Player Matchup

Mercury
Mercury
BigTiddyGothLadi
Mercury
Level 46
God Stats
5W - 2L
1,480 SR
Queue Stats
206W - 200L
1,387 Elo+
Solo
Sylvanus
Sylvanus
DankDump420
Sylvanus
Level 65
God Stats
10W - 15L
1,325 SR
Queue Stats
139W - 149L
1,153 Elo+
Party 3
Cupid
Cupid
HydricOnSlaught
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
KkarmaClass
Bellona
Level 108
God Stats
8W - 8L
1,586 SR
Queue Stats
104W - 92L
1,453 Elo+
Party 1
Nox
Nox
NoelStollen
Nox
Level 4
God Stats
1W - 1L
1,691 SR
Queue Stats
16W - 20L
1,317 Elo+
Party 1
Team Averages
Level 45
1,516 SR
1,362 Elo+

VS

Team Averages
Level 123
1,629 SR
1,594 Elo+
Neith
Neith
ImperialAiecho
Neith
Level 80
God Stats
5W - 3L
1,832 SR
Queue Stats
221W - 177L
1,497 Elo+
Party 2
Sobek
Sobek
MurderKarp
Sobek
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 277L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
Perfect_Sapphire
Sylvanus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 121L
1,851 Elo+
Party 2
The Morrigan
The Morrigan
RexzTroop
The Morrigan
Level 160
God Stats
140W - 66L
1,824 SR
Queue Stats
757W - 356L
1,681 Elo+
Party 2
Nemesis
Nemesis
wicho35
Nemesis
Level 67
God Stats
32W - 31L
1,488 SR
Queue Stats
64W - 67L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,069
461
2,797
8,629
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
DankDump420
Sylvanus
7
0 / 6 / 1
4,600
418
2,855
11,957
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 0
4,812
437
2,305
5,729
1,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
KkarmaClass
Bellona
11
3 / 2 / 1
6,430
585
8,089
8,004
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 6 / 0
5,131
466
1,560
6,050
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,336
576
5,747
4,647
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
12
2 / 1 / 0
6,732
612
3,019
9,608
8,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 8
6,309
574
6,006
6,613
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
RexzTroop
The Morrigan
15
14 / 1 / 1
8,907
810
9,867
4,355
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
wicho35
Nemesis
10
0 / 2 / 3
5,762
524
2,446
7,114
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
23
23
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Sylvanus
DankDump420
Sylvanus
0
6
1
0.08
L
1
3
0
0.33
W
5
1
3
6.5
L
Bellona
KkarmaClass
Bellona
3
2
1
1.75
W
Sobek
2
1
0
2
L
1
6
0
0.17
W
2
0
8
6
W
The Morrigan
RexzTroop
The Morrigan
14
1
1
14.5
W
Nemesis
wicho35
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,606
Damage
27,085
40,369
Taken
32,337
18,197
Mitigated
19,649
8,118
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,797
1,235
0
1,664
8,629
2,620
0
2,573
6,056
0
25,101
L
Sylvanus
DankDump420
Sylvanus
2,855
705
396
2,302
11,957
5,975
0
4,601
7,356
12,284
0
L
2,305
1,225
83
1,236
5,729
1,481
0
2,197
3,532
0
17,126
W
5,747
2,277
0
1,440
4,647
1,955
903
762
3,885
0
40,211
L
Bellona
KkarmaClass
Bellona
8,089
2,801
0
2,037
8,004
6,440
0
2,827
5,177
0
37,768
W
Sobek
3,019
191
107
6,030
9,608
8,912
0
0
9,608
34,051
0
L
1,560
514
0
400
6,050
1,681
0
3,687
2,363
20,258
0
W
6,006
2,416
994
2,870
6,613
5,085
780
2,113
4,500
24,314
6,171
W
The Morrigan
RexzTroop
The Morrigan
9,867
2,065
0
10
4,355
1,622
240
979
3,376
64,476
4,695
W
Nemesis
wicho35
Nemesis
2,446
749
0
2,832
7,114
2,075
0
561
6,440
0
26,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,042
Gold Earned
34,046
212
Minions Killed
419
0
Camps Cleared
0
990,559
Distance Traveled
1,107,932
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,069
461
49
4
0
213,378
3
L
Sylvanus
4,600
418
16
1
0
181,366
2
L
Cupid
4,812
437
22
2
0
186,181
0
W
Neith
6,336
576
79
7
0
200,014
1
L
Bellona
6,430
585
77
7
0
227,072
0
W
Sobek
6,732
612
86
8
0
219,657
0
L
Nox
5,131
466
48
4
0
182,562
3
W
Sylvanus
6,309
574
61
6
0
206,916
4
W
The Morrigan
8,907
810
129
12
0
223,541
1
W
Nemesis
5,762
524
64
6
0
257,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role