Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FrubenXV
Sol
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
381W - 249L
1,604 Elo+
Party 1
Camazotz
Camazotz
LowRezRuinedPers
Camazotz
Level 144
God Stats
3W - 2L
1,918 SR
Queue Stats
356W - 312L
1,613 Elo+
Party 1
Neith
Neith
SgtCanadianBacn
Neith
Level 158
God Stats
21W - 16L
1,630 SR
Queue Stats
842W - 527L
1,633 Elo+
Party 1
Ymir
Ymir
SirJWood
Ymir
Level 149
God Stats
24W - 17L
1,612 SR
Queue Stats
414W - 233L
1,609 Elo+
Party 1
Team Averages
Level 154
1,675 SR
1,592 Elo+

VS

Team Averages
Level 130
1,578 SR
1,545 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
IIICurveIII
Charybdis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
Karate7777pop
King Arthur
Level 144
God Stats
4W - 3L
1,706 SR
Queue Stats
283W - 178L
1,642 Elo+
Solo
Ares
Ares
PrimordialSound
Ares
Level 142
God Stats
10W - 7L
1,896 SR
Queue Stats
198W - 195L
1,626 Elo+
Solo
Ravana
Ravana
prohibxt
Ravana
Level 99
God Stats
17W - 20L
1,287 SR
Queue Stats
193W - 208L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
2,772
396
0
0
0
7
0 / 4 / 1
3,853
550
715
4,494
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 2 / 0
4,416
631
3,376
6,080
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 2 / 1
4,070
581
4,908
4,190
938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
1 / 1 / 1
4,147
592
2,165
5,897
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
7 / 0 / 0
6,232
890
4,039
2,948
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
IIICurveIII
Charybdis
8
0 / 1 / 3
4,402
629
2,596
4,594
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Karate7777pop
King Arthur
8
1 / 1 / 0
4,580
654
2,182
4,828
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 1
4,455
636
2,766
5,862
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
prohibxt
Ravana
8
0 / 0 / 6
4,789
684
1,073
1,843
512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Hel
 
Hel
7
0
0
7
L
0
4
1
0.13
W
Charybdis
IIICurveIII
Charybdis
0
1
3
1.5
W
King Arthur
Karate7777pop
King Arthur
1
1
0
1
L
1
2
0
0.5
W
1
1
1
1.5
L
1
2
1
0.75
L
Ymir
1
1
1
1.5
W
Ravana
prohibxt
Ravana
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,164
Damage
12,656
20,661
Taken
20,075
6,169
Mitigated
7,584
7,373
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Hel
 
Hel
4,039
600
366
1,226
2,948
948
67
1,006
1,942
34,142
0
L
715
77
0
974
4,494
1,200
0
1,982
2,384
16,571
0
W
Charybdis
IIICurveIII
Charybdis
2,596
1,438
0
2,342
4,594
1,008
0
585
4,009
0
24,700
W
King Arthur
Karate7777pop
King Arthur
2,182
398
0
1,602
4,828
2,398
0
0
4,828
0
18,546
L
3,376
1,381
0
3,204
6,080
1,685
0
294
5,534
0
23,804
W
2,766
144
279
2,537
5,862
2,718
83
987
4,875
7,712
0
L
4,908
2,533
0
1,023
4,190
938
0
1,339
2,851
0
18,754
L
Ymir
2,165
503
179
1,993
5,897
2,346
0
3,010
2,853
12,758
0
W
Ravana
prohibxt
Ravana
1,073
338
0
1,130
1,843
512
0
302
1,541
0
16,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,258
Gold Earned
24,458
137
Minions Killed
219
0
Camps Cleared
0
522,398
Distance Traveled
705,374
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,772
396
0
0
0
0
0
W
Hel
6,232
890
74
11
0
147,247
1
L
Sol
3,853
550
34
5
0
129,358
3
W
Charybdis
4,402
629
58
8
0
124,078
0
W
King Arthur
4,580
654
35
5
0
130,987
2
L
Camazotz
4,416
631
46
7
0
139,725
0
W
Ares
4,455
636
6
1
0
144,343
1
L
Neith
4,070
581
37
5
0
123,057
2
L
Ymir
4,147
592
20
3
0
130,258
4
W
Ravana
4,789
684
46
7
0
158,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role