Player Matchup

Odin
Odin
BILL POWYER69
Odin
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 175L
1,412 Elo+
Solo
Hachiman
Hachiman
FourrTwenty
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
GoombaKing999
Zhong Kui
Level 37
God Stats
1W - 2L
1,312 SR
Queue Stats
6W - 13L
1,433 Elo+
Party 1
Hercules
Hercules
TheDarkSoul505
Hercules
Level 149
God Stats
2W - 3L
1,260 SR
Queue Stats
67W - 85L
1,624 Elo+
Party 1
Ymir
Ymir
XxRedHoodXx11
Ymir
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 46L
1,453 Elo+
Party 1
Team Averages
Level 83
1,414 SR
1,501 Elo+

VS

Team Averages
Level 55
1,432 SR
1,407 Elo+
Loki
Loki
DeathSights
Loki
Level 135
God Stats
4W - 5L
1,771 SR
Queue Stats
66W - 82L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
MorteDan
Ao Kuang
Level 24
God Stats
19W - 29L
1,389 SR
Queue Stats
74W - 88L
1,401 Elo+
Solo
Nu Wa
Nu Wa
VelvetBunny2940
Nu Wa
Level 62
God Stats
2W - 6L
1,439 SR
Queue Stats
5W - 10L
1,340 Elo+
Solo
Bacchus
Bacchus
worried-handbag0
Bacchus
Level 12
God Stats
0W - 2L
1,291 SR
Queue Stats
14W - 17L
1,358 Elo+
Solo
Skadi
Skadi
zserem420
Skadi
Level 42
God Stats
1W - 1L
1,272 SR
Queue Stats
7W - 20L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
8,733
672
5,149
9,177
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
FourrTwenty
Hachiman
16
4 / 4 / 9
9,665
743
7,953
8,673
2,851
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
GoombaKing999
Zhong Kui
16
3 / 5 / 20
10,087
776
11,851
16,896
13,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
19
15 / 2 / 6
11,416
878
17,009
16,790
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 2 / 19
10,203
785
11,496
16,479
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
9,331
718
5,597
10,530
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
MorteDan
Ao Kuang
16
8 / 8 / 5
10,005
770
11,162
14,790
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 3 / 8
10,518
809
18,561
8,703
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 8
9,102
700
8,290
15,723
19,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
zserem420
Skadi
14
2 / 5 / 6
8,673
667
7,399
11,296
4,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
26
Kills
16
16
Deaths
26
64
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
1
3
9
1.83
W
Hachiman
FourrTwenty
Hachiman
4
4
9
2.13
W
Zhong Kui
GoombaKing999
Zhong Kui
3
5
20
2.6
L
Ao Kuang
MorteDan
Ao Kuang
8
8
5
1.31
W
Hercules
15
2
6
9
L
4
3
8
2.67
W
3
2
19
6.25
L
1
7
8
0.71
L
Skadi
zserem420
Skadi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,458
Damage
51,009
68,015
Taken
61,042
50,304
Mitigated
36,868
18,568
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,149
461
0
479
9,177
5,576
1,975
5,433
3,558
0
13,475
L
5,597
628
0
1,578
10,530
4,288
0
4,316
6,007
0
34,536
W
Hachiman
FourrTwenty
Hachiman
7,953
3,402
0
765
8,673
2,851
1,698
5,135
3,384
0
26,904
W
Zhong Kui
GoombaKing999
Zhong Kui
11,851
1,026
1,394
5,975
16,896
13,051
1,049
8,034
8,550
34,928
0
L
Ao Kuang
MorteDan
Ao Kuang
11,162
2,892
0
2,929
14,790
5,707
913
5,717
8,473
22,083
0
W
Hercules
17,009
6,294
0
5,696
16,790
13,743
287
9,434
7,058
0
36,691
L
18,561
4,106
170
1,543
8,703
3,271
0
2,069
6,140
41,461
0
W
11,496
1,969
710
3,549
16,479
15,083
715
8,618
7,452
30,800
0
L
8,290
810
352
1,450
15,723
19,258
104
6,299
8,584
16,697
0
L
Skadi
zserem420
Skadi
7,399
3,414
324
411
11,296
4,344
117
4,067
6,959
0
13,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,104
Gold Earned
47,629
204
Minions Killed
173
0
Camps Cleared
0
1,173,868
Distance Traveled
1,126,790
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,733
672
22
2
0
225,399
1
L
Loki
9,331
718
53
4
0
273,083
3
W
Hachiman
9,665
743
40
3
0
199,602
2
W
Zhong Kui
10,087
776
53
4
0
225,109
2
L
Ao Kuang
10,005
770
26
2
0
232,358
0
W
Hercules
11,416
878
47
4
0
284,111
1
L
Nu Wa
10,518
809
64
5
0
221,096
1
W
Ymir
10,203
785
42
3
0
239,647
1
L
Bacchus
9,102
700
18
1
0
248,015
2
L
Skadi
8,673
667
12
1
0
152,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role