
716
17
2
0
219,864
5
W
Sun Wukong
8,354
835
27
3
0
234,521
4
W
Cliodhna
8,741
874
52
5
0
257,513
2
L
Hel
6,686
669
5
1
0
179,402
0
W
Olorun
7,908
791
23
2
0
189,532
2
W
Ao Kuang
8,781
878
39
4
0
221,723
0
L
Sun Wukong
7,525
753
41
4
0
216,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role