Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Grims Dead
Neith
Level 39
God Stats
8W - 17L
1,286 SR
Queue Stats
18W - 30L
1,332 Elo+
Solo
Odin
Odin
SenseiSmiter
Odin
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 3
Persephone
Persephone
dilly560
Persephone
Level 122
God Stats
10W - 8L
1,521 SR
Queue Stats
56W - 47L
1,598 Elo+
Party 3
Danzaburou
Danzaburou
iLLUMiNAUGHTiiE
Danzaburou
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,590 Elo+
Party 2
Team Averages
Level 72
1,462 SR
1,504 Elo+

VS

Team Averages
Level 42
1,442 SR
1,339 Elo+
Vulcan
Vulcan
ChaosxDevil
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,490 Elo+
Solo
Set
Set
Dawnmawl
Set
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,256 Elo+
Party 1
Hou Yi
Hou Yi
FaneLupei
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,256 Elo+
Party 1
Thanatos
Thanatos
Godly Horror
Thanatos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 143L
1,438 Elo+
Solo
Mulan
Mulan
Piemasterzero
Mulan
Level 17
God Stats
4W - 9L
1,212 SR
Queue Stats
4W - 11L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 0 / 17
12,537
1,254
17,215
5,080
2,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
17
4 / 3 / 10
11,287
1,129
7,914
7,992
2,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 1 / 19
11,209
1,121
9,395
10,853
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
dilly560
Persephone
19
9 / 3 / 17
13,404
1,340
25,150
7,499
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iLLUMiNAUGHTiiE
Danzaburou
18
9 / 0 / 15
13,555
1,356
10,758
5,523
1,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

300

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 4 / 5
10,523
1,052
9,458
14,348
4,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 7 / 2
10,662
1,066
8,098
14,026
5,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
FaneLupei
Hou Yi
16
0 / 7 / 4
10,101
1,010
7,204
14,402
4,048
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Godly Horror
Thanatos
15
1 / 7 / 2
9,986
999
3,374
11,910
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 7 / 4
10,490
1,049
5,884
19,884
15,781
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
32
Kills
7
7
Deaths
32
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
17
16.5
L
Vulcan
1
4
5
0.88
L
3
7
2
0.57
L
Hou Yi
FaneLupei
Hou Yi
0
7
4
0.29
L
Thanatos
Godly Horror
Thanatos
1
7
2
0.29
W
Neith
4
3
10
3
L
2
7
4
0.57
W
2
1
19
11.5
W
Persephone
dilly560
Persephone
9
3
17
5.83
W
Danzaburou
iLLUMiNAUGHTiiE
Danzaburou
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,432
Damage
34,018
36,947
Taken
74,570
20,212
Mitigated
33,933
3,710
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,215
1,920
0
406
5,080
2,079
0
1,408
3,672
33,876
0
L
Vulcan
9,458
2,882
201
575
14,348
4,395
0
9,213
4,967
26,470
0
L
8,098
2,028
0
327
14,026
5,945
0
6,625
7,059
0
21,973
L
Hou Yi
FaneLupei
Hou Yi
7,204
3,073
0
731
14,402
4,048
0
10,642
3,428
0
32,871
L
Thanatos
Godly Horror
Thanatos
3,374
785
0
1,564
11,910
3,764
0
7,390
4,393
0
6,802
W
Neith
7,914
3,506
0
960
7,992
2,625
0
2,519
5,473
0
20,639
L
5,884
1,833
0
524
19,884
15,781
0
9,787
9,680
67
18,806
W
9,395
1,641
0
957
10,853
11,623
0
2,315
8,538
4,692
17,095
W
Persephone
dilly560
Persephone
25,150
663
0
771
7,499
2,081
0
1,114
6,382
42,208
0
W
Danzaburou
iLLUMiNAUGHTiiE
Danzaburou
10,758
4,428
0
616
5,523
1,804
0
2,169
3,354
0
35,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,992
Gold Earned
51,762
208
Minions Killed
161
11
Camps Cleared
5
916,765
Distance Traveled
848,489
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,537
1,254
33
3
2
195,929
0
L
Vulcan
10,523
1,052
40
4
0
199,217
1
L
Set
10,662
1,066
33
3
2
197,433
0
L
Hou Yi
10,101
1,010
54
5
3
160,631
0
L
Thanatos
9,986
999
2
0
0
157,150
0
W
Neith
11,287
1,129
32
3
5
141,686
1
L
Mulan
10,490
1,049
32
3
0
134,058
0
W
Odin
11,209
1,121
24
2
1
189,905
0
W
Persephone
13,404
1,340
55
6
0
196,867
0
W
Danzaburou
13,555
1,356
64
6
3
192,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role