Player Matchup

Neith
Neith
Silver II
Berrof
Neith
Silver II
Level 112
God Stats
6W - 6L
1,330 SR
Queue Stats
18W - 25L
1,347 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Captainmcgrubin
Baron Samedi
Gold IV
Level 84
God Stats
42W - 40L
1,577 SR
Queue Stats
140W - 169L
1,416 MMR
Party 1
Scylla
Scylla
Gold IV
DurableClive
Scylla
Gold IV
Level 122
God Stats
1W - 6L
1,341 SR
Queue Stats
608W - 641L
1,506 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,416 SR
1,423 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,550 SR
1,507 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Bronze III
DrowsyPerson
Nox
Bronze III
Level 109
God Stats
29W - 20L
1,780 SR
Queue Stats
40W - 31L
1,565 MMR
Party 2
Terra
Terra
Bronze III
SASUKE YUMA
Terra
Bronze III
Level 157
God Stats
3W - 2L
1,368 SR
Queue Stats
45W - 37L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Berrof
Neith
15
2 / 2 / 5
9,632
688
10,236
11,216
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Captainmcgrubin
Baron Samedi
15
2 / 7 / 4
9,467
676
7,906
14,861
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
13
4 / 8 / 1
9,512
679
4,429
12,733
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshMulanAtlasBastetSol

VS

Bans
AthenaChaacHerculesCabrakanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 2 / 8
11,364
812
15,142
10,693
4,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 2 / 10
10,435
745
8,346
9,593
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 12
10,599
757
11,639
15,416
7,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
17
17
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
8
6
L
Neith
Berrof
Neith
2
2
5
2.25
L
Baron Samedi
Captainmcgrubin
Baron Samedi
2
7
4
0.57
W
5
2
10
5
L
Scylla
4
8
1
0.56
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
35,127
38,810
Taken
35,702
13,638
Mitigated
16,236
8,975
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,142
4,751
0
433
10,693
4,261
1,989
4,111
6,468
0
56,343
L
Neith
Berrof
Neith
10,236
2,291
0
3,943
11,216
3,955
902
4,946
6,089
0
34,080
L
Baron Samedi
Captainmcgrubin
Baron Samedi
7,906
313
720
3,241
14,861
5,799
0
9,055
5,461
29,201
0
W
8,346
409
0
1,485
9,593
4,418
512
3,363
6,152
29,010
0
L
Scylla
4,429
77
0
1,071
12,733
3,884
0
5,694
6,802
22,632
0
W
11,639
784
4,659
6,321
15,416
7,557
379
5,164
10,142
26,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,611
Gold Earned
32,398
141
Minions Killed
174
3
Camps Cleared
9
650,542
Distance Traveled
760,529
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,364
812
73
5
4
264,815
1
L
Neith
9,632
688
63
5
1
238,381
4
L
Baron Samedi
9,467
676
30
2
2
212,831
0
W
Nox
10,435
745
48
3
4
254,191
3
L
Scylla
9,512
679
48
3
0
199,330
0
W
Terra
10,599
757
53
4
1
241,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role